// If an item has the dunkable element, it's able to be dunked into reagent containers like beakers and glasses. // Dunking the item into a container will transfer reagents from the container to the item. /datum/element/dunkable element_flags = ELEMENT_BESPOKE argument_hash_start_idx = 2 var/dunk_amount // the amount of reagents that will be transferred from the container to the item on each click /datum/element/dunkable/Attach(datum/target, amount_per_dunk) . = ..() if(!isitem(target)) return ELEMENT_INCOMPATIBLE dunk_amount = amount_per_dunk RegisterSignal(target, COMSIG_ITEM_INTERACTING_WITH_ATOM, PROC_REF(get_dunked)) /datum/element/dunkable/Detach(datum/target) . = ..() UnregisterSignal(target, COMSIG_ITEM_INTERACTING_WITH_ATOM) /datum/element/dunkable/proc/get_dunked(obj/item/source, mob/user, atom/target, params) SIGNAL_HANDLER if(!target.is_dunkable()) // container should be a valid target for dunking return NONE if(!target.is_drainable()) to_chat(user, span_warning("[target] is unable to be dunked in!")) return ITEM_INTERACT_BLOCKING if(target.reagents.trans_to(source, dunk_amount, transferred_by = user)) //if reagents were transferred, show the message to_chat(user, span_notice("You dunk \the [target] into \the [target].")) return ITEM_INTERACT_SUCCESS if(!target.reagents.total_volume) to_chat(user, span_warning("[target] is empty!")) else to_chat(user, span_warning("[source] is full!")) return ITEM_INTERACT_BLOCKING