Commit Graph

1013 Commits

Author SHA1 Message Date
Kyle Spier-Swenson
11d504e93a Removes hacky see in darkness invisibility bullshit, uses planes. (#25931)
* Removes hacky see in darkness invisibility bullshit, uses planes.

Also removed the use of invisibility for ghosts of others, instead using override images.

Per client lighting visibility now has 4 levels, all on, all off, and two midways, this allows for things to be able to see in the dark while still being able to see what is dark and what has light, ghosts and aliens and other shit can cycle between all 4, other things were given one of the 3 values depending.

* Remove qdel global var search.

* Cleans up code, makes changing lighting/NV level easier.
2017-04-11 21:01:24 +12:00
ExcessiveUseOfCobblestone
0e5ec2cd63 Ports necropolis_chests.dm to Initialize(#25974) 2017-04-08 19:20:41 -03:00
Profakos
c42a0aba25 Small fulton fixes (#25922)
* Small fulton fixes

Fixes lack of feedback on connecting to the beacon system
Fixes runtimes caused by using the fulton system with no backpacks
Fixed incorrect the extraction point's description containing an
incorrect linking method
Changed the new to an Initialize

* Removes superfluous null check

* Adds the ability to cancel fulton linking
2017-04-07 09:03:08 +02:00
Cyberboss
9e1ef0ffe2 Global variable wrappers (#25325)
* Add the system for managed global variables

* Travis ban old globals

* So you CAN inline proccall, that's neat

* Fix that

* master.dm

* Remove the hack procs

* Move InitGlobals to the proper spot

* configuration.dm

* Fix the missing pre-slash

* clockcult.dm

* This is probably for the best

* Doy

* Fix shit

* Rest of the DEFINES tree

* Fix

* Use global. for access

* Update find_references_in_globals

Always hated that proc

Whoever made it must've bee a r e a l idiot...

* __HELPERS tree

* Move global initialization to master.

Fix the declaration

* database.dm

* Dat newline

* I said DECLARATIVE order!

* Here's something you can chew on @Iamgoofball

* game_modes.dm

* Fix this

* genetics.dm

* flavor_misc.dm

* More stuff

* Do it mso's way. Keep the controllers as global

* Make master actually see it

* Fix

* Finish _globalvars/lists

* Finish the rest of the _globalvars tree

* This is weird

* Migrate the controllers

* SLOTH -> GLOB

* Lighting globals

* round_start_time -> ticker

* PAI card list -> pai SS

* record_id_num -> static

* Diseases list -> SSdisease

* More disease globals to the SS

* More disease stuff

* Emote list

* Better and better

* Bluh

* So much stuff

* Ahh

* Wires

* dview

* station_areas

* Teleportlocs

* blood_splatter_icons

* Stuff and such

* More stuff

* RAD IO

* More stuff and such

* Blob shit

* Changeling stuff

* Add "Balance" to changelogs

* Balance for changelog compiler + Auto Tagging

* Update the PR template

* hivemind_bank

* Bip

* sacrificed

* Good shit

* Better define

* More cult shit

* Devil shit

* Gang shit

* > borers

Fix shit

* Rename the define

* Nuke

* Objectives

* Sandbox

* Multiverse sword

* Announce systems

* Stuff and such

* TC con

* Airlock

* doppllllerrrrrr

* holopads

* Shut up byond you inconsistent fuck

* Sneaky fuck

* Burp

* Bip

* Fixnshit

* Port without regard

* askdlfjs;

* asdfjasoidojfi

* Protected globals and more

* SO MANY

* ajsimkvahsaoisd

* akfdsiaopwimfeoiwafaw

* gsdfigjosidjfgiosdg

* AHHHHHHHHHHHHHHHHHHHHHHH!!!!!

* facerolll

* ASDFASDFASDF

* Removes the unused parts of dmm_suite

* WIP

* Fix quote

* asdfjauwfnkjs

* afwlunhskjfda

* asfjlaiwuefhaf

* SO CLOSE

* wwwweeeeeewwwww

* agdgmoewranwg

* HOLY MOTHER OF FUCK AND THATS JUST HALF THE JOB?!?

* Fix syntax errors

* 100 errors

* Another 100

* So many...

