/obj/item/book/granter/action/spell/barnyard granted_action = /datum/action/cooldown/spell/pointed/barnyardcurse action_name = "barnyard" icon_state ="bookhorses" desc = "This book is more horse than your mind has room for." remarks = list( "Moooooooo!", "Moo!", "Moooo!", "NEEIIGGGHHHH!", "NEEEIIIIGHH!", "NEIIIGGHH!", "HAAWWWWW!", "HAAAWWW!", "Oink!", "Squeeeeeeee!", "Oink Oink!", "Ree!!", "Reee!!", "REEE!!", "REEEEE!!", ) /obj/item/book/granter/action/spell/barnyard/recoil(mob/living/user) if(ishuman(user)) to_chat(user, "HORSIE HAS RISEN") var/obj/item/clothing/magic_mask = new /obj/item/clothing/mask/animal/horsehead/cursed(user.drop_location()) var/mob/living/carbon/human/human_user = user if(!user.dropItemToGround(human_user.wear_mask)) qdel(human_user.wear_mask) user.equip_to_slot_if_possible(magic_mask, ITEM_SLOT_MASK, TRUE, TRUE) qdel(src) else to_chat(user,span_notice("I say thee neigh")) //It still lives here