/obj/item/ammo_casing /// Can this bullet casing be printed at an ammunition workbench? var/can_be_printed = TRUE /// If it can be printed, does this casing require an advanced ammunition datadisk? Mainly for specialized ammo. /// Rubbers aren't advanced. Standard ammo (or FMJ if you're particularly pedantic) isn't advanced. /// Think more specialized or weird, niche ammo, like armor-piercing, incendiary, hollowpoint, or God forbid, phasic. var/advanced_print_req = FALSE // whatever goblin decided to spread out bullets over like 3 files and god knows however many overrides i wish you a very stubbed toe /* * .460 Ceres (renamed tgcode .45) */ /obj/item/ammo_casing/c45/hp name = ".460 Ceres hollow-point bullet casing" desc = "A .460 hollow-point bullet casing. Very lethal against unarmored opponents. Suffers against armor." projectile_type = /obj/projectile/bullet/c45/hp advanced_print_req = TRUE /obj/projectile/bullet/c45/hp name = ".460 Ceres hollow-point bullet" damage = 40 weak_against_armour = TRUE /* * .277 Aestus (renamed tgcode .223, used in the M-90gl) */ /obj/item/ammo_casing/a223/ap name = ".277 Aestus armor-piercing bullet casing" desc = "A .277 armor-piercing bullet casing.\

\ ARMOR PIERCING: Increased armor piercing capabilities. What did you expect?" projectile_type = /obj/projectile/bullet/a223/ap advanced_print_req = TRUE custom_materials = AMMO_MATS_AP /obj/projectile/bullet/a223/ap name = ".277 armor-piercing bullet" armour_penetration = 60 /* * .34 ACP */ // Why? Blame CFA, they want their bullets to be *proprietary* /obj/item/ammo_casing/c34 name = ".34 bullet casing" desc = "A .34 bullet casing." caliber = "c34acp" projectile_type = /obj/projectile/bullet/c34 /obj/projectile/bullet/c34 name = ".34 bullet" damage = 15 wound_bonus = 0 /obj/item/ammo_casing/c34/ap name = ".34 armor-piercing bullet casing" desc = "A .34 armor-piercing bullet casing." caliber = "c34acp" projectile_type = /obj/projectile/bullet/c34/ap custom_materials = AMMO_MATS_AP advanced_print_req = TRUE /obj/projectile/bullet/c34/ap name = ".34 armor-piercing bullet" damage = 15 armour_penetration = 40 wound_bonus = -75 /obj/item/ammo_casing/c34_incendiary name = ".34 incendiary bullet casing" desc = "A .34 incendiary bullet casing." caliber = "c34acp" projectile_type = /obj/projectile/bullet/incendiary/c34_incendiary custom_materials = AMMO_MATS_TEMP advanced_print_req = TRUE /obj/projectile/bullet/incendiary/c34_incendiary name = ".34 incendiary bullet" damage = 8 fire_stacks = 1 wound_bonus = -90