/obj/structure/closet/secure_closet/interdynefob/sa_locker icon_door = "cap" icon_state = "cap" name = "\proper station admiral's locker" /obj/item/clothing/accessory/medal/gold/admiral name = "medal of admiralty" desc = "A golden medal awarded exclusively to those promoted to the rank of captain. \ It signifies the codified responsibilities of an Admiral to the Sothran Syndicate, and their undisputable authority over their crew." /obj/item/storage/bag/garment/station_admiral name = "station admiral's garment bag" desc = "A bag for storing extra clothes and shoes. This one belongs to the station admiral." /obj/item/storage/bag/garment/station_admiral/PopulateContents() new /obj/item/clothing/head/hats/hos/cap/syndicate(src) new /obj/item/clothing/suit/armor/vest/capcarapace/syndicate(src) new /obj/item/clothing/under/rank/captain/skyrat/utility/syndicate(src) new /obj/item/clothing/suit/armor/vest/capcarapace/syndicate/winter(src) new /obj/item/clothing/glasses/sunglasses(src) new /obj/item/clothing/accessory/medal/gold/admiral(src) /obj/structure/closet/secure_closet/interdynefob/sa_locker/PopulateContents() ..() new /obj/item/storage/toolbox/guncase/skyrat/pistol/aps(src) new /obj/item/storage/bag/garment/station_admiral(src) new /obj/item/radio/headset/syndicateciv/command(src) /obj/structure/closet/secure_closet/interdynefob/maa_locker icon_door = "warden" icon_state = "warden" name = "master at arms' locker" req_access = list("syndicate_leader") /obj/item/clothing/accessory/medal/silver/maa_medal name = "military excellence medal" desc = "The Sothran Syndicate's dictionary defines excellence as \"the ability to crush NT scum under one's boot\". \ This is awarded to those rare operatives who fit that definition." /obj/item/clothing/suit/armor/hos/maa_greatcoat name = "Master at Arms' armored greatcoat" desc = "A greatcoat enhanced with a special alloy for some extra protection and style for those with a likely chance to get bullied for being outside of the brig" /obj/item/clothing/suit/armor/hos/trenchcoat/maa_greatcoat name = "Master at Arms' armored trenchcoat" desc = "A trenchcoat enhanced with a special lightweight kevlar. It has little Syndicate logos sewn onto the shoulder badges with the letters 'MAA' just under it." /obj/item/storage/bag/garment/master_arms name = "master at arms' garment bag" desc = "A bag for storing extra clothes and shoes. This one belongs to the master at arms." /obj/item/storage/bag/garment/master_arms/PopulateContents() new /obj/item/clothing/accessory/medal/silver/maa_medal(src) new /obj/item/clothing/suit/armor/vest/warden/syndicate(src) new /obj/item/clothing/under/rank/security/skyrat/utility/redsec/syndicate(src) new /obj/item/clothing/under/suit/skyrat/helltaker(src) new /obj/item/clothing/suit/armor/hos/maa_greatcoat(src) new /obj/item/clothing/head/beret/sec/navywarden/syndicate(src) new /obj/item/clothing/head/hats/hos/beret/syndicate(src) /obj/structure/closet/secure_closet/interdynefob/maa_locker/PopulateContents() ..() new /obj/item/storage/belt/security/full(src) new /obj/item/watertank/pepperspray(src) new /obj/item/storage/bag/garment/master_arms(src) new /obj/item/radio/headset/syndicateciv/staff(src) new /obj/item/storage/toolbox/guncase/skyrat/c20r(src) /obj/structure/closet/secure_closet/interdynefob/maa_locker/populate_contents_immediate() . = ..() new /obj/item/gun/energy/disabler(src) /obj/structure/closet/secure_closet/interdynefob/cl_locker icon_door = "hop" icon_state = "hop" name = "\proper corporate liaison's locker" req_access = list("syndicate_leader") /obj/item/clothing/neck/chaplain/black/cl_cloak name = "corporate liaison's cloak" desc = "A unique cloak that shimmers with the Corporate Liaison's emblem." /obj/item/storage/bag/garment/corprate_liaison name = "corprate liaison's garment bag" desc = "A bag for storing extra clothes and shoes. This one belongs to the corprate liaison." /obj/item/storage/bag/garment/corprate_liaison/PopulateContents() new /obj/item/clothing/under/syndicate/skyrat/baseball(src) new /obj/item/clothing/under/rank/captain/skyrat/utility/syndicate(src) new /obj/item/clothing/under/suit/skyrat/helltaker(src) new /obj/item/clothing/neck/chaplain/black/cl_cloak(src) new /obj/item/clothing/head/hats/hos/beret/syndicate(src) new /obj/item/clothing/glasses/sunglasses(src) /obj/structure/closet/secure_closet/interdynefob/cl_locker/PopulateContents() ..() new /obj/item/card/id/advanced/chameleon/black(src) new /obj/item/card/id/advanced/chameleon/black(src) new /obj/item/card/id/advanced/chameleon/black(src) new /obj/item/encryptionkey/headset_syndicate/interdyne(src) new /obj/item/encryptionkey/headset_syndicate/interdyne(src) new /obj/item/encryptionkey/headset_syndicate/interdyne(src) new /obj/item/language_manual/codespeak_manual/unlimited(src) new /obj/item/storage/bag/garment/corprate_liaison(src) new /obj/item/radio/headset/syndicateciv/command(src)