GLOBAL_LIST_INIT(autodrobe_costumes_items, list( /obj/item/clothing/under/costume/gladiator = 3, /obj/item/clothing/head/helmet/gladiator = 3, /obj/item/clothing/suit/toggle/labcoat/mad = 3, /obj/item/clothing/suit/bio_suit/plaguedoctorsuit = 3, /obj/item/clothing/head/bio_hood/plague = 3, /obj/item/clothing/mask/gas/plaguedoctor = 3, /obj/item/clothing/under/rank/medical/doctor/nurse = 3, /obj/item/clothing/suit/toggle/owlwings = 1, /obj/item/clothing/under/costume/owl = 1, /obj/item/clothing/mask/gas/owl_mask = 1, /obj/item/clothing/suit/toggle/owlwings/griffinwings = 1, /obj/item/clothing/under/costume/griffin = 1, /obj/item/clothing/shoes/griffin = 1, /obj/item/clothing/head/costume/griffin = 1, /obj/item/clothing/under/costume/pirate = 3, /obj/item/clothing/suit/costume/pirate = 3, /obj/item/clothing/head/costume/pirate = 3, /obj/item/clothing/head/costume/pirate/bandana = 3, /obj/item/clothing/shoes/pirate = 3, /obj/item/clothing/under/costume/soviet = 3, /obj/item/clothing/head/costume/ushanka = 3, /obj/item/clothing/accessory/vest_sheriff = 1, /obj/item/clothing/head/cowboy/brown = 3, /obj/item/clothing/head/cowboy/red = 3, /obj/item/clothing/head/cowboy/black = 3, /obj/item/clothing/head/costume/sombrero/green = 3, /obj/item/clothing/suit/costume/poncho = 3, /obj/item/clothing/suit/costume/poncho/green = 3, /obj/item/clothing/suit/costume/poncho/red = 3, /obj/item/clothing/suit/costume/snowman = 3, /obj/item/clothing/head/costume/snowman = 3, /obj/item/clothing/under/costume/referee = 1, /obj/item/clothing/mask/whistle = 1, /obj/item/storage/backpack/henchmen = 5, /obj/item/clothing/under/costume/henchmen = 5, /obj/item/clothing/head/costume/jackbros = 5, /obj/item/clothing/under/costume/jackbros = 5, /obj/item/clothing/under/costume/deckers = 5, /obj/item/clothing/under/costume/sailor = 3, /obj/item/clothing/head/costume/delinquent = 1, /obj/item/clothing/suit/costume/dracula = 3, /obj/item/clothing/under/costume/draculass = 3, /obj/item/clothing/suit/costume/gothcoat = 3, /obj/item/clothing/glasses/eyepatch = 3, /obj/item/clothing/glasses/eyepatch/medical = 3, /obj/item/clothing/under/costume/gi = 4, /obj/item/clothing/head/soft/propeller_hat = 3, /obj/item/clothing/neck/bowtie/rainbow = 3, // BUBBER EDIT ADDITION BEGIN - Extra stuff /obj/item/clothing/glasses/surgerygoggles = 3, /obj/item/clothing/gloves/longrubbergloves = 3, /obj/item/clothing/head/anubite = 3, /obj/item/clothing/head/avipilot = 3, /obj/item/clothing/head/costume/kabuto = 5, /obj/item/clothing/head/costume/strigihat = 3, /obj/item/clothing/head/drake_skull = 3, /obj/item/clothing/head/playbunnyears = 6, /obj/item/clothing/head/playbunnyears/british = 6, /obj/item/clothing/head/playbunnyears/communist = 6, /obj/item/clothing/head/playbunnyears/usa = 6, /obj/item/clothing/head/recruiter_cap = 3, /obj/item/clothing/mask/animal/wolf = 3, /obj/item/clothing/mask/luchador/enzo = 3, /obj/item/clothing/neck/bunny_pendant = 3, /obj/item/clothing/neck/tie/bunnytie = 6, /obj/item/clothing/neck/tie/bunnytie/blue = 6, /obj/item/clothing/neck/tie/bunnytie/communist = 6, /obj/item/clothing/neck/tie/bunnytie/magician = 6, /obj/item/clothing/shoes/horseshoe = 3, /obj/item/clothing/suit/costume/samurai = 5, /obj/item/clothing/suit/dutchjacketsr = 5, /obj/item/clothing/suit/jacket/tailcoat = 6, /obj/item/clothing/suit/jacket/tailcoat/british = 6, /obj/item/clothing/suit/jacket/tailcoat/communist = 6, /obj/item/clothing/suit/jacket/tailcoat/magician = 6, /obj/item/clothing/suit/jacket/tailcoat/plasmaman = 6, /obj/item/clothing/suit/jacket/tailcoat/usa = 6, /obj/item/clothing/suit/leatherapron = 3, /obj/item/clothing/suit/toggle/rainbowcoat = 3, /obj/item/clothing/suit/toggle/recruiter_jacket = 3, /obj/item/clothing/under/costume/dragon_maid = 3, /obj/item/clothing/under/costume/hlciv = 6, /obj/item/clothing/under/costume/playbunny/british = 6, /obj/item/clothing/under/costume/playbunny/communist = 6, /obj/item/clothing/under/costume/playbunny/greyscale = 6, /obj/item/clothing/under/costume/playbunny/magician = 6, /obj/item/clothing/under/costume/playbunny/usa = 6, /obj/item/clothing/under/costume/skyrat/cavalry = 5, /obj/item/clothing/under/doug_dimmadome = 5, /obj/item/clothing/under/recruiter_uniform = 3, // BUBBER EDIT ADDITION END - Extra stuff )) GLOBAL_LIST_INIT(autodrobe_supernatural_items, list( /obj/item/clothing/suit/costume/imperium_monk = 3, /obj/item/clothing/suit/chaplainsuit/holidaypriest = 3, /obj/item/clothing/suit/chaplainsuit/habit = 3, /obj/item/clothing/head/chaplain/habit_veil = 3, /obj/item/clothing/suit/chaplainsuit/whiterobe = 3, /obj/item/clothing/head/wizard/marisa/fake = 3, /obj/item/clothing/suit/wizrobe/marisa/fake = 3, /obj/item/clothing/head/costume/witchwig = 3, /obj/item/staff/broom = 3, /obj/item/clothing/suit/wizrobe/fake = 3, /obj/item/clothing/head/wizard/fake = 3, /obj/item/staff = 3, /obj/item/clothing/head/costume/shrine_wig = 1, /obj/item/clothing/suit/costume/shrine_maiden = 1, /obj/item/gohei = 3, )) GLOBAL_LIST_INIT(autodrobe_entretainers_items, list( /obj/item/clothing/under/rank/civilian/clown/blue = 3, /obj/item/clothing/under/rank/civilian/clown/green = 3, /obj/item/clothing/under/rank/civilian/clown/yellow = 3, /obj/item/clothing/under/rank/civilian/clown/orange = 3, /obj/item/clothing/under/rank/civilian/clown/purple = 3, /obj/item/clothing/mask/gas/sexyclown = 3, /obj/item/clothing/under/rank/civilian/clown/sexy = 3, /obj/item/clothing/head/beret = 6, /obj/item/clothing/mask/gas/sexymime = 3, /obj/item/clothing/under/rank/civilian/mime/sexy = 3, /obj/item/clothing/under/rank/civilian/mime/skirt = 3, /obj/item/clothing/under/rank/civilian/clown/jester = 3, /obj/item/clothing/head/costume/jester = 3, /obj/item/clothing/shoes/jester_shoes = 3, /obj/item/clothing/under/costume/villain = 3, /obj/item/clothing/suit/costume/joker = 3, /obj/item/clothing/under/costume/joker = 3, /obj/item/clothing/shoes/singery = 1, /obj/item/clothing/under/costume/singer/yellow = 1, /obj/item/clothing/shoes/singerb = 1, /obj/item/clothing/under/costume/singer/blue = 1, /obj/item/clothing/shoes/singerr = 1, /obj/item/clothing/under/costume/singer/red = 1, /obj/item/clothing/head/costume/cueball = 1, // BUBBER EDIT ADDITION BEGIN - Extra stuff /obj/item/clothing/head/beret/clown = 3, /obj/item/clothing/head/costume/jesteralt = 1, /obj/item/clothing/head/costume/bubber/clussy = 3, /obj/item/clothing/head/costume/bubber/jester = 3, /obj/item/clothing/head/playbunnyears/clown = 3, /obj/item/clothing/head/playbunnyears/mime = 3, /obj/item/clothing/gloves/bubber/clussy = 3, /obj/item/clothing/mask/gas/clown_colourable = 1, /obj/item/clothing/mask/gas/clownbald = 1, /obj/item/clothing/mask/gas/britches = 3, /obj/item/clothing/mask/gas/bubber/clown = 3, /obj/item/clothing/neck/tie/clown = 3, /obj/item/clothing/shoes/clown_shoes/britches = 