GLOBAL_LIST_INIT(canvas_dimensions, init_canvas_dimensions()) /proc/init_canvas_dimensions() . = list() for(var/obj/item/canvas/canvas_type as anything in typesof(/obj/item/canvas)) var/width = canvas_type::width var/height = canvas_type::height .["[width]x[height]"] = list(width, height) /////////// // EASEL // /////////// /obj/structure/easel name = "easel" desc = "Only for the finest of art!" icon = 'icons/obj/art/artstuff.dmi' icon_state = "easel" density = TRUE resistance_flags = FLAMMABLE max_integrity = 60 custom_materials = list(/datum/material/wood = SHEET_MATERIAL_AMOUNT * 5) var/obj/item/canvas/painting = null //Adding canvases /obj/structure/easel/item_interaction(mob/living/user, obj/item/tool, list/modifiers) if(istype(tool, /obj/item/canvas)) var/obj/item/canvas/canvas = tool user.transfer_item_to_turf(canvas, get_turf(src), silent = FALSE) painting = canvas canvas.layer = layer+0.1 user.visible_message(span_notice("[user] puts \the [canvas] on \the [src]."),span_notice("You place \the [canvas] on \the [src].")) return ITEM_INTERACT_SUCCESS //Stick to the easel like glue /obj/structure/easel/Move() var/turf/T = get_turf(src) . = ..() if(painting && painting.loc == T) //Only move if it's near us. painting.forceMove(get_turf(src)) else painting = null /obj/item/canvas name = "canvas" desc = "Draw out your soul on this canvas!" icon = 'icons/obj/art/artstuff.dmi' icon_state = "11x11" flags_1 = UNPAINTABLE_1 resistance_flags = FLAMMABLE interaction_flags_atom = parent_type::interaction_flags_atom | INTERACT_ATOM_ALLOW_USER_LOCATION var/width = 11 var/height = 11 /// empty canvas color var/canvas_color = "#ffffff" /// The sprite editor workspace that carries the data for this canvas var/datum/sprite_editor_workspace/workspace /// Is it clean canvas or was there something painted on it at some point, used to decide when to show wip splotch overlay var/used = FALSE var/finalized = FALSE //Blocks edits var/icon_generated = FALSE var/icon/generated_icon ///boolean that blocks persistence from saving it. enabled from printing copies, because we do not want to save copies. var/no_save = FALSE ///reference to the last patron's mind datum, used to allow them (and no others) to change the frame before the round ends. var/datum/weakref/last_patron var/datum/painting/painting_metadata // Painting overlay offset when framed var/framed_offset_x = 11 var/framed_offset_y = 10 /** * How big the grid cells that compose the painting are in the UI (multiplied by zoom). * This impacts the size of the UI, so smaller values are generally better for bigger canvases and vice-versa */ var/pixels_per_unit = 9 SET_BASE_PIXEL(11, 10) custom_price = PAYCHECK_CREW /obj/item/canvas/Initialize(mapload) . = ..() workspace = new(width, height, color_mode = SPRITE_EDITOR_COLOR_MODE_RGB, config_flags = NONE, tool_flags = SPRITE_EDITOR_TOOL_PENCIL | SPRITE_EDITOR_TOOL_BUCKET, initial_layer_color = "[canvas_color]ff" // To avoid needing to handle strings of mixed lengths, sprite editor workspaces always use the alpha channel ) RegisterSignal(workspace, COMSIG_SPRITE_EDITOR_VALIDATE_COLOR, PROC_REF(validate_color)) painting_metadata = new painting_metadata.title = "Untitled Artwork" painting_metadata.creation_round_id = GLOB.round_id painting_metadata.width = width painting_metadata.height = height ADD_KEEP_TOGETHER(src, INNATE_TRAIT) /obj/item/canvas/Destroy() last_patron = null if(istype(loc,/obj/structure/sign/painting)) var/obj/structure/sign/painting/frame = loc frame.remove_art_element(painting_metadata.credit_value) painting_metadata = null return ..() /obj/item/canvas/attack_self(mob/user) . = ..() ui_interact(user) /obj/item/canvas/ui_host(mob/user) if(istype(loc,/obj/structure/sign/painting)) return loc return ..() /obj/item/canvas/ui_state(mob/user) if(finalized) return GLOB.hold_or_view_state return GLOB.default_state /obj/item/canvas/ui_interact(mob/user, datum/tgui/ui) ui = SStgui.try_update_ui(user, src, ui) if(!ui) ui = new(user, src, "Canvas", name) ui.open() /obj/item/canvas/item_interaction(mob/living/user, obj/item/tool, list/modifiers) ui_interact(user) return ITEM_INTERACT_SUCCESS /obj/item/canvas/ui_static_data(mob/user) . = ..