/obj/item/clothing/suit/jacket icon = 'icons/obj/clothing/suits/jacket.dmi' worn_icon = 'icons/mob/clothing/suits/jacket.dmi' abstract_type = /obj/item/clothing/suit/jacket allowed = list( /obj/item/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/radio, ) body_parts_covered = CHEST|GROIN|ARMS cold_protection = CHEST|GROIN|ARMS min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT species_exception = list(/datum/species/golem) /obj/item/clothing/suit/jacket/Initialize(mapload) . = ..() allowed += GLOB.personal_carry_allowed /obj/item/clothing/suit/toggle/jacket icon = 'icons/obj/clothing/suits/jacket.dmi' worn_icon = 'icons/mob/clothing/suits/jacket.dmi' abstract_type = /obj/item/clothing/suit/toggle/jacket allowed = list( /obj/item/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/tank/jetpack/captain, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/radio, ) body_parts_covered = CHEST|GROIN|ARMS cold_protection = CHEST|GROIN|ARMS min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT species_exception = list(/datum/species/golem) /obj/item/clothing/suit/toggle/jacket/Initialize(mapload) . = ..() allowed += GLOB.personal_carry_allowed /obj/item/clothing/suit/toggle/jacket/sweater name = "sweater jacket" desc = "A sweater jacket." icon = 'icons/map_icons/clothing/suit/_suit.dmi' icon_state = "/obj/item/clothing/suit/toggle/jacket/sweater" post_init_icon_state = "sweater" greyscale_config = /datum/greyscale_config/sweater greyscale_config_worn = /datum/greyscale_config/sweater/worn greyscale_colors = "#414344" flags_1 = IS_PLAYER_COLORABLE_1 /obj/item/clothing/suit/toggle/jacket/trenchcoat name = "trenchcoat" desc = "A multi-purpose trenchcoat." icon = 'icons/map_icons/clothing/suit/_suit.dmi' icon_state = "/obj/item/clothing/suit/toggle/jacket/trenchcoat" post_init_icon_state = "trenchcoat" greyscale_config = /datum/greyscale_config/trenchcoat greyscale_config_worn = /datum/greyscale_config/trenchcoat/worn greyscale_colors = "#414344" flags_1 = IS_PLAYER_COLORABLE_1 blood_overlay_type = "coat" flags_inv = HIDEBELT clothing_flags = parent_type::clothing_flags | CARP_STYLE_FACTOR // I know kung-fu /obj/item/clothing/suit/toggle/jacket/trenchcoat/Initialize(mapload) . = ..() allowed += GLOB.improvised_firearm_allowed /obj/item/clothing/suit/jacket/blazer name = "blazer jacket" desc = "A blazer jacket." icon = 'icons/map_icons/clothing/suit/_suit.dmi' icon_state = "/obj/item/clothing/suit/jacket/blazer" post_init_icon_state = "blazer" greyscale_config = /datum/greyscale_config/blazer greyscale_config_worn = /datum/greyscale_config/blazer/worn greyscale_colors = "#414344" flags_1 = IS_PLAYER_COLORABLE_1 clothing_flags = parent_type::clothing_flags | CARP_STYLE_FACTOR /obj/item/clothing/suit/jacket/oversized name = "oversized jacket" desc = "An oversized jacket." icon = 'icons/map_icons/clothing/suit/_suit.dmi' icon_state = "/obj/item/clothing/suit/jacket/oversized" post_init_icon_state = "jacket_oversized" greyscale_config = /datum/greyscale_config/jacket_oversized greyscale_config_worn = /datum/greyscale_config/jacket_oversized/worn greyscale_colors = "#414344" flags_1 = IS_PLAYER_COLORABLE_1 /obj/item/clothing/suit/jacket/fancy name = "fancy fur coat" desc = "Rated 10 out of 10 in Cosmo for best coat brand." icon = 'icons/map_icons/clothing/suit/_suit.dmi' icon_state = "/obj/item/clothing/suit/jacket/fancy" post_init_icon_state = "fancy_coat" body_parts_covered = CHEST|GROIN|LEGS|ARMS cold_protection = CHEST|GROIN|LEGS|ARMS min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT supports_variations_flags = CLOTHING_DIGITIGRADE_VARIATION_NO_NEW_ICON greyscale_config = /datum/greyscale_config/fancy_coat greyscale_config_worn = /datum/greyscale_config/fancy_coat/worn greyscale_colors = "#EDE3DC#414344" flags_1 = IS_PLAYER_COLORABLE_1 /obj/item/clothing/suit/jacket/bomber name = "bomber jacket" desc = "Aviators not included." icon_state = "bomberjacket" inhand_icon_state = "brownjsuit" /obj/item/clothing/suit/jacket/bomber/Initialize(mapload) . = ..