Added two new materials, Titanium and plastitanium. Titanium is naturally occuring, and plastitanium is an alloy made of plasma and titanium.
These materials can be used to build shuttle walls and floors, though this serves no current purpose.
Before you yell "SNOWFLAKE" about the materials, I have definite planned purposes for them, not to mention what else they could be potentially used for (mechs, R&D, etc.)
You can use titanium to make white shuttle walls that smooth (like the ones of the escape shuttle), and plastitanium to make the grey syndie shuttle walls. You can also make floor tiles out of each material for the different shuttle floors. This PR itself doesn't change any of the paths on the map to use smoothed shuttlewalls and I'll save that for a seperate PR.
Also this PR makes ORM code better and allows people to easily add new alloys
Sprites by WJ
* Tiles are now (mostly) pooled objects
Floors no longer have a builtin_tile, but instead use PoolOrNew().
Also added a do-nothing SSpool so you can inspect the global pool.
* Entries for time keeping
* MORE STATISTICS
* Stat tracking, auto filling
* Code review I
* Code review II
* Code review III
Miners can now purchase fulton extraction packs.
Miners can now purchase fulton medivac packs.
Two new fulton related bundles are available for purchase with vouchers.
* Update cult_items.dm
* Update cult_structures.dm
* Update access.dm
* Update sheet_types.dm
* Update girders.dm
* Update walls_misc.dm
* Update cult_structures.dm
* New Items
* Structure improvements
* Unholy Update 2
* Spooky door
* Runed Metal creation
* Item fixes
* ABSOLUTE MADMAN
* ABSOLUTE MADMAN
* Final Tweaks
* Final Tweaks
* Final Tweaks
* Health adjustment
* Update cult_structures.dm
* clamp gone
* Dotting the i's and crossing the t's
* Grammar
* Capitalization, etc.
* time2mergebeg
* Added files via upload
* Added files via upload
* Self-reviewed PR, we're good to go now fam
* Self-reviewed PR, we're good to go now fam
* Self-reviewed PR, we're good to go now fam
* Self-reviewed PR, we're good to go now fam
* Self-reviewed PR, we're good to go now fam
* MERGE CONFLICT MAYMAYS
* Structures tweak
* Curse Improvements
* Icon update
* Phil Changes
* Phil Changes
* Phil Changes
* Phil Changes
* Phil Changes
* Phil change
* New York Phil-harmonic
* I-I like the original better anyway
* Spacesuits aren't THAT magical
* Can't have cultists getting TOO tricky eh
Fixes unscrewing a broken computer only dropping one glass shard instead of two.
Fixes AI holopad, recharger, keycard authentication device, reagent_dispensers reagentgrinder, and APC not being attackable.
Fixes APC cover knockdown being random, it now uses the take_damage() proc, which also allows animals and xenos to knock down the cover of a broken apc.
These are the files with just tiny tweaks. Mostly modify an object's attackby so it does "return ..()" instead of "..()".
If there are other things in this commit, the PR's description will explain them.