/datum/smite/hitsplat name = "Hitsplat" /datum/smite/hitsplat/effect(client/user, mob/living/target) . = ..() target.AddComponent(/datum/component/hitsplat, /obj/effect/overlay/vis/hitsplat/lore_accurate) // Dragon dagger spec spam. /datum/smite/hitsplat/stackout name = "Stackout (Hitsplat)" /datum/smite/hitsplat/stackout/effect(client/user, mob/living/target) . = ..() for(var/attack in 1 to 4) playsound(target, SFX_SWING_HIT, 50, TRUE) target.apply_damage(rand(0, 50)) target.apply_damage(rand(0, 50)) // dragon dagger has a 4 tick attack sleep(2.4 SECONDS)