/obj/effect/spawner/random/peel_or_nana name = "peel or banana spawner" icon_state = "peel" spawn_random_offset = TRUE loot = list( /obj/item/grown/bananapeel = 3, /obj/item/food/grown/banana = 2, ) /obj/effect/spawner/random/bananas_or_nothing name = "bananas or nothing spawner" icon_state = "bunch" spawn_random_offset = TRUE spawn_loot_chance = 66 loot = list( /obj/item/food/grown/banana/bunch = 6, /obj/item/food/grown/banana = 4, ) /obj/effect/spawner/random/chance_for_freedom name = "freedom heart or nothing spawner" icon_state = "cap" spawn_loot_chance = 40 loot = list( /obj/item/organ/heart/freedom = 1, )