() .["year_offset"] = STATION_YEAR_OFFSET /obj/item/canvas/ui_data(mob/user) . = ..() var/list/metadata = list( "title" = painting_metadata.title, "author" = painting_metadata.creator_name, "patron" = painting_metadata.patron_name, "medium" = painting_metadata.medium, "date" = painting_metadata.creation_date, ) var/list/editor_data = workspace.sprite_editor_ui_data() var/can_edit = TRUE var/obj/item/implement = user.get_active_held_item() var/implement_color = get_paint_tool_color(implement) var/can_change_implement_color = can_change_paint_tool_color(implement) if(implement_color) editor_data["serverSelectedColor"] = implement_color editor_data["serverPalette"] = get_paint_tool_palette(implement) editor_data["maxServerColors"] = get_paint_tool_palette_capacity(implement) editor_data["onSelectServerColor"] = "onSelectColor" editor_data["onAddServerColor"] = "onAddPaletteColor" editor_data["onRemoveServerColor"] = "onRemovePaletteColor" if(can_change_implement_color) editor_data["toolFlags"] |= SPRITE_EDITOR_TOOL_DROPPER else can_edit = FALSE return list( "metadata" = metadata, "editorData" = editor_data, "pixelsPerUnit" = pixels_per_unit, "finalized" = finalized, "allowColorPicker" = can_change_implement_color, "editable" = can_edit && !finalized, //Ideally you should be able to draw moustaches on existing paintings in the gallery but that's not implemented yet "showPlaque" = istype(loc, /obj/structure/sign/painting) ) /obj/item/canvas/examine(mob/user) . = ..() ui_interact(user) /obj/item/canvas/ui_act(action, list/params, datum/tgui/ui, datum/ui_state/state) . = ..() if(.) return var/mob/user = usr var/obj/item/implement = user.get_active_held_item() var/datum/component/palette/palette_comp = implement?.GetComponent(/datum/component/palette) switch(action) if("spriteEditorCommand") . = TRUE if(finalized) return var/command = params["command"] if(command != "transaction") // Painting only allows transactions, no undo/redo or layer visibility toggling return if(!workspace.new_transaction(params["transaction"])) return var/medium = get_paint_tool_medium(implement) if(medium && painting_metadata.medium && painting_metadata.medium != medium) painting_metadata.medium = "Mixed medium" else painting_metadata.medium = medium used = TRUE update_appearance() if("onSelectColor") . = TRUE var/paint_color = copytext(params["color"], 1, 8) implement?.set_painting_tool_color(paint_color) if("onAddPaletteColor") . = TRUE if(!palette_comp) return if(length(palette_comp.colors) >= palette_comp.max_colors) return var/paint_color = copytext(params["color"], 1, 8) palette_comp.colors += paint_color if("onRemovePaletteColor") . = TRUE if(!palette_comp) return var/color_index = params["index"] palette_comp.colors.Cut(color_index, color_index+1) if("finalize") . = TRUE finalize(user) if("patronage") . = TRUE patron(user) /obj/item/canvas/proc/validate_color(_source, paint_color) SIGNAL_HANDLER paint_color = copytext(paint_color, 1, 8) var/obj/item/implement = usr.get_active_held_item() if(!implement || !((get_paint_tool_color(implement) == paint_color) || (paint_color in get_paint_tool_palette(implement)))) return COLOR_IS_INVALID /obj/item/canvas/proc/finalize(mob/user) if(finalized || painting_metadata.loaded_from_json) return if(!in_range(src, user)) user.balloon_alert(user, "too far away!") return if(!try_rename(user)) return painting_metadata.creator_ckey = user.ckey painting_metadata.creator_name = user.real_name painting_metadata.creation_date = time2text(world.realtime, "DDD MMM DD hh:mm:ss YYYY", TIMEZONE_UTC) painting_metadata.creation_round_id = GLOB.round_id generate_proper_overlay() finalized = TRUE SStgui.update_uis(src) #define CURATOR_PERCENTILE_CUT 0.225 #define SERVICE_PERCENTILE_CUT 0.125 /obj/item/canvas/proc/patron(mob/living/user) if(!finalized || !isliving(user)) return if(!painting_metadata.loaded_from_json) if(tgui_alert(user, "The painting hasn't been archived yet and will be lost at the end of the shift if not placed in an elegible frame. Continue?","Unarchived Painting",list("Yes","No")) != "Yes") return var/mob/living/living_user = user var/obj/item/card/id/id_card = living_user.get_idcard(TRUE) if(!id_card) to_chat(user, span_warning("You don't even have a id and you want to be an art patron?")) return if(!id_card.can_be_used_in_payment(user)) to_chat(user, span_warning("No valid non-departmental account found.")) return var/datum/bank_account/account = id_card.registered_account if(!account.has_money(painting_metadata.credit_value)) to_chat(user, span_warning("You can't afford this.")) return var/sniped_amount = painting_metadata.credit_value var/offer_amount = tgui_input_number(user, "How much do you want to offer?", "Patronage Amount", (painting_metadata.credit_value + 1), account.account_balance, painting_metadata.credit_value) if(!offer_amount || QDELETED(user) || QDELETED(src) || !istype(loc, /obj/structure/sign/painting) || !user.can_perform_action(loc, FORBID_TELEKINESIS_REACH)) return if(sniped_amount != painting_metadata.credit_value) return if(!account.adjust_money(-offer_amount, "Painting: Patron of [painting_metadata.title]")) to_chat(user, span_warning("Transaction failure. Please try again.")) return var/datum/bank_account/service_account = SSeconomy.get_dep_account(ACCOUNT_SRV) service_account.adjust_money(offer_amount * SERVICE_PERCENTILE_CUT) ///We give the curator(s) a cut (unless they're themselves the patron), as it's their job to curate and promote art among other things. if(SSeconomy.bank_accounts_by_job[/datum/job/curator]) var/list/curator_accounts = SSeconomy.bank_accounts_by_job[/datum/job/curator] - account var/curators_length = length(curator_accounts) if(curators_length) var/curator_cut = round(offer_amount * CURATOR_PERCENTILE_CUT / curators_length) if(curator_cut) for(var/datum/bank_account/curator as anything in curator_accounts) curator.adjust_money(curator_cut, "Painting: Patronage cut") curator.bank_card_talk("Cut on patronage received, account now holds [curator.account_balance] [MONEY_SYMBOL].") if(istype(loc, /obj/structure/sign/painting)) var/obj/structure/sign/painting/frame = loc frame.remove_art_element(painting_metadata.credit_value) frame.add_art_element(offer_amount) painting_metadata.patron_ckey = user.ckey painting_metadata.patron_name = user.real_name painting_metadata.credit_value = offer_amount last_patron = WEAKREF(user.mind) to_chat(user, span_notice("Nanotrasen Trust Foundation thanks you for your contribution. You're now an official patron of this painting.")) if(HAS_PERSONALITY(user, /datum/personality/creative)) user.add_mood_event("creative_patronage", /datum/mood_event/creative_patronage) if(HAS_PERSONALITY(user, /datum/personality/unimaginative)) user.add_mood_event("unimaginative_patronage", /datum/mood_event/unimaginative_patronage) var/list/possible_frames = SSpersistent_paintings.get_available_frames(offer_amount) if(possible_frames.len <= 1) // Not much room for choices here. return if(tgui_alert(user, "Do you want to change the frame appearance now? You can do so later this shift with Alt-Click as long as you're a patron.","Patronage Frame",list("Yes","No")) != "Yes") return if(!can_select_frame(user)) return SStgui.close_uis(src) // Close the examine ui so that the radial menu doesn't end up covered by it and people don't get confused. select_new_frame(user, possible_frames) #undef CURATOR_PERCENTILE_CUT #undef SERVICE_PERCENTILE_CUT /obj/item/canvas/proc/select_new_frame(mob/user, list/candidates) var/possible_frames = candidates || SSpersistent_paintings.get_available_frames(painting_metadata.credit_value) var/list/radial_options = list() for(var/frame_name in possible_frames) radial_options[frame_name] = image(icon, "[icon_state]frame_[frame_name]") var/result = show_radial_menu(user, loc, radial_options, radius = 60, custom_check = CALLBACK(src, PROC_REF(can_select_frame), user), tooltips = TRUE) if(!result) return painting_metadata.frame_type = result var/obj/structure/sign/painting/our_frame = loc our_frame.balloon_alert(user, "frame set to [result]") our_frame.update_appearance() /obj/item/canvas/proc/can_select_frame(mob/user) if(!istype(loc, /obj/structure/sign/painting)) return FALSE if(!loc.IsReachableBy(user) || IS_DEAD_OR_INCAP(user)) return FALSE if(!last_patron || !IS_WEAKREF_OF(user?.mind, last_patron)) return FALSE return TRUE /obj/item/canvas/update_overlays() . = ..