/datum/pet_command/attack/slime speech_commands = list("attack", "sic", "kill", "eat", "feed") command_feedback = "blorbles" pointed_reaction = "and blorbles" refuse_reaction = "jiggles sadly" var/hunting_behavior = /datum/ai_behavior/hunt_target/interact_with_target/slime /datum/pet_command/attack/slime/execute_action(datum/ai_controller/controller) var/mob/living/basic/slime/slime_pawn = controller.pawn if(isslime(slime_pawn) && slime_pawn.can_feed_on(controller.blackboard[BB_CURRENT_PET_TARGET], check_friendship = TRUE)) controller.queue_behavior(hunting_behavior, BB_CURRENT_PET_TARGET) return SUBTREE_RETURN_FINISH_PLANNING return ..()