/// Tests SLOWS_WHILE_IN_HAND /datum/unit_test/held_slowdown /datum/unit_test/held_slowdown/Run() var/mob/living/carbon/human/consistent/dummy = EASY_ALLOCATE() var/obj/item/restraints/legcuffs/bola/bola = EASY_ALLOCATE() dummy.put_in_hands(bola) TEST_ASSERT(!(bola in dummy.get_equipped_speed_mod_items()), "Bola slows while held, when it shouldn't.") bola.item_flags |= SLOWS_WHILE_IN_HAND TEST_ASSERT((bola in dummy.get_equipped_speed_mod_items()), "Bola should slow while held now that it has the SLOWS_WHILE_IN_HAND flag.")