() if(icon_generated) var/mutable_appearance/detail = mutable_appearance(generated_icon) detail.pixel_w = 1 detail.pixel_z = 1 . += detail return if(!used) return var/mutable_appearance/detail = mutable_appearance(icon, "[icon_state]wip") detail.pixel_w = 1 detail.pixel_z = 1 . += detail /obj/item/canvas/proc/generate_proper_overlay() if(icon_generated) return var/png_filename = "data/paintings/temp_painting.png" var/image_data = get_data_string() var/result = rustg_dmi_create_png(png_filename, "[width]", "[height]", image_data) if(result) CRASH("Error generating painting png : [result]") painting_metadata.md5 = md5(LOWER_TEXT(image_data)) generated_icon = new(png_filename) icon_generated = TRUE update_appearance() /obj/item/canvas/proc/get_data_string() var/list/data = list() var/list/grid = workspace.layers[1]["data"]["[SOUTH]"] for(var/y in 1 to height) for(var/x in 1 to width) data += grid[y][x] return data.Join("") //Todo make this element ? /obj/item/canvas/proc/get_paint_tool_color(obj/item/painting_implement) if(!painting_implement) return if(istype(painting_implement, /obj/item/paint_palette)) var/obj/item/paint_palette/palette = painting_implement return LOWER_TEXT(palette.current_color) if(istype(painting_implement, /obj/item/toy/crayon)) var/obj/item/toy/crayon/crayon = painting_implement return LOWER_TEXT(crayon.paint_color) else if(istype(painting_implement, /obj/item/pen)) var/obj/item/pen/pen = painting_implement return LOWER_TEXT(pen.colour) else if (istype(painting_implement, /obj/item/airlock_painter/decal)) var/obj/item/airlock_painter/decal/painter = painting_implement return LOWER_TEXT(painter.selected_custom_color) else if(istype(painting_implement, /obj/item/soap) || istype(painting_implement, /obj/item/rag)) return LOWER_TEXT(canvas_color) /obj/item/canvas/proc/get_paint_tool_palette(obj/item/painting_implement) if(!painting_implement) return list() var/datum/component/palette/palette_comp = painting_implement.GetComponent(/datum/component/palette) if(!palette_comp) var/implement_color = get_paint_tool_color(painting_implement) return implement_color ? list(implement_color) : list() return palette_comp.colors /obj/item/canvas/proc/get_paint_tool_palette_capacity(obj/item/painting_implement) if(!painting_implement) return var/datum/component/palette/palette_comp = painting_implement.GetComponent(/datum/component/palette) if(!palette_comp) return get_paint_tool_color(painting_implement) ? 1 : 0 return palette_comp.max_colors /obj/item/canvas/proc/can_change_paint_tool_color(obj/item/painting_implement) if(!painting_implement) return if(istype(painting_metadata, /obj/item/paint_palette) || istype(painting_implement, /obj/item/airlock_painter/decal)) return TRUE if(istype(painting_implement, /obj/item/toy/crayon)) var/obj/item/toy/crayon/crayon = painting_implement return crayon.can_change_colour /// Generates medium description /obj/item/canvas/proc/get_paint_tool_medium(obj/item/painting_implement) if(!painting_implement) return if(istype(painting_implement, /obj/item/paint_palette)) return "Oil on canvas" else if(istype(painting_implement, /obj/item/toy/crayon/spraycan)) return "Spraycan on canvas" else if(istype(painting_implement, /obj/item/toy/crayon)) return "Crayon on canvas" else if(istype(painting_implement, /obj/item/pen) || istype(painting_implement, /obj/item/airlock_painter/decal)) return "Ink on canvas" else if(istype(painting_implement, /obj/item/soap) || istype(painting_implement, /obj/item/rag)) return //These are just for cleaning, ignore them else return "Unknown medium" /obj/item/canvas/proc/try_rename(mob/user) if(painting_metadata.loaded_from_json) // No renaming old paintings return TRUE var/new_name = tgui_input_text(user, "What do you want to name the painting?", "Title Your Masterpiece", max_length = MAX_NAME_LEN) new_name = reject_bad_name(new_name, allow_numbers = TRUE, ascii_only = FALSE, strict = TRUE, cap_after_symbols = FALSE) if(isnull(new_name)) return FALSE if(new_name != painting_metadata.title && user.can_perform_action(src)) painting_metadata.title = new_name switch(tgui_alert(user, "Do you want to sign it or remain anonymous?", "Sign painting?", list("Yes", "No", "Cancel"))) if("Yes") return TRUE if("No") painting_metadata.creator_name = "Anonymous" return TRUE return FALSE /obj/item/canvas/nineteen_nineteen name = "canvas (19x19)" icon_state = "19x19" width = 19 height = 19 SET_BASE_PIXEL(7, 7) framed_offset_x = 7 framed_offset_y = 7 /obj/item/canvas/twentythree_nineteen name = "canvas (23x19)" icon_state = "23x19" width = 23 height = 19 SET_BASE_PIXEL(5, 7) framed_offset_x = 5 framed_offset_y = 7 pixels_per_unit = 8 /obj/item/canvas/twentythree_twentythree name = "canvas (23x23)" icon_state = "23x23" width = 23 height = 23 SET_BASE_PIXEL(5, 5) framed_offset_x = 5 framed_offset_y = 5 pixels_per_unit = 8 /obj/item/canvas/twentyfour_twentyfour name = "canvas (24x24) (AI Universal Standard)" desc = "Besides being almost too large for a standard frame, the AI can accept these as a display from their internal database after you've hung it up." icon_state = "24x24" width = 24 height = 24 SET_BASE_PIXEL(4, 4) framed_offset_x = 4 framed_offset_y = 4 pixels_per_unit = 8 /obj/item/canvas/thirtysix_twentyfour name = "canvas (36x24)" desc = "A very large canvas to draw out your soul on. You'll need a larger frame to put it on a wall." icon_state = "24x24" //The vending spritesheet needs the icons to be 32x32. We'll set the actual icon on Initialize. width = 36 height = 24 SET_BASE_PIXEL(-4, 4) framed_offset_x = 14 framed_offset_y = 4 pixels_per_unit = 7 w_class = WEIGHT_CLASS_BULKY custom_price = PAYCHECK_CREW * 1.25 /obj/item/canvas/thirtysix_twentyfour/Initialize(mapload) . = ..() AddElement(/datum/element/item_scaling, 1, 0.8) icon = 'icons/obj/art/artstuff_64x64.dmi' icon_state = "36x24" /obj/item/canvas/fortyfive_twentyseven name = "canvas (45x27)" desc = "The largest canvas available on the space market. You'll need a larger frame to put it on a wall." icon_state = "24x24" //Ditto width = 45 height = 27 SET_BASE_PIXEL(-8, 2) framed_offset_x = 9 framed_offset_y = 4 pixels_per_unit = 6 w_class = WEIGHT_CLASS_BULKY custom_price = PAYCHECK_CREW * 1.75 /obj/item/canvas/fortyfive_twentyseven/Initialize(mapload) . = ..() AddElement(/datum/element/item_scaling, 1, 0.7) icon = 'icons/obj/art/artstuff_64x64.dmi' icon_state = "45x27" /obj/item/wallframe/painting name = "painting frame" desc = "The perfect showcase for your favorite deathtrap memories." icon = 'icons/obj/signs.dmi' custom_materials = list(/datum/material/wood =SHEET_MATERIAL_AMOUNT) resistance_flags = FLAMMABLE flags_1 = NONE icon_state = "frame-empty" result_path = /obj/structure/sign/painting pixel_shift = 30 /obj/structure/sign/painting name = "Painting" desc = "Art or \"Art\"? You decide." icon = 'icons/obj/signs.dmi' icon_state = "frame-empty" base_icon_state = "frame" custom_materials = list(/datum/material/wood =SHEET_MATERIAL_AMOUNT) resistance_flags = FLAMMABLE buildable_sign = FALSE ///Canvas we're currently displaying. var/obj/item/canvas/current_canvas ///Description set when canvas is added. var/desc_with_canvas var/persistence_id /// The list of canvas types accepted by this frame var/list/accepted_canvas_types = list( /obj/item/canvas, /obj/item/canvas/nineteen_nineteen, /obj/item/canvas/twentythree_nineteen, /obj/item/canvas/twentythree_twentythree, /obj/item/canvas/twentyfour_twentyfour, ) /// the type of wallframe it 'disassembles' into var/wallframe_type = /obj/item/wallframe/painting /obj/structure/sign/painting/get_save_vars() return ..() - NAMEOF(src, icon) /obj/structure/sign/painting/Initialize(mapload) . = ..() SSpersistent_paintings.painting_frames += src /obj/structure/sign/painting/Destroy() . = ..() SSpersistent_paintings.painting_frames -= src /obj/structure/sign/painting/item_interaction(mob/living/user, obj/item/tool, list/modifiers) if(!current_canvas && istype(tool, /obj/item/canvas)) frame_canvas(user, tool) return ITEM_INTERACT_SUCCESS if(current_canvas && current_canvas.painting_metadata.title == initial(current_canvas.painting_metadata.title) && istype(tool, /obj/item/pen)) if(try_rename(user)) SStgui.update_uis(src) return ITEM_INTERACT_SUCCESS /obj/structure/sign/painting/atom_deconstruct(disassembled) var/turf/drop_turf = drop_location() current_canvas?.forceMove(drop_turf) var/obj/item/wallframe/frame = new wallframe_type(drop_turf) frame.update_integrity(get_integrity()) //Transfer how damaged it is. /obj/structure/sign/painting/examine(mob/user) . = ..() if(persistence_id) . += span_notice("Any painting placed here will be archived at the end of the shift.") if(current_canvas) current_canvas.ui_interact(user) . += span_notice("Use wirecutters to remove the painting.") if(IS_WEAKREF_OF(user?.mind, current_canvas.last_patron)) . += span_notice("Alt-Click to change select a new appearance for the frame of this painting.") /obj/structure/sign/painting/wirecutter_act(mob/living/user, obj/item/I) . = ..() if(current_canvas) current_canvas.forceMove(drop_location()) to_chat(user, span_notice("You remove the painting from the frame.")) return TRUE /obj/structure/sign/painting/Exited(atom/movable/movable, atom/newloc) . = ..() if(movable == current_canvas) if(!QDELETED(current_canvas)) remove_art_element(current_canvas.painting_metadata.credit_value) current_canvas = null update_appearance() /obj/structure/sign/painting/click_alt(mob/user) if(!current_canvas?.can_select_frame(user)) return CLICK_ACTION_BLOCKING INVOKE_ASYNC(current_canvas, TYPE_PROC_REF(/obj/item/canvas, select_new_frame), user) return CLICK_ACTION_SUCCESS /obj/structure/sign/painting/proc/frame_canvas(mob/living/user, obj/item/canvas/new_canvas) if(!(new_canvas.type in accepted_canvas_types)) to_chat(user, span_warning("[new_canvas] won't fit in this frame.")) return FALSE if(user.transferItemToLoc(new_canvas,src)) current_canvas = new_canvas if(!current_canvas.finalized) current_canvas.finalize(user) to_chat(user,span_notice("You frame [current_canvas].")) add_art_element() update_appearance() if(HAS_PERSONALITY(user, /datum/personality/creative)) user.add_mood_event("creative_framing", /datum/mood_event/creative_framing) if(HAS_PERSONALITY(user, /datum/personality/unimaginative)) user.add_mood_event("unimaginative_framing", /datum/mood_event/unimaginative_framing) return TRUE return FALSE /obj/structure/sign/painting/proc/try_rename(mob/user) if(current_canvas.painting_metadata.title != initial(current_canvas.painting_metadata.title)) return if(!current_canvas.try_rename(user)) return SStgui.update_uis(current_canvas) /obj/structure/sign/painting/update_icon_state(updates=ALL) . = ..() // Stops the frame icon_state from poking out behind the paintings. we have proper frame overlays in artstuff.dmi. icon = current_canvas?.generated_icon ? null : initial(icon) /obj/structure/sign/painting/update_name(updates) name = current_canvas ? "painting - [current_canvas.painting_metadata.title]" : initial(name) return ..() /obj/structure/sign/painting/update_desc(updates) desc = current_canvas ? desc_with_canvas : initial(desc) return ..() /obj/structure/sign/painting/update_overlays() . = ..() if(!current_canvas?.generated_icon) return var/mutable_appearance/painting = mutable_appearance(current_canvas.generated_icon) painting.pixel_w = current_canvas.framed_offset_x painting.pixel_z = current_canvas.framed_offset_y . += painting var/frame_type = current_canvas.painting_metadata.frame_type . += mutable_appearance(current_canvas.icon,"[current_canvas.icon_state]frame_[frame_type]") //add the frame /** * Loads a painting from SSpersistence. Called globally by said subsystem when it inits * * Deleting paintings leaves their json, so this proc will remove the json and try again if it finds one of those. */ /obj/structure/sign/painting/proc/load_persistent() if(!persistence_id) return FALSE var/list/valid_paintings = SSpersistent_paintings.get_paintings_with_tag(persistence_id) if(!length(valid_paintings)) return FALSE //aborts loading anything this category has no usable paintings var/datum/painting/painting = pick(valid_paintings) var/png = "data/paintings/images/[painting.md5].png" var/icon/I = new(png) var/obj/item/canvas/new_canvas var/w = I.Width() var/h = I.Height() for(var/T in typesof(/obj/item/canvas)) new_canvas = T if(initial(new_canvas.width) == w && initial(new_canvas.height) == h) if(!