// If an item has the processable item, it can be processed into another item with a specific tool. This adds generic behaviour for those actions to make it easier to set-up generically. /datum/element/processable element_flags = ELEMENT_BESPOKE argument_hash_start_idx = 2 ///The type of atom this creates when the processing recipe is used. var/atom/result_atom_type ///The tool behaviour for this processing recipe var/tool_behaviour ///Time to process the atom var/time_to_process ///Amount of the resulting actor this will create var/amount_created ///Whether or not the atom being processed has to be on a table or tray to process it var/table_required ///Verb used in processing food (such as slice, flatten), defaults to process var/screentip_verb ///Sound to play when the do_after begins var/sound_to_play /datum/element/processable/Attach(datum/target, tool_behaviour, result_atom_type, amount_created = 3, time_to_process = 2 SECONDS, table_required = FALSE, screentip_verb = "Process", sound_to_play = null) . = ..() if(!isatom(target)) return ELEMENT_INCOMPATIBLE src.tool_behaviour = tool_behaviour src.amount_created = amount_created src.time_to_process = time_to_process src.result_atom_type = result_atom_type src.table_required = table_required src.screentip_verb = screentip_verb src.sound_to_play = sound_to_play var/atom/atom_target = target atom_target.flags_1 |= HAS_CONTEXTUAL_SCREENTIPS_1 RegisterSignal(atom_target, COMSIG_ATOM_REQUESTING_CONTEXT_FROM_ITEM, PROC_REF(on_requesting_context_from_item)) RegisterSignal(target, COMSIG_ATOM_TOOL_ACT(tool_behaviour), PROC_REF(try_process)) RegisterSignal(target, COMSIG_ATOM_EXAMINE, PROC_REF(OnExamine)) if(!PERFORM_ALL_TESTS(focus_only/check_materials_when_processed) || !atom_target.custom_materials) return var/atom/movable/prototype = new prototype.set_custom_materials(atom_target.custom_materials, 1 / amount_created) var/atom/movable/result = new result_atom_type if(!prototype.compare_materials(result)) var/warning = "custom_materials of [result.type] when processed compared to just spawned don't match" var/what_it_should_be = prototype.transcribe_materials_list() //compose a text string containing the syntax and paths to use for editing the custom_materials var if(result.custom_materials) what_it_should_be += " (you can round values a bit)" stack_trace("[warning]. should be: custom_materials = [what_it_should_be] (you can round values a bit).") qdel(prototype) qdel(result) /datum/element/processable/Detach(datum/target) . = ..() UnregisterSignal(target, list(COMSIG_ATOM_TOOL_ACT(tool_behaviour), COMSIG_ATOM_EXAMINE, COMSIG_ATOM_REQUESTING_CONTEXT_FROM_ITEM)) /datum/element/processable/proc/try_process(datum/source, mob/living/user, obj/item/I, list/mutable_recipes) SIGNAL_HANDLER if(table_required) var/obj/item/found_item = source var/found_location = found_item.loc var/found_turf = isturf(found_location) var/found_table = locate(/obj/structure/table) in found_location var/found_tray = locate(/obj/item/storage/bag/tray) in found_location || locate(/obj/item/plate/oven_tray) in found_location if(!found_turf && !istype(found_location, /obj/item/storage/bag/tray) || found_turf && !(found_table || found_tray)) to_chat(user, span_notice("You cannot make [initial(result_atom_type.name)] here! You need a table or at least a tray.")) return mutable_recipes += list(list(TOOL_PROCESSING_RESULT = result_atom_type, TOOL_PROCESSING_AMOUNT = amount_created, