/mob/living/basic/kiwi name = "kiwi" desc = "It's a kiwi!" icon = 'modular_skyrat/master_files/icons/mob/newmobs.dmi' icon_state = "kiwi" icon_living = "kiwi" icon_dead = "kiwi_dead" maxHealth = 15 health = 15 density = FALSE mobility_flags = MOBILITY_FLAGS_REST_CAPABLE_DEFAULT pass_flags = PASSTABLE | PASSGRILLE | PASSMOB mob_size = MOB_SIZE_LARGE mob_biotypes = MOB_ORGANIC|MOB_BEAST gold_core_spawnable = FRIENDLY_SPAWN response_help_continuous = "pets" response_help_simple = "pet" response_disarm_continuous = "moves aside" response_disarm_simple = "move aside" response_harm_continuous = "smacks" response_harm_simple = "smack" friendly_verb_continuous = "boops" friendly_verb_simple = "boop" verb_say = "cheep" verb_ask = "cheeps inquisitively" verb_exclaim = "cheeps loudly" verb_yell = "screeches" ai_controller = /datum/ai_controller/basic_controller/kiwi /mob/living/basic/kiwi/Initialize(mapload) . = ..() AddElement(/datum/element/pet_bonus, "cheeps happily!") /datum/ai_controller/basic_controller/kiwi blackboard = list() ai_traits = STOP_MOVING_WHEN_PULLED ai_movement = /datum/ai_movement/basic_avoidance idle_behavior = /datum/idle_behavior/idle_random_walk planning_subtrees = list( /datum/ai_planning_subtree/random_speech/kiwi, ) /datum/ai_planning_subtree/random_speech/kiwi speech_chance = 5 emote_hear = list("makes a loud cheep.", "cheeps happily.") emote_see = list("runs around.") speak = list("cheep", "cheep cheep!")