(new_canvas in accepted_canvas_types)) CRASH("Found painting with canvas size not compatible with this frame. Canvas type: [new_canvas]") new_canvas = new T(src) break if(!istype(new_canvas)) CRASH("Found painting size with no matching canvas type") new_canvas.painting_metadata = painting fill_grid_from_icon(new_canvas.workspace.get_first_layer_pixel_data(), I) new_canvas.generated_icon = I new_canvas.icon_generated = TRUE new_canvas.finalized = TRUE new_canvas.name = "painting - [painting.title]" current_canvas = new_canvas add_art_element() current_canvas.update_appearance() update_appearance() return TRUE /obj/structure/sign/painting/proc/add_art_element() var/artistic_value = get_art_value(current_canvas.painting_metadata.credit_value) if(artistic_value) AddElement(/datum/element/art, artistic_value) /obj/structure/sign/painting/proc/remove_art_element(patronage) var/artistic_value = get_art_value(patronage) if(artistic_value) RemoveElement(/datum/element/art, artistic_value) /obj/structure/sign/painting/proc/get_art_value(patronage) switch(patronage) if(PATRONAGE_SUPERB_FRAME to INFINITY) return GREAT_ART if(PATRONAGE_EXCELLENT_FRAME to PATRONAGE_SUPERB_FRAME) return GOOD_ART if(PATRONAGE_NICE_FRAME to PATRONAGE_EXCELLENT_FRAME) return OK_ART return 0 /obj/structure/sign/painting/proc/save_persistent() if(!persistence_id || !current_canvas || current_canvas.no_save || current_canvas.painting_metadata.loaded_from_json) return if(SANITIZE_FILENAME(persistence_id) != persistence_id) stack_trace("Invalid persistence_id - [persistence_id]") return var/data = current_canvas.get_data_string() var/md5 = md5(LOWER_TEXT(data)) var/list/current = SSpersistent_paintings.paintings[persistence_id] if(!current) current = list() for(var/datum/painting/entry in SSpersistent_paintings.paintings) if(entry.md5 == md5) // No duplicates return current_canvas.painting_metadata.md5 = md5 if(!current_canvas.painting_metadata.tags) current_canvas.painting_metadata.tags = list(persistence_id) else current_canvas.painting_metadata.tags |= persistence_id var/png_directory = "data/paintings/images/" var/png_path = png_directory + "[md5].png" var/result = rustg_dmi_create_png(png_path,"[current_canvas.width]","[current_canvas.height]",data) if(result) CRASH("Error saving persistent painting: [result]") SSpersistent_paintings.paintings += current_canvas.painting_metadata /obj/item/canvas/proc/fill_grid_from_icon(icon/I) var/list/grid = workspace.layers[1]["data"]["[SOUTH]"] var/h = I.Height() + 1 for(var/x in 1 to width) for(var/y in 1 to height) grid[y][x] = I.GetPixel(x,h-y) /obj/item/wallframe/painting/large name = "large painting frame" desc = "The perfect showcase for your favorite deathtrap memories. Make sure you have enough space to mount this one to the wall." custom_materials = list(/datum/material/wood = SHEET_MATERIAL_AMOUNT*2) icon_state = "frame-large-empty" result_path = /obj/structure/sign/painting/large pixel_shift = 0 //See [/obj/structure/sign/painting/large/proc/finalize_size] custom_price = PAYCHECK_CREW * 1.25 /obj/item/wallframe/painting/large/try_build(turf/on_wall, mob/user) . = ..() if(!.) return var/our_dir = get_dir(user, on_wall) var/check_dir = our_dir & (EAST|WEST) ? NORTH : EAST var/turf/closed/wall/second_wall = get_step(on_wall, check_dir) if(!istype(second_wall) || !second_wall.IsReachableBy(user)) to_chat(user, span_warning("You need a reachable wall to the [check_dir == EAST ? "right" : "left"] of this one to mount this frame!")) return FALSE if(check_wall_item(second_wall, our_dir, wall_external)) to_chat(user, span_warning("There's already an item on the wall to the [check_dir == EAST ? "right" : "left"] of this one!")) return FALSE /obj/item/wallframe/painting/large/after_attach(obj/object) . = ..() var/obj/structure/sign/painting/large/our_frame = object our_frame.finalize_size() /obj/structure/sign/painting/large icon = 'icons/obj/art/artstuff_64x64.dmi' custom_materials = list(/datum/material/wood = SHEET_MATERIAL_AMOUNT*2) accepted_canvas_types = list( /obj/item/canvas/thirtysix_twentyfour, /obj/item/canvas/fortyfive_twentyseven, ) wallframe_type = /obj/item/wallframe/painting/large /obj/structure/sign/painting/large/Initialize(mapload) // Necessary so that the painting is framed correctly by the frame overlay when flipped. ADD_KEEP_TOGETHER(src, INNATE_TRAIT) if(mapload) finalize_size() return ..