/particles/brimdust icon = 'icons/effects/particles/generic.dmi' icon_state = "cross" width = 100 height = 100 count = 1000 color = "#88304e" spawning = 3 lifespan = 0.7 SECONDS fade = 1 SECONDS velocity = list(0, 0) position = generator(GEN_CIRCLE, 0, 16, NORMAL_RAND) drift = generator(GEN_VECTOR, list(-0.2, 0), list(0.2, 0)) gravity = list(0, -0.5) scale = generator(GEN_VECTOR, list(0.3, 0.3), list(1,1), NORMAL_RAND) rotation = 30 spin = generator(GEN_NUM, -20, 20)