() allowed += GLOB.improvised_firearm_allowed /obj/item/clothing/suit/jacket/leather name = "leather jacket" desc = "Pompadour not included." icon_state = "leatherjacket" inhand_icon_state = "hostrench" resistance_flags = NONE max_heat_protection_temperature = ARMOR_MAX_TEMP_PROTECT /obj/item/clothing/suit/jacket/leather/Initialize(mapload) . = ..() allowed += GLOB.improvised_firearm_allowed /obj/item/clothing/suit/jacket/leather/biker name = "biker jacket" desc = "You think I'm not even worth a single dollar, but I feel like a millionare." icon_state = "leatherjacket_biker" /obj/item/clothing/suit/jacket/puffer name = "puffer jacket" desc = "A thick jacket with a rubbery, water-resistant shell." icon_state = "pufferjacket" inhand_icon_state = "hostrench" armor_type = /datum/armor/jacket_puffer /datum/armor/jacket_puffer bio = 50 /obj/item/clothing/suit/jacket/puffer/vest name = "puffer vest" desc = "A thick vest with a rubbery, water-resistant shell." icon_state = "puffervest" inhand_icon_state = "armor" body_parts_covered = CHEST|GROIN cold_protection = CHEST|GROIN armor_type = /datum/armor/puffer_vest /datum/armor/puffer_vest bio = 30 /obj/item/clothing/suit/jacket/miljacket name = "military jacket" desc = "A canvas jacket styled after classical American military garb. Feels sturdy, yet comfortable." icon_state = "militaryjacket" inhand_icon_state = null /obj/item/clothing/suit/jacket/miljacket/Initialize(mapload) . = ..() allowed += GLOB.improvised_firearm_allowed /obj/item/clothing/suit/jacket/letterman name = "letterman jacket" desc = "A classic brown letterman jacket. Looks pretty hot and heavy." icon_state = "letterman" inhand_icon_state = null species_exception = list(/datum/species/golem) /obj/item/clothing/suit/jacket/letterman/Initialize(mapload) . = ..() allowed += GLOB.improvised_firearm_allowed /obj/item/clothing/suit/jacket/letterman_red name = "red letterman jacket" desc = "A letterman jacket in a sick red color. Radical." icon_state = "letterman_red" inhand_icon_state = null species_exception = list(/datum/species/golem) /obj/item/clothing/suit/jacket/letterman_red/Initialize(mapload) . = ..() allowed += GLOB.improvised_firearm_allowed /obj/item/clothing/suit/jacket/letterman_syndie name = "blood-red letterman jacket" desc = "Oddly, this jacket seems to have a large S on the back..." icon_state = "letterman_s" inhand_icon_state = null species_exception = list(/datum/species/golem) /obj/item/clothing/suit/jacket/letterman_syndie/Initialize(mapload) . = ..() allowed += GLOB.improvised_firearm_allowed /obj/item/clothing/suit/jacket/letterman_nanotrasen name = "blue letterman jacket" desc = "A blue letterman jacket with a proud Nanotrasen N on the back. The tag says that it was made in Space China." icon_state = "letterman_n" inhand_icon_state = null species_exception = list(/datum/species/golem) /obj/item/clothing/suit/jacket/letterman_nanotrasen/Initialize(mapload) . = ..() allowed += GLOB.improvised_firearm_allowed