3, /obj/item/clothing/shoes/clown_shoes/bubber/clussy = 3, /obj/item/clothing/shoes/clown_shoes/bubber/jester = 3, /obj/item/clothing/shoes/clown_shoes/heeled = 3, /obj/item/clothing/suit/jacket/tailcoat/clown = 3, /obj/item/clothing/suit/jacket/tailcoat/mime = 3, /obj/item/clothing/under/rank/civilian/clown/jesteralt = 1, /obj/item/clothing/under/bubbly_clown/skirt = 3, /obj/item/clothing/under/rank/civilian/bubber/clown/jester = 3, /obj/item/clothing/under/rank/civilian/bubber/clown/skirt = 3, /obj/item/clothing/under/rank/civilian/bubber/clown/skirt/clussy = 3, /obj/item/clothing/under/rank/civilian/clown/britches = 3, /obj/item/clothing/under/rank/civilian/clown/clown_bunnysuit = 3, /obj/item/clothing/under/rank/civilian/mime_bunnysuit = 3, // BUBBER EDIT ADDITION END - Extra stuff )) GLOBAL_LIST_INIT(autodrobe_fancy_items, list( /obj/item/clothing/under/costume/captain = 1, /obj/item/clothing/under/costume/captain/skirt = 1, /obj/item/clothing/under/costume/seifuku = 3, /obj/item/clothing/under/costume/seifuku/red = 3, /obj/item/clothing/under/costume/seifuku/teal = 3, /obj/item/clothing/under/costume/seifuku/tan = 3, /obj/item/clothing/under/dress/skirt = 3, /obj/item/clothing/neck/tie = 3, /obj/item/clothing/head/hats/tophat = 3, /obj/item/clothing/under/costume/kilt = 3, /obj/item/clothing/glasses/monocle = 3, /obj/item/clothing/head/hats/bowler = 3, /obj/item/cane = 3, /obj/item/clothing/under/dress/sundress = 3, /obj/item/clothing/suit/costume/whitedress = 3, /obj/item/clothing/suit/costume/changshan_red = 3, /obj/item/clothing/suit/costume/changshan_blue = 3, /obj/item/clothing/suit/costume/cheongsam_red = 3, /obj/item/clothing/suit/costume/cheongsam_blue = 3, // BUBBER EDIT ADDITION BEGIN - Extra stuff /obj/item/clothing/head/beret/badge = 5, /obj/item/clothing/mask/masquerade = 5, /obj/item/clothing/mask/masquerade/feathered = 5, /obj/item/clothing/mask/masquerade/two_colors = 5, /obj/item/clothing/mask/masquerade/two_colors/feathered = 5, /obj/item/clothing/under/costume/skyrat/kamishimo = 5, /obj/item/clothing/under/costume/skyrat/kimono = 5, /obj/item/clothing/under/costume/skyrat/yukata = 5, /obj/item/clothing/under/pants/skyrat/vicvest = 5, // BUBBER EDIT ADDITION END - Extra stuff )) GLOBAL_LIST_INIT(autodrobe_animal_items, list( /obj/item/clothing/head/costume/kitty = 3, /obj/item/clothing/head/costume/rabbitears = 3, /obj/item/clothing/suit/costume/chickensuit = 3, /obj/item/clothing/head/costume/chicken = 3, /obj/item/clothing/suit/hooded/carp_costume = 3, /obj/item/clothing/suit/hooded/ian_costume = 3, /obj/item/clothing/suit/hooded/bee_costume = 3, /obj/item/clothing/mask/animal/small/bat = 3, /obj/item/clothing/mask/animal/small/bee = 3, /obj/item/clothing/mask/animal/small/bear = 3, /obj/item/clothing/mask/animal/small/raven = 3, /obj/item/clothing/mask/animal/small/jackal = 3, /obj/item/clothing/mask/animal/small/fox = 3, /obj/item/clothing/mask/animal/frog = 3, /obj/item/clothing/mask/animal/small/rat = 3, /obj/item/clothing/mask/animal/pig = 3, /obj/item/clothing/mask/animal/cowmask = 3, /obj/item/clothing/mask/animal/horsehead = 3, )) GLOBAL_LIST_INIT(autodrobe_service_items, list( /obj/item/clothing/under/costume/buttondown/slacks/service = 3, /obj/item/clothing/under/costume/buttondown/skirt/service = 3, /obj/item/clothing/neck/bowtie = 6, /obj/item/clothing/accessory/waistcoat = 4, /obj/item/clothing/under/suit/waiter = 4, /obj/item/clothing/suit/apron = 