## What does this tool do? This tool aggregates or "flattens" out turf_decal tiles on a map. For example, let's assume you have this map key: ```txt "qp" = ( /obj/effect/decal/cleanable/dirt, /obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden, /obj/effect/turf_decal/tile/blue, /obj/effect/turf_decal/tile/blue{ dir = 4 }, /turf/open/floor/iron{ initial_gas_mix = "TEMP=2.7" }, /area/shuttle/caravan/freighter1) ``` This tool will just turn those two separate `/obj/effect/turf_decal/tile/blue` into one `/obj/effect/turf_decal/tile/blue/half/contrasted` with the correct dir, like so: ```txt "qp" = ( /obj/effect/decal/cleanable/dirt, /obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden, /obj/effect/turf_decal/tile/blue/half/contrasted{ dir = 4 }, /turf/open/floor/iron{ initial_gas_mix = "TEMP=2.7" }, /area/shuttle/caravan/freighter1) ``` Simple! This goes for any possible permuation of turf decals in a map key, respecting any possible color and combination thereof. ##### [click me if you don't understand what you just saw](https://hackmd.io/@tgstation/ry4-gbKH5#Map-Keys-no-holds-barred) ## How do I use this tool? Just double-click the `MapTileAggregator.bat` file in this directory and it'll automatically run the Python tool on all of the `.dmm` files in the `/_maps` directory. It'll also automatically run the `MapMerge` tool once it's done to keep everything nice and tidy.