/obj/item/storage/toolbox/emergency name = "emergency toolbox" icon_state = "red" inhand_icon_state = "toolbox_red" material_flags = NONE throw_speed = 3 // red ones go faster /obj/item/storage/toolbox/emergency/PopulateContents() new /obj/item/crowbar/red(src) new /obj/item/weldingtool/mini(src) new /obj/item/extinguisher/mini(src) switch(rand(1,3)) if(1) new /obj/item/flashlight(src) if(2) new /obj/item/flashlight/glowstick(src) if(3) new /obj/item/flashlight/flare(src) new /obj/item/radio/off(src) /obj/item/storage/toolbox/emergency/old name = "rusty red toolbox" icon_state = "toolbox_red_old" has_latches = FALSE material_flags = NONE