* Ugh

* More shit

* kilme

* Stuuuuuufffff

* ajrgmrlshio;djfa;sdkl

* jkbhkhjbmjvjmh

* soi soi soi

* butt

* TODAY WE LEARNED THAT GLOBAL AND STATIC ARE THE EXACT SAME FUCKING THING

* lllllllllllllllllllllllllllllllllllllllllll

* afsdijfiawhnflnjhnwsdfs

* yugykihlugk,kj

* time to go

* STUFFF!!!

* AAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!

* ngoaijdjlfkamsdlkf

* Break time

* aufjsdklfalsjfi

* CONTROL KAY AND PRAY

* IT COMPILEELEELELAKLJFKLDAFJLKFDJLADKJHFLJKAJGAHIEJALDFJ!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

* Goteem

* Fix testing mode

* This does not belong in this PR

* Convert it to a controller

* Eh, fuck this option

* Revert controllerization Ill do it some other time

* Fix

* Working controllerization

* FOR THE LOVE OF CHRIST PROTECT THE LOGS

* Protect admins and deadmins

* Use the inbuilt proc
2017-04-06 23:26:13 -06:00
Cyberboss
22fe5b12f1 Merge upstream 2017-04-02 22:27:22 -04:00
Lexorion
e82fe09653 Gives the lavaland oars unique inhands (#25828) 2017-04-02 21:31:46 -04:00
coiax
7554b5f454 Language datums; removes the talk wheel (#25333)
* Initial burst of languages

* Scratchings of beginnings

* Code review I

* Compilation!

* You can now understand your own speech

* Fixes whispering

* Gets typecaches working again

* Remie's `PASS`ing

* Back to pass() to stop the compiler whining

* Why can't drones check their languages

* Everyone speaks how they should

* Removes world string debug stuff

* Currently failing to massage radio code into working

* The radio transmits the languages!

* ,0 to talk common

* Replaces speech wheel with language menu

* Observers can speak all languages

* pAIs now speak languages FOREVER

* New action button for language menu

* pAIs have an action button to open their language menu

* AIs can talk and all that

* AIs have a language menu button

* Fixes supermatter making strange noises

* Fixes AI holopads

* Fixes request consoles

* Fixes bots making strange sounds

* Meaningless MMI change

* Some caching of datums

* Brains in MMIs speak common

* Ratvarian AIs can only speak Ratvarian

* Tables can speak common, apparently

* Removes var in args

* Fixes the (AI Eye) problem

Thanks to Shadowmobile for their help with this one.

* Fixes tape recorders

* Fixes humans being able to speak in languages they did not know

* Adds some new posibrain names

Honk.

* The voice analyzer replies in the language you spoke to it

* Gives swarmers only swarmer language

* `initial_languages` var.

* OMNITONGUE, clockwork restrictions

* Fixes barmaid and bardrone language abilities

* Code review I

* Omnitongue correction

* Code review II

* Removes force_compose var
2017-04-02 21:03:40 +02:00
duncathan salt
065a2d7688 Merge pull request #25716 from Haevacht/patch-4
Fixes Proto-Kinetic Crusher facestabs, they're backstabs now.
2017-04-02 02:06:57 -06:00
Cyberboss
78ee754da3 Merge upstream 2017-04-01 23:38:37 -04:00
Haevacht
d9f5fc87bb Update equipment.dm 2017-04-01 13:59:44 +11:00
Haevacht
916a596a51 two lines technically i guess
dont need a var/backstab anymore
2017-03-31 18:50:35 +11:00
Haevacht
89297f19ad Update equipment.dm 2017-03-31 18:45:55 +11:00
Cyberboss
b28ee72a47 Fixes smartfridges 2017-03-30 22:51:04 -04:00
Cyberboss
5646c736c8 Merge upstream 2017-03-30 19:18:59 -04:00
Joan Lung
0750a7dffb Simple animal attacks with bonus effects now properly respect shields (#25571)
* Simple animal attacks with bonus effects now properly respect shields.

