/datum/ai_controller/basic_controller/mothroach blackboard = list( BB_FLEE_TARGETING_STRATEGY = /datum/targeting_strategy/basic, BB_PET_TARGETING_STRATEGY = /datum/targeting_strategy/basic/not_friends, BB_TARGETING_STRATEGY = /datum/targeting_strategy/basic, BB_EAT_FOOD_COOLDOWN = 1 MINUTES, ) ai_traits = PASSIVE_AI_FLAGS ai_movement = /datum/ai_movement/basic_avoidance idle_behavior = /datum/idle_behavior/idle_random_walk planning_subtrees = list( /datum/ai_planning_subtree/pet_planning, /datum/ai_planning_subtree/find_food/mothroach, /datum/ai_planning_subtree/target_retaliate/to_flee, /datum/ai_planning_subtree/flee_target/from_flee_key, /datum/ai_planning_subtree/random_speech/mothroach, ) /datum/ai_planning_subtree/find_food/mothroach finding_behavior = /datum/ai_behavior/find_and_set/in_list/mothroach_food /datum/ai_behavior/find_and_set/in_list/mothroach_food /datum/ai_behavior/find_and_set/in_list/mothroach_food/search_tactic(datum/ai_controller/controller, locate_paths, search_range = SEARCH_TACTIC_DEFAULT_RANGE) var/list/found = typecache_filter_list(oview(search_range, controller.pawn), locate_paths) var/mob/living/living_pawn = controller.pawn found -= living_pawn.loc if(length(found)) return pick(found)