PROCESSING_SUBSYSTEM_DEF(priority_effects) name = "Priority Status Effects" flags = SS_KEEP_TIMING | SS_NO_INIT wait = 0.2 SECONDS // Same as SSfastprocess, but can be anything, assuming you refactor all high-priority status effect intervals and durations to be a multiple of it. priority = FIRE_PRIORITY_PRIORITY_EFFECTS stat_tag = "PEFF"