/datum/dynamic_ruleset/midround/from_ghosts/lone_infiltrator name = "Syndicate Boarder" config_tag = "Midround Lone Infiltrator" preview_antag_datum = /datum/antagonist/traitor/lone_infiltrator midround_type = LIGHT_MIDROUND pref_flag = ROLE_LONE_INFILTRATOR blacklisted_roles = list( JOB_CYBORG, JOB_AI, JOB_SECURITY_OFFICER, JOB_WARDEN, JOB_DETECTIVE, JOB_HEAD_OF_SECURITY, JOB_CAPTAIN, JOB_CORRECTIONS_OFFICER, JOB_NT_REP, JOB_BLUESHIELD, JOB_ORDERLY, JOB_BOUNCER, JOB_CUSTOMS_AGENT, JOB_ENGINEERING_GUARD, JOB_SCIENCE_GUARD, ) min_antag_cap = 1 weight = 4 //Slightly less common than normal midround traitors. min_pop = 10 /datum/dynamic_ruleset/midround/from_ghosts/lone_infiltrator/create_execute_args() return list(gather_spawns()) /// Create list of valid spawnpoints /datum/dynamic_ruleset/midround/from_ghosts/lone_infiltrator/proc/gather_spawns() var/list/spawns = list() for(var/obj/effect/landmark/carpspawn/carp in GLOB.landmarks_list) spawns += carp.loc return spawns /datum/dynamic_ruleset/midround/from_ghosts/lone_infiltrator/assign_role(datum/mind/candidate, list/valid_spawns) candidate.add_antag_datum(/datum/antagonist/traitor/lone_infiltrator) candidate.current.forceMove(pick(valid_spawns)) //OUTFIT// /datum/outfit/syndicateinfiltrator name = "Syndicate Operative - Infiltrator" uniform = /obj/item/clothing/under/syndicate shoes = /obj/item/clothing/shoes/combat gloves = /obj/item/clothing/gloves/combat ears = /obj/item/radio/headset/syndicate/alt id = /obj/item/card/id/advanced/chameleon glasses = /obj/item/clothing/glasses/night mask = /obj/item/clothing/mask/gas/syndicate back = /obj/item/mod/control/pre_equipped/nuclear/chameleon r_pocket = /obj/item/tank/internals/emergency_oxygen/engi internals_slot = ITEM_SLOT_RPOCKET belt = /obj/item/storage/belt/military backpack_contents = list(/obj/item/storage/box/survival/syndie=1,\ /obj/item/tank/jetpack/harness=1,\ /obj/item/gun/ballistic/automatic/pistol=1,\ /obj/item/knife/combat/survival=1,\ /obj/item/implanter/explosive=1) id_trim = /datum/id_trim/chameleon/operative /datum/outfit/syndicateinfiltrator/post_equip(mob/living/carbon/human/H) H.add_faction(ROLE_SYNDICATE) H.update_icons()