/obj/item/chameleon name = "chameleon projector" icon = 'icons/obj/devices/syndie_gadget.dmi' icon_state = "shield0" obj_flags = CONDUCTS_ELECTRICITY item_flags = NOBLUDGEON slot_flags = ITEM_SLOT_BELT inhand_icon_state = "electronic" worn_icon_state = "electronic" lefthand_file = 'icons/mob/inhands/items/devices_lefthand.dmi' righthand_file = 'icons/mob/inhands/items/devices_righthand.dmi' throwforce = 5 throw_speed = 3 throw_range = 5 w_class = WEIGHT_CLASS_SMALL var/can_use = 1 var/obj/effect/dummy/chameleon/active_dummy = null var/saved_appearance = null /obj/item/chameleon/Initialize(mapload) . = ..() var/obj/item/cigbutt/butt = /obj/item/cigbutt saved_appearance = initial(butt.appearance) /obj/item/chameleon/dropped() ..() disrupt() /obj/item/chameleon/equipped() ..() disrupt() /obj/item/chameleon/attack_self(mob/user) if (isturf(user.loc) || istype(user.loc, /obj/structure) || active_dummy) toggle(user) else to_chat(user, span_warning("You can't use [src] while inside something!")) /obj/item/chameleon/interact_with_atom(atom/interacting_with, mob/living/user, list/modifiers) if(!can_copy(interacting_with) || SHOULD_SKIP_INTERACTION(interacting_with, src, user)) return NONE make_copy(interacting_with, user) return ITEM_INTERACT_SUCCESS /obj/item/chameleon/interact_with_atom_secondary(atom/interacting_with, mob/living/user, list/modifiers) if(!can_copy(interacting_with)) // RMB scan works on storage items, LMB scan does not return NONE make_copy(interacting_with, user) return ITEM_INTERACT_SUCCESS /obj/item/chameleon/proc/can_copy(atom/target) if(!check_sprite(target)) return FALSE if(active_dummy)//I now present you the blackli(f)st return FALSE if(isturf(target)) return FALSE if(ismob(target)) return FALSE if(istype(target, /obj/structure/falsewall)) return FALSE if(target.alpha != 255) return FALSE if(target.invisibility != 0) return FALSE if(iseffect(target) && !istype(target, /obj/effect/decal)) //be a footprint return FALSE return TRUE /obj/item/chameleon/proc/make_copy(atom/target, mob/user) playsound(get_turf(src), 'sound/items/weapons/flash.ogg', 100, TRUE, -6) to_chat(user, span_notice("Scanned [target].")) var/obj/temp = new /obj() temp.appearance = target.appearance temp.layer = initial(target.layer) // scanning things in your inventory SET_PLANE_EXPLICIT(temp, initial(plane), src) saved_appearance = temp.appearance /obj/item/chameleon/proc/check_sprite(atom/target) return icon_exists(target.icon, target.icon_state) /obj/item/chameleon/proc/toggle(mob/user) if(!can_use || !saved_appearance) return if(active_dummy) eject_all() playsound(get_turf(src), 'sound/effects/pop.ogg', 100, TRUE, -6) qdel(active_dummy) active_dummy = null to_chat(user, span_notice("You deactivate \the [src].")) new /obj/effect/temp_visual/emp/pulse(get_turf(src)) else playsound(get_turf(src), 'sound/effects/pop.ogg', 100, TRUE, -6) var/obj/effect/dummy/chameleon/C = new/obj/effect/dummy/chameleon(user.drop_location()) C.activate(user, saved_appearance, src) to_chat(user, span_notice("You activate \the [src].")) new /obj/effect/temp_visual/emp/pulse(get_turf(src)) user.cancel_camera() /obj/item/chameleon/proc/disrupt(delete_dummy = 1) if(active_dummy) for(var/mob/M in active_dummy) to_chat(M, span_danger("Your chameleon projector deactivates.")) do_sparks(5, FALSE, src, src) eject_all() if(delete_dummy) qdel(active_dummy) active_dummy = null can_use = FALSE addtimer(VARSET_CALLBACK(src, can_use, TRUE), 5 SECONDS) /obj/item/chameleon/proc/eject_all() for(var/atom/movable/A in active_dummy) A.forceMove(active_dummy.loc) if(ismob(A)) var/mob/M = A M.reset_perspective(null) /obj/effect/dummy/chameleon name = "" desc = "" density = FALSE var/can_move = 0 var/obj/item/chameleon/master = null /obj/effect/dummy/chameleon/proc/activate(mob/M, saved_appearance, obj/item/chameleon/C) appearance = saved_appearance if(istype(M.buckled, /obj/vehicle)) var/obj/vehicle/V = M.buckled V.unbuckle_mob(M, force = TRUE) M.forceMove(src) master = C master.active_dummy = src /obj/effect/dummy/chameleon/attackby() master.disrupt() //ATTACK HAND IGNORING PARENT RETURN VALUE /obj/effect/dummy/chameleon/attack_hand(mob/user, list/modifiers) master.disrupt() /obj/effect/dummy/chameleon/attack_animal(mob/user, list/modifiers) master.disrupt() /obj/effect/dummy/chameleon/attack_alien(mob/user, list/modifiers) master.disrupt() /obj/effect/dummy/chameleon/ex_act(S, T) master.disrupt() return TRUE /obj/effect/dummy/chameleon/bullet_act() . = ..() master.disrupt() /obj/effect/dummy/chameleon/relaymove(mob/living/user, direction) if(!isturf(loc) || isspaceturf(loc) || !direction) return //No magical movement! Trust me, this bad boy can do things like leap out of pipes if you're not careful if(can_move < world.time) var/amount switch(user.bodytemperature) if(300 to INFINITY) amount = 10 if(295 to 300) amount = 13 if(280 to 295) amount = 16 if(260 to 280) amount = 20 else amount = 25 can_move = world.time + amount try_step_multiz(direction) return /obj/effect/dummy/chameleon/Destroy() if(master) master.disrupt(0) master = null return ..()