GLOBAL_LIST_EMPTY(startup_messages) // FOR MOR INFO ON HTML CUSTOMISATION, SEE: https://github.com/Skyrat-SS13/Skyrat-tg/pull/4783 #define MAX_STARTUP_MESSAGES 1 /mob/dead/new_player/proc/get_title_html() var/dat = SStitle.title_html if(SSticker.current_state == GAME_STATE_STARTUP) dat += {""} dat += {"
"} dat += {"
"} dat += {" "} else dat += {""} if(SStitle.current_notice) dat += {"
"} dat += {"
"} if(!SSticker || SSticker.current_state <= GAME_STATE_PREGAME) dat += {"[ready == PLAYER_READY_TO_PLAY ? " READY" : " READY"]"} else dat += {" JOIN GAME CREW MANIFEST "} dat += {"CHARACTER DIRECTORY"} dat += {"OBSERVE"} dat += {"
SETUP CHARACTER ([uppertext(client.prefs.read_preference(/datum/preference/name/real_name))]) GAME OPTIONS [client.prefs.read_preference(/datum/preference/toggle/be_antag) ? " BE ANTAGONIST" : " BE ANTAGONIST"]
SWAP SERVERS "} if(length(GLOB.lobby_station_traits)) dat += {"JOB TRAITS"} if(!is_guest_key(src.key)) dat += playerpolls() dat += "
" dat += {" "} // Tell the server this page loaded. if(!title_screen_is_ready) dat += {" "} dat += "" return dat #undef MAX_STARTUP_MESSAGES