// See initialization order in /code/game/world.dm GLOBAL_REAL(config, /datum/controller/configuration) GLOBAL_DATUM_INIT(revdata, /datum/getrev, new) GLOBAL_VAR(host) GLOBAL_VAR(station_name) GLOBAL_VAR_INIT(game_version, "/tg/Station 13") GLOBAL_VAR_INIT(changelog_hash, "") GLOBAL_VAR_INIT(hub_visibility, FALSE) GLOBAL_VAR_INIT(ooc_allowed, TRUE) // used with admin verbs to disable ooc - not a config option apparently GLOBAL_VAR_INIT(dooc_allowed, TRUE) // debugging_enabled is used in conjunction with a lot of admin verbs and therefore is actually legit. // im not sure why you would ever add behavoir, likely use a define like TESTING or even checking `Debugger?.enabled` /// global debug switch GLOBAL_VAR_INIT(debugging_enabled, FALSE) //This was a define, but I changed it to a variable so it can be changed in-game.(kept the all-caps definition because... code...) -Errorage //Protecting these because the proper way to edit them is with the config/secrets GLOBAL_VAR_INIT(MAX_EX_DEVESTATION_RANGE, 3) GLOBAL_PROTECT(MAX_EX_DEVESTATION_RANGE) GLOBAL_VAR_INIT(MAX_EX_HEAVY_RANGE, 7) GLOBAL_PROTECT(MAX_EX_HEAVY_RANGE) GLOBAL_VAR_INIT(MAX_EX_LIGHT_RANGE, 14) GLOBAL_PROTECT(MAX_EX_LIGHT_RANGE) GLOBAL_VAR_INIT(MAX_EX_FLASH_RANGE, 14) GLOBAL_PROTECT(MAX_EX_FLASH_RANGE) GLOBAL_VAR_INIT(MAX_EX_FLAME_RANGE, 14) GLOBAL_PROTECT(MAX_EX_FLAME_RANGE) GLOBAL_VAR_INIT(DYN_EX_SCALE, 0.5)