/obj/item/throwing_star name = "throwing star" desc = "An ancient weapon still used to this day, due to its ease of lodging itself into its victim's body parts." icon = 'icons/obj/weapons/thrown.dmi' icon_state = "throwingstar" inhand_icon_state = "eshield" lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi' righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi' force = 2 throwforce = 10 //10 + 2 (WEIGHT_CLASS_SMALL) * 4 (EMBEDDED_IMPACT_PAIN_MULTIPLIER) = 18 damage on hit due to guaranteed embedding throw_speed = 4 embed_type = /datum/embedding/throwing_star armour_penetration = 40 mob_throw_hit_sound = 'sound/items/weapons/pierce.ogg' hitsound = 'sound/items/weapons/bladeslice.ogg' w_class = WEIGHT_CLASS_SMALL sharpness = SHARP_POINTY custom_materials = list(/datum/material/iron= SMALL_MATERIAL_AMOUNT * 5, /datum/material/glass= SMALL_MATERIAL_AMOUNT * 5) resistance_flags = FIRE_PROOF /datum/embedding/throwing_star pain_mult = 4 embed_chance = 100 fall_chance = 0 /obj/item/throwing_star/stamina name = "shock throwing star" desc = "An aerodynamic disc designed to cause excruciating pain when stuck inside fleeing targets, hopefully without causing fatal harm." throwforce = 5 embed_type = /datum/embedding/throwing_star/stamina /datum/embedding/throwing_star/stamina pain_mult = 5 jostle_chance = 10 pain_stam_pct = 0.8 jostle_pain_mult = 3 /obj/item/throwing_star/toy name = "toy throwing star" desc = "An aerodynamic disc strapped with adhesive for sticking to people, good for playing pranks and getting yourself killed by security." sharpness = NONE force = 0 throwforce = 0 embed_type = /datum/embedding/throwing_star/toy /datum/embedding/throwing_star/toy pain_mult = 0 jostle_pain_mult = 0 //Ninja throwing stars are located in the ninja mod modules