/// Sends a fake bubblegum charging through a nearby wall to our target. /datum/hallucination/oh_yeah random_hallucination_weight = 1 hallucination_tier = HALLUCINATION_TIER_RARE /// An image overlayed to the wall bubblegum comes out of, to look destroyed. var/image/fake_broken_wall /// An image put where bubblegum is expected to land, to mimic his charge "rune" icon. var/image/fake_rune /// if TRUE, we will also send one of the hallucination lines when we start. var/haunt_them = FALSE /// if haunt_them is TRUE, they will also be shown one of these lines when the hallucination occurs var/static/list/hallucination_lines = BUBBLEGUM_HALLUCINATION_LINES /datum/hallucination/oh_yeah/New(mob/living/hallucinator, source = "an external source", haunt_them = FALSE) src.haunt_them = haunt_them return ..() /datum/hallucination/oh_yeah/Destroy() if(fake_broken_wall) hallucinator.client?.images -= fake_broken_wall fake_broken_wall = null if(fake_rune) hallucinator.client?.images -= fake_rune fake_rune = null return ..() /datum/hallucination/oh_yeah/start() var/turf/closed/wall/wall_source = locate() in range(7, hallucinator) if(!wall_source) return FALSE feedback_details += "Source: ([wall_source.x], [wall_source.y], [wall_source.z])" var/turf/target_landing_turf = get_turf(hallucinator) var/turf/target_landing_image_turf = get_step(target_landing_turf, SOUTHWEST) // The icon is 3x3, so we shift down+left if(hallucinator.client) fake_broken_wall = image('icons/turf/floors.dmi', wall_source, "plating", layer = LOW_FLOOR_LAYER) SET_PLANE_EXPLICIT(fake_broken_wall, FLOOR_PLANE, wall_source) fake_broken_wall.override = TRUE fake_rune = image('icons/effects/96x96.dmi', target_landing_image_turf, "landing", layer = ABOVE_OPEN_TURF_LAYER) SET_PLANE_EXPLICIT(fake_rune, FLOOR_PLANE, wall_source) hallucinator.client?.images |= fake_broken_wall hallucinator.client?.images |= fake_rune hallucinator.playsound_local(wall_source, 'sound/effects/meteorimpact.ogg', 150, TRUE) if(haunt_them) to_chat(hallucinator, span_colossus(pick(hallucination_lines))) var/obj/effect/client_image_holder/hallucination/bubblegum/fake_bubbles = new(wall_source, hallucinator, src) addtimer(CALLBACK(src, PROC_REF(charge_loop), fake_bubbles, target_landing_turf), 1 SECONDS) return TRUE /** * Recursive function that operates as a "fake charge" of our effect towards the target turf. */ /datum/hallucination/oh_yeah/proc/charge_loop(obj/effect/client_image_holder/hallucination/bubblegum/fake_bubbles, turf/landing_turf) if(QDELETED(src)) return if(QDELETED(hallucinator) \ || QDELETED(fake_bubbles) \ || !landing_turf \ || fake_bubbles.z != hallucinator.z \ || fake_bubbles.z != landing_turf.z \ ) qdel(src) return if(get_turf(fake_bubbles) == landing_turf || hallucinator.stat == DEAD) QDEL_IN(src, 3 SECONDS) return fake_bubbles.forceMove(get_step_towards(fake_bubbles, landing_turf)) fake_bubbles.setDir(get_dir(fake_bubbles, landing_turf)) hallucinator.playsound_local(get_turf(fake_bubbles), 'sound/effects/meteorimpact.ogg', 150, TRUE) shake_camera(hallucinator, 2, 1) if(fake_bubbles.Adjacent(hallucinator)) hallucinator.Paralyze(8 SECONDS) hallucinator.adjust_stamina_loss(40) step_away(hallucinator, fake_bubbles) shake_camera(hallucinator, 4, 3) hallucinator.visible_message( span_warning("[hallucinator] jumps backwards, falling on the ground!"), span_userdanger("[fake_bubbles] slams into you!"), ) QDEL_IN(src, 3 SECONDS) else addtimer(CALLBACK(src, PROC_REF(charge_loop), fake_bubbles, landing_turf), 0.2 SECONDS) /// Fake bubblegum hallucination effect for the oh yeah hallucination /obj/effect/client_image_holder/hallucination/bubblegum name = "Bubblegum" image_icon = 'icons/mob/simple/lavaland/96x96megafauna.dmi' image_state = "bubblegum" image_pixel_x = -32