/datum/round_event_control/anomaly/anomaly_vortex name = "Anomaly: Vortex" typepath = /datum/round_event/anomaly/anomaly_vortex min_players = 20 max_occurrences = 2 weight = 10 description = "This anomaly sucks in and detonates items." min_wizard_trigger_potency = 3 max_wizard_trigger_potency = 7 /datum/round_event/anomaly/anomaly_vortex start_when = ANOMALY_START_DANGEROUS_TIME announce_when = ANOMALY_ANNOUNCE_DANGEROUS_TIME anomaly_path = /obj/effect/anomaly/bhole /datum/round_event/anomaly/anomaly_vortex/announce(fake) if(isnull(impact_area)) impact_area = placer.findValidArea() priority_announce("Localized high-intensity vortex anomaly detected on [ANOMALY_ANNOUNCE_DANGEROUS_TEXT] [impact_area.name]", "Anomaly Alert", ANNOUNCER_VORTEXANOMALIES) //SKYRAT EDIT CHANGE - ORIGINAL: priority_announce("Localized high-intensity vortex anomaly detected on [ANOMALY_ANNOUNCE_DANGEROUS_TEXT] [impact_area.name]", "Anomaly Alert")