/obj/structure/closet/secure_closet/engineering_chief name = "chief engineer's locker" req_access = list(ACCESS_CE) icon_state = "ce" /obj/structure/closet/secure_closet/engineering_chief/PopulateContents() ..() new /obj/item/storage/bag/garment/engineering_chief (src) new /obj/item/disk/computer/command/ce(src) new /obj/item/radio/headset/heads/ce(src) new /obj/item/megaphone/command(src) new /obj/item/holosign_creator/atmos(src) new /obj/item/assembly/flash/handheld(src) new /obj/item/door_remote/chief_engineer(src) new /obj/item/storage/lockbox/medal/engineering(src) new /obj/item/circuitboard/machine/techfab/department/engineering(src) new /obj/item/extinguisher/advanced(src) new /obj/item/storage/photo_album/ce(src) new /obj/item/storage/box/skillchips/engineering(src) // BUBBER EDIT BEGIN new /obj/item/storage/box/gas_miner_beacons(src) new /obj/item/construction/plumbing/engineering(src) new /obj/item/circuitboard/machine/rodstopper(src) new /obj/item/card/id/departmental_budget/eng(src) new /obj/item/construction/rcd/ce(src) // BUBBER EDIT END new /obj/item/storage/box/stickers/chief_engineer(src) /obj/structure/closet/secure_closet/engineering_chief/populate_contents_immediate() . = ..() // Traitor steal objective new /obj/item/blueprints(src) new /obj/item/pipe_dispenser/bluespace(src) // SKYRAT EDIT -- BLUESPACE RPD -- ORIGINAL: new /obj/item/pipe_dispenser(src) /obj/structure/closet/secure_closet/engineering_electrical name = "electrical supplies locker" req_access = list(ACCESS_ENGINE_EQUIP) icon_state = "eng" icon_door = "eng_elec" /obj/structure/closet/secure_closet/engineering_electrical/PopulateContents() ..() var/list/items_inside = list( /obj/item/inducer = 2, /obj/item/storage/toolbox/electrical = 3, /obj/item/electronics/apc = 3, /obj/item/multitool = 3) generate_items_inside(items_inside,src) /obj/structure/closet/secure_closet/engineering_electrical/populate_contents_immediate() . = ..() new /obj/item/clothing/gloves/color/yellow(src) new /obj/item/clothing/gloves/color/yellow(src) /obj/structure/closet/secure_closet/engineering_welding name = "welding supplies locker" req_access = list(ACCESS_ENGINE_EQUIP) icon_state = "eng" icon_door = "eng_weld" /obj/structure/closet/secure_closet/engineering_welding/PopulateContents() ..() for(var/i in 1 to 3) new /obj/item/clothing/head/utility/welding(src) for(var/i in 1 to 3) new /obj/item/weldingtool(src) /obj/structure/closet/secure_closet/engineering_personal name = "engineer's locker" req_access = list(ACCESS_ENGINE_EQUIP) icon_state = "eng_secure" /obj/structure/closet/secure_closet/engineering_personal/PopulateContents() ..() new /obj/item/radio/headset/headset_eng(src) new /obj/item/storage/toolbox/mechanical(src) new /obj/item/tank/internals/emergency_oxygen/engi(src) new /obj/item/holosign_creator/engineering(src) new /obj/item/clothing/mask/gas(src) new /obj/item/clothing/glasses/meson/engine(src) new /obj/item/storage/box/emptysandbags(src) new /obj/item/storage/bag/construction(src) // BUBBER EDIT BEGIN new /obj/item/construction/plumbing/engineering(src) new /obj/item/construction/rcd(src) // BUBBER EDIT END /obj/structure/closet/secure_closet/atmospherics name = "atmospheric technician's locker" req_access = list(ACCESS_ATMOSPHERICS) icon_state = "atmos" /obj/structure/closet/secure_closet/atmospherics/PopulateContents() ..() new /obj/item/radio/headset/headset_eng(src) new /obj/item/storage/toolbox/mechanical(src) new /obj/item/tank/internals/emergency_oxygen/engi(src) new /obj/item/holosign_creator/atmos(src) new /obj/item/watertank/atmos(src) new /obj/item/clothing/suit/utility/fire/atmos(src) new /obj/item/clothing/gloves/atmos(src) new /obj/item/clothing/mask/gas/atmos(src) new /obj/item/clothing/head/utility/hardhat/welding/atmos(src) new /obj/item/clothing/glasses/meson/engine/tray(src) new /obj/item/extinguisher/advanced(src) /obj/structure/closet/secure_closet/atmospherics/populate_contents_immediate() . = ..() new /obj/item/pipe_dispenser(src)