/obj/machinery/computer ///Determines if the computer can connect to other computers (no arcades, etc.) var/connectable = TRUE /obj/machinery/computer/Initialize(mapload, obj/item/circuitboard/C) . = ..() if(connectable) AddComponent(/datum/component/connectable_computer) /obj/machinery/modular_computer/console/Initialize(mapload) . = ..() // Modular consoles all have the same case. AddComponent(/datum/component/connectable_computer)