() /** * This frame is visually put between two wall turfs and it has an icon that's bigger than 32px, and because * of the way it's designed, the pixel_shift variable from the wallframe item won't do. * Also we want higher bounds so it actually covers an extra wall turf, so that it can count toward check_wall_item calls for * that wall turf. */ /obj/structure/sign/painting/large/proc/finalize_size() switch(dir) if(SOUTH) pixel_y = -32 bound_width = 64 if(NORTH) bound_width = 64 if(WEST) // Totally intended so that the frame sprite doesn't spill behind the wall and get partly covered by the darkness plane. // Ditto for the ones below. pixel_x = -29 bound_height = 64 if(EAST) bound_height = 64 /obj/structure/sign/painting/large/get_turfs_to_mount_on() return (!pixel_x && !pixel_y) ? list(get_step(src, dir)) : ..() /obj/structure/sign/painting/large/frame_canvas(mob/living/user, obj/item/canvas/new_canvas) . = ..() if(.) set_painting_offsets() /obj/structure/sign/painting/large/load_persistent() . = ..() if(.) set_painting_offsets() /obj/structure/sign/painting/large/proc/set_painting_offsets() switch(dir) if(EAST) transform = transform.Turn(90) pixel_x += 29 pixel_y += 29 if(WEST) transform = transform.Turn(-90) if(NORTH) pixel_y += 29 /obj/structure/sign/painting/large/Exited(atom/movable/movable, atom/newloc) if(movable == current_canvas) switch(dir) if(EAST) transform = transform.Turn(-90) pixel_x -= 29 pixel_y -= 29 if(WEST) transform = transform.Turn(90) if(NORTH) pixel_y -= 29 return ..() //Presets for art gallery mapping, for paintings to be shared across stations /obj/structure/sign/painting/library name = "\improper Public Painting Exhibit mounting" desc = "For art pieces hung by the public." desc_with_canvas = "A piece of art (or \"art\"). Anyone could've hung it." persistence_id = "library" /obj/structure/sign/painting/library_secure name = "\improper Curated Painting Exhibit mounting" desc = "For masterpieces hand-picked by the curator." desc_with_canvas = "A masterpiece hand-picked by the curator, supposedly." persistence_id = "library_secure" /obj/structure/sign/painting/library_private // keep your smut away from prying eyes, or non-librarians at least name = "\improper Private Painting Exhibit mounting" desc = "For art pieces deemed too subversive or too illegal to be shared outside of curators." desc_with_canvas = "A painting hung away from lesser minds." persistence_id = "library_private" /obj/structure/sign/painting/large/library name = "\improper Large Painting Exhibit mounting" desc = "For the bulkier art pieces, hand-picked by the curator." desc_with_canvas = "A curated, large piece of art (or \"art\"). Hopefully the price of the canvas was worth it." persistence_id = "library_large" /obj/structure/sign/painting/large/library_private name = "\improper Private Painting Exhibit mounting" desc = "For the privier and less tasteful compositions that oughtn't to be shown in a parlor nor to the masses." desc_with_canvas = "A painting that oughn't to be shown to the less open-minded commoners." persistence_id = "library_large_private" #define AVAILABLE_PALETTE_SPACE 14 // Enough to fill two radial menu pages /// Simple painting utility. /obj/item/paint_palette name = "paint palette" desc = "paintbrush included" icon = 'icons/obj/art/artstuff.dmi' icon_state = "palette" lefthand_file = 'icons/mob/inhands/equipment/palette_lefthand.dmi' righthand_file = 'icons/mob/inhands/equipment/palette_righthand.dmi' w_class = WEIGHT_CLASS_TINY ///Chosen paint color var/current_color = COLOR_BLACK /obj/item/paint_palette/Initialize(mapload) . = ..() AddComponent(/datum/component/palette, AVAILABLE_PALETTE_SPACE, current_color) /obj/item/paint_palette/attack_self(mob/user, modifiers) . = ..() pick_painting_tool_color(user, current_color) /obj/item/paint_palette/set_painting_tool_color(chosen_color) . = ..() current_color = chosen_color #undef AVAILABLE_PALETTE_SPACE