/mob/living/basic/pet abstract_type = /mob/living/basic/pet icon = 'icons/mob/simple/pets.dmi' mob_size = MOB_SIZE_SMALL mob_biotypes = MOB_ORGANIC|MOB_BEAST default_blood_volume = BLOOD_VOLUME_NORMAL basic_mob_flags = SENDS_DEATH_MOODLETS melee_damage_lower = 5 melee_damage_upper = 5 /// if the mob is protected from being renamed by collars. var/unique_pet = FALSE