/mob/living/basic/mothroach name = "mothroach" desc = "This is the adorable by-product of multiple attempts at genetically mixing mothpeople with cockroaches." icon_state = "mothroach" icon_living = "mothroach" icon_dead = "mothroach_dead" held_state = "mothroach" held_lh = 'icons/mob/inhands/animal_item_lefthand.dmi' held_rh = 'icons/mob/inhands/animal_item_righthand.dmi' head_icon = 'icons/mob/clothing/head/pets_head.dmi' butcher_results = list(/obj/item/food/meat/slab/mothroach = 3, /obj/item/stack/sheet/animalhide/mothroach = 1) mob_biotypes = MOB_ORGANIC|MOB_BUG mob_size = MOB_SIZE_SMALL mobility_flags = MOBILITY_FLAGS_REST_CAPABLE_DEFAULT health = 25 maxHealth = 25 speed = 1.25 gold_core_spawnable = FRIENDLY_SPAWN can_be_held = TRUE worn_slot_flags = ITEM_SLOT_HEAD verb_say = "flutters" verb_ask = "flutters inquisitively" verb_exclaim = "flutters loudly" verb_yell = "flutters loudly" response_disarm_continuous = "shoos" response_disarm_simple = "shoo" response_harm_continuous = "hits" response_harm_simple = "hit" response_help_continuous = "pats" response_help_simple = "pat" faction = list(FACTION_NEUTRAL) ai_controller = /datum/ai_controller/basic_controller/mothroach ///list of pet commands we follow var/static/list/pet_commands = list( /datum/pet_command/idle, /datum/pet_command/free, /datum/pet_command/follow/start_active, /datum/pet_command/perform_trick_sequence, ) /datum/emote/mothroach abstract_type = /datum/emote/mothroach mob_type_allowed_typecache = /mob/living/basic/mothroach mob_type_blacklist_typecache = list() /datum/emote/mothroach/squeaks key = "squeaks" key_third_person = "squeaks" message = "squeaks!" emote_type = EMOTE_VISIBLE | EMOTE_AUDIBLE /mob/living/basic/mothroach/Initialize(mapload) . = ..() var/static/list/food_types = list(/obj/item/clothing) AddElement(/datum/element/basic_eating, food_types = food_types) AddComponent(/datum/component/obeys_commands, pet_commands) ai_controller.set_blackboard_key(BB_BASIC_FOODS, typecacheof(food_types)) AddElement(/datum/element/ai_retaliate) AddElement(/datum/element/pet_bonus, "squeak") add_verb(src, /mob/living/proc/toggle_resting) ADD_TRAIT(src, TRAIT_VENTCRAWLER_ALWAYS, INNATE_TRAIT) /mob/living/basic/mothroach/toggle_resting() . = ..() if(stat == DEAD) return if (resting) icon_state = "[icon_living]_rest" else icon_state = "[icon_living]" regenerate_icons() /mob/living/basic/mothroach/attack_hand(mob/living/carbon/human/user, list/modifiers) . = ..() if(src.stat == DEAD) return else playsound(loc, 'sound/mobs/humanoids/moth/scream_moth.ogg', 50, TRUE) /mob/living/basic/mothroach/attackby(obj/item/attacking_item, mob/living/user, list/modifiers, list/attack_modifiers) . = ..() if(src.stat == DEAD) return else playsound(loc, 'sound/mobs/humanoids/moth/scream_moth.ogg', 50, TRUE) /mob/living/basic/mothroach/bar name = "mothroach bartender" desc = "A mothroach serving drinks. Look at him go." icon_state = "barroach" icon_living = "barroach" icon_dead = "barroach_dead"