/obj/effect/spawner/random/animalhide name = "animal hide spawner" desc = "Fresh animal hide!" icon_state = "animalhide" loot = list( /obj/item/stack/sheet/leather/five = 70, /obj/item/stack/sheet/animalhide/corgi/five = 10, /obj/item/stack/sheet/animalhide/cat/five = 10, /obj/item/stack/sheet/animalhide/carbon/monkey/five = 10, /obj/item/stack/sheet/animalhide/mothroach/five = 5, /obj/item/stack/sheet/animalhide/carp/five = 5, /obj/item/stack/sheet/sinew/wolf = 2, /obj/item/stack/sheet/animalhide/goliath_hide/polar_bear_hide = 2, /obj/item/stack/sheet/animalhide/xeno/five = 1, /obj/item/stack/sheet/animalhide/carbon/lizard/five = 1, /obj/item/stack/sheet/animalhide/carbon/human/five = 1, /obj/item/stack/sheet/animalhide/gondola = 1, )