* very boring fixes
2017-03-30 11:16:36 +13:00
Cyberboss
69558f7196 Merge branch 'master' into TiredOfTheInconsistency 2017-03-28 09:23:27 -04:00
AnturK
55208b2627 Fixes coin flipping (#25518) 2017-03-27 15:42:03 -03:00
Cyberboss
05e1ef69e1 Merge upstream 2017-03-27 09:32:08 -04:00
Leo
005f8f1889 Fixes sheets runtiming on ORM (#25464) 2017-03-25 15:29:09 -04:00
Cyberboss
cd050a38f0 Merge branch 'master' of https://github.com/tgstation/tgstation into TiredOfTheInconsistency 2017-03-24 16:34:20 -04:00
Lzimann
e123aac805 Fix new qdeletion on coins 2017-03-22 17:08:23 -03:00
Cyberboss
d0bfbc3e13 Rename ticker to SSticker 2017-03-22 10:48:25 -04:00
Leo
6845cab264 Merge pull request #25189 from Supermichael777/golem2
Adds an id card to the free golem ship vendor
2017-03-17 23:25:10 -03:00
Cheridan
44b6e31725 Merge pull request #25181 from lzimann/orm
Refactors ORM code
2017-03-17 17:28:42 -05:00
Lzimann
cb4b9a91c6 Requests console now have a receive ore updates variable.
Also updates all maps with it.
2017-03-17 15:04:00 -03:00
Iamgoofball
099c822b7c RCD refactor (#25154)
* Refactors RCD code
2017-03-17 00:22:22 -03:00
Supermichael777
b533abe073 Adds an id card to the free golem ship 2017-03-16 21:43:45 -04:00
Lzimann
cdd8843d49 Refactors ORM code 2017-03-16 19:24:27 -03:00
Cyberboss
012eaec1b9 Mob Initialization (#24840)
* Mob Initialization

* new_player Repath

* Fix the dme

* Fix the shit

* Fix a loc

* Fix another loc

* But, in my haste, I forgot the cola!

* Another loc

* ANOTHER LOC

* Further docs

* Where'd that s come from

* Fix shit

* Better
2017-03-13 20:21:12 +01:00
AnturK
e1d7eff8ff Fixes air runtime and adds air flow blocker for mappers (#24932)
* Every time.

* comment grammer
2017-03-13 11:36:45 +13:00
AnturK
e5b964f11e Fixes stack splitting (#24941)
* Fixes stack splitting

* Integrates other bugfix in this
2017-03-13 11:34:15 +13:00
oranges
e21d4534ff Merge pull request #24873 from Bawhoppen/simpleanime
Separates simple animals icon file
2017-03-11 17:09:03 +13:00
Lzimann
ae25d8a4d0 More fixes to outputs with extra/no spaces 2017-03-10 13:56:46 -03:00
Lzimann
5a618297ce Replaces the default output with the to_chat wrapper. 2017-03-10 01:32:05 -03:00
coiax
473561c0be Wizards can now Summon Ghosts (#24794)
* Wizards can now Summon Ghosts

🆑 coiax
add: Wizards can now use their magic to make ghosts visible to haunt
the crew, and possibly attempt to betray the wizard.
/🆑

- Summon Ghosts, makes ghosts visible for the rest of the round.
- Modifies the Summon Events G-g-ghosts! event to also use the same
mechanism of making all ghosts visible.
- New global var `observer_default_invisibility`, which all ghosts load
their invisibility from when created. You need this because ghosts get
destroyed and created every time you exit and reenter a body. Modified
the spectral sword to use this, instead of initial().

- Pros for wizards to summon ghosts: It's spooky, and distracts the
crew, they get to see the ghosts come out of the dead people they just
murdered.
- Downsides of wizards to summon ghosts: They'll be always obvious when
etheraling around, they can't really stealth, ghosts will do their best
to upset the wizard's plans.
- If you were playing to WIN as a wizard, you probably wouldn't summon
ghosts. But you wouldn't summon guns or magic either.

* Makes it buyable
2017-03-10 09:46:04 +13:00
Lularian
96df592ef6 simple animals 2017-03-09 03:41:35 -06:00
GunHog
c03d9c2bf0 Adds missing access to the Aux Base Console (#24653)
The research access was missing from the base management console. It
exists on the first airlock, meaning scientists could get into the base,
but not attempt to launch it.
2017-03-06 11:57:11 +01:00
GunHog
2c3b291648 Aux base construction console fix (#24652)
* Check that detected console is inside base before binding

- The camera computer will now locate the correct Aux Base computer, the
one inside of the Aux Base.