3, /obj/item/clothing/suit/apron/overalls = 3, /obj/item/clothing/head/costume/maid_headband = 3, /obj/item/clothing/under/costume/maid = 3, /obj/item/clothing/under/rank/civilian/janitor/maid = 3, /obj/item/clothing/accessory/maidapron = 3, // BUBBER EDIT ADDITION BEGIN - Extra stuff /obj/item/clothing/gloves/maid_arm_covers = 1, /obj/item/clothing/head/maid_headband = 1, /obj/item/clothing/neck/maid_neck_cover = 1, /obj/item/clothing/under/maid_costume = 1, // BUBBER EDIT ADDITION END - Extra stuff )) GLOBAL_LIST_INIT(autodrobe_other_items, list( /obj/item/clothing/head/wig/random = 6, /obj/item/clothing/head/flatcap = 3, /obj/item/clothing/suit/jacket/miljacket = 3, /obj/item/clothing/shoes/workboots/black = 3, /obj/item/clothing/mask/fakemoustache = 3, /obj/item/clothing/glasses/cold= 3, /obj/item/clothing/glasses/heat= 3, /obj/item/clothing/mask/gas/cyborg = 3, /obj/item/clothing/mask/joy = 3, /obj/item/clothing/mask/gas/prop = 4, /obj/item/clothing/mask/gas/atmosprop = 3, /obj/item/clothing/mask/animal/small/tribal = 1, // BUBBER EDIT ADDITION BEGIN - Extra stuff /obj/item/clothing/glasses/biker = 5, /obj/item/clothing/head/costume/irs = 5, /obj/item/clothing/head/costume/santa/gags = 5, /obj/item/clothing/shoes/winterboots/christmas = 5, /obj/item/clothing/shoes/winterboots/christmas/green = 5, /obj/item/clothing/suit/costume/irs = 5, /obj/item/clothing/suit/hooded/wintercoat/skyrat/christmas = 5, /obj/item/clothing/suit/hooded/wintercoat/skyrat/christmas/green = 5, /obj/item/clothing/suit/trenchblack = 5, /obj/item/clothing/suit/trenchbrown = 5, /obj/item/clothing/under/costume/skyrat/christmas = 5, /obj/item/clothing/under/costume/skyrat/christmas/croptop = 5, /obj/item/clothing/under/costume/skyrat/christmas/croptop/green = 5, /obj/item/clothing/under/costume/skyrat/christmas/green = 5, /obj/item/clothing/under/pants/tactical = 5, // BUBBER EDIT ADDITION END - Extra stuff )) GLOBAL_LIST_INIT(autodrobe_premium_items, list( /obj/item/clothing/suit/costume/pirate/captain = 2, /obj/item/clothing/head/costume/pirate/captain = 2, /obj/item/clothing/under/rank/civilian/clown/rainbow = 1, /obj/item/clothing/head/helmet/roman/fake = 3, /obj/item/clothing/head/helmet/roman/legionnaire/fake = 3, /obj/item/clothing/under/costume/roman = 3, /obj/item/clothing/shoes/roman = 3, /obj/item/shield/roman/fake = 3, /obj/item/clothing/suit/chaplainsuit/clownpriest = 1, /obj/item/clothing/head/chaplain/clownmitre = 1, /obj/item/skub = 1, /obj/item/clothing/suit/hooded/mysticrobe = 1, /obj/item/clothing/under/dress/wedding_dress = 1, /obj/item/clothing/under/suit/tuxedo = 1, /obj/item/clothing/head/costume/weddingveil = 1, /obj/item/storage/belt/fannypack/cummerbund = 1, /obj/item/clothing/suit/costume/drfreeze_coat = 1, /obj/item/clothing/under/costume/drfreeze = 1, /obj/item/clothing/head/costume/drfreezehat = 1, )) GLOBAL_LIST_INIT(autodrobe_contraband_items, list( /obj/item/clothing/glasses/blindfold = 1, /obj/item/clothing/glasses/sunglasses/gar = 2, /obj/item/clothing/head/costume/powdered_wig = 1, /obj/item/clothing/head/costume/tv_head = 1, /obj/item/clothing/mask/muzzle = 2, /obj/item/clothing/shoes/clown_shoes/meown_shoes = 1, /obj/item/clothing/shoes/clown_shoes/moffers = 1, /obj/item/clothing/shoes/ducky_shoes = 1, /obj/item/clothing/suit/costume/judgerobe = 1, /obj/item/clothing/head/costume/lobsterhat = 1, /obj/item/clothing/under/costume/lobster = 1, /obj/item/gun/magic/wand/nothing = 2, /obj/item/skillchip/musical = 3, /obj/item/storage/box/tape_wizard = 1, // BUBBER EDIT ADDITION BEGIN - Extra stuff /obj/item/clothing/head/playbunnyears/syndicate/fake = 3, /obj/item/clothing/mask/balaclava/threehole = 5, /obj/item/clothing/mask/balaclava/threehole/green = 5, /obj/item/clothing/mask/balaclavaadjust = 5, /obj/item/clothing/mask/breath/vox/octus = 3, /obj/item/clothing/neck/tie/bunnytie/syndicate = 3, //Armored but it's only Fire and Acid, not a balance concern /obj/item/clothing/neck/warrior_cape/loadout = 3, /obj/item/clothing/suit/armor/vest/darkcarapace = 3, /obj/item/clothing/suit/hooded/cloak/zuliecloak = 3, /obj/item/clothing/suit/jacket/gorlex_harness = 3, /obj/item/clothing/suit/jacket/tailcoat/syndicate/fake = 3, /obj/item/clothing/suit/scraparmour = 3, /obj/item/clothing/suit/toggle/jacket/zubber/bomber/syndicate/fake = 3, /obj/item/clothing/under/rank/security/detective/cowboy/armorless = 3, /obj/item/clothing/under/syndicate/skyrat/enclave = 3, /obj/item/clothing/under/syndicate/skyrat/enclave/officer = 3, /obj/item/clothing/under/syndicate/syndibunny/fake = 3, /obj/item/clothing/head/bandana/snake = 3, //Solid, Vic and ... Venom I guess? /obj/item/clothing/under/rank/civilian/bubber/boss = 3, //Okay maybe there is room for more than one Boss and Snake /obj/item/clothing/gloves/bubber/boss = 3, /obj/item/clothing/shoes/jackboots/boss = 3, /obj/item/clothing/under/rank/civilian/bubber/snake = 3, /obj/item/clothing/gloves/bubber/snake = 3, /obj/item/clothing/shoes/jackboots/snake = 3, // BUBBER EDIT ADDITION END - Extra stuff )) GLOBAL_VAR_INIT(all_autodrobe_items, (autodrobe_costumes_items +\ autodrobe_costumes_items +\ autodrobe_supernatural_items +\ autodrobe_entretainers_items +\ autodrobe_fancy_items +\ autodrobe_animal_items +\ autodrobe_service_items +\ autodrobe_other_items +\ autodrobe_premium_items +\ autodrobe_contraband_items \ )) /obj/machinery/vending/autodrobe name = "\improper AutoDrobe" desc = "A vending machine for costumes." icon_state = "theater" icon_deny = "theater-deny" panel_type = "panel16" product_slogans = "Dress for success!;Suited and booted!;It's show time!;Why leave style up to fate? Use AutoDrobe!" vend_reply = "Thank you for using AutoDrobe!" /** * Categories are filled in Initialize! */ refill_canister = /obj/item/vending_refill/autodrobe default_price = PAYCHECK_CREW * 0.8 //Default of 40. extra_price = PAYCHECK_COMMAND payment_department = ACCOUNT_SRV light_mask = "theater-light-mask" /obj/machinery/vending/autodrobe/Initialize(mapload) product_categories = list( list( "name" = "Costumes", "icon" = "mask", "products" = GLOB.autodrobe_costumes_items ), list( "name" = "Supernatural", "icon" = "hand-sparkles", "products" = GLOB.autodrobe_supernatural_items ), list( "name" = "Entertainers", "icon" = "masks-theater", "products" = GLOB.autodrobe_entretainers_items ), list( "name" = "Fancy", "icon" = "user-tie", "products" = GLOB.autodrobe_fancy_items ), list( "name" = "Animals", "icon" = "paw", "products" = GLOB.autodrobe_animal_items ), list( "name" = "Service", "icon" = "kitchen-set", "products" = GLOB.autodrobe_service_items ), list( "name" = "Other", "icon" = "star", "products" = GLOB.autodrobe_other_items ), ) premium = GLOB.autodrobe_premium_items contraband = GLOB.autodrobe_contraband_items . = ..() /obj/item/vending_refill/autodrobe machine_name = "AutoDrobe" icon_state = "refill_costume"