* Fixes mining shuttle beacon as well

Applies the fix to the shuttle beacon so it does not bug out either
2017-03-06 11:55:42 +01:00
PJB3005
a63608d023 Merge remote-tracking branch 'upstream/master' into rebase-to-vg 2017-03-03 16:31:00 +01:00
GunHog
9771423512 Fixes mining shuttle landing inside the aux base (#24594)
The mining shuttle beacon now properly checks that none of the turfs of
the shuttle LZ intersect the Aux Base.
2017-03-03 14:36:47 +01:00
coiax
b3a52289ef Posters refactor (#24548)
* Posters refactor

- Posters now use a simple type-per-poster definition, rather than some
large global lists requiring sprite numbers to be the same as entries in
a list.
- Putting a specific poster on a map now simply means putting the
specific type that you want, rather than var editing (often
unsuccessfully).
- There are random all-posters, random contraband posters, and random
official posters for mappers too.
- Ripped posters are now their own type.
- The potential to make additional classes of posters has been left
open, I'd like to move a bunch of the advertisement posters to their own
catagory, and clean up the "official" category to be more obviously
on-brand.

* Updates DeltaStation

* Changed the maps of Metastation

* OmegaStation posters updated

* Updated Pubby posters

* Map merged?

* Updated away mission and ruin posters

* Removes vars from garbage
2017-03-03 11:16:19 +13:00
XDTM
9f7bffa1b2 Multitools can change the I/O dirs of ORMs (#24460)
* Multitools can change the I/O dirs of ORMs

* remie

* invert!
2017-02-28 18:03:25 +13:00
Cyberboss
56a6eaa8e6 Overlay queuing (#23922)
* Overlay queuing

* Fix SS flags

* Don't copy on assignment

* Flags processing

* Fix icon_smoothing

* MSO's helper proc

* Legacy detection

* Make it work

* Fixes shitcode

* Fix the flag

* |= -> +=

* OK, how did I fuck that up?

* shitcode

* Conditional assoc queue while initializing

* Cleanup everything

* Orange meme

* This isn't perfect, but its the best byond will give us.

* forgot about dir

* oh ya

* This was litterally the last thing i did last night before heading to bed

You can tell can't you?

* Fixes various shit

* Let's not ever pause

* Fix the flag

* Cleaned up some missing shit. Added image dummys

* Remove the one usage of FPRINT

* Jesus get rid of this
2017-02-22 21:44:55 +13:00
Pieter-Jan Briers
1956ace5c7 Merge remote-tracking branch 'upstream/master' into rebase-to-vg 2017-02-19 15:10:23 +01:00
Cyberboss
1365ab99d8 Merges map templates and map loader (#24140)
* Reorganize the mapping code

* Finish this up

* Reee line endings

* FUCKING LINE ENDINGS

* LINARU ENDARU

* >PLS SET REPO LINE ENDINGS

* Comments

* Hoisted by my own travis.yml changes
2017-02-19 16:55:02 +13:00
Pieter-Jan Briers
9b20c1e6c2 Merge remote-tracking branch 'upstream/master' into rebase-to-vg 2017-02-18 23:40:34 +01:00
Pieter-Jan Briers
180c566468 Fixes 2017-02-18 23:39:11 +01:00
GunHog
347b384977 Aux Base Improvements (#24146)
* Aux Base Improvements

- The Base Management Console (BMC) may now set up its own landing zone
at random if mining has not prepared a drop zone.
- The BMC may now control the Perimeter Defense Turrets built by the
construction console. Their status and health may be checked from the
BMC as well.
- The PDTs now have slightly increased damage and fire through glass.
- Moved the BMC to its own file.
- Changed the path of the BMC in order to function properly as its own
computer type.
- The Aux Base's dock now doubles as a public mining shuttle dock once
the base is dropped and shuttle landing beacon set up. Controlled from
the BMC.
- Removed access requirements from the Box station mining shuttle to be
compabile with the public dock.
- Added a base construction console to Deltastation, moved the shuttle
beacon inside of the base, and moved a potted plant.

* Fix Maps

Fixes conflicts by redoing my previous edits

* Fix Maps again

Forgot to use the correct docking port, and remove access from one of
the Delta station mining shuttle doors

* Fix Pubby

My lack of experience with maps shows again!!

* 3/4 Suggested Changes

- Cleans up some code

* Final requested change

Href exploit prevention I guess?
2017-02-18 20:37:38 +01:00
Pieter-Jan Briers
b5b93e51f7 Merge remote-tracking branch 'upstream/master' into rebase-to-vg 2017-02-18 16:52:07 +01:00
Cyberboss
d27899ce64 Unequip refactor fix pack (#24040)
* Fixes drag drop deletion

* Fix it for clothing as well

* Do it properly

* Various other incap checks I noticed from the unequip refactor

* Time to generalize this shitty shit

* PADDLING!!!

* A whole bunch of ree
2017-02-14 08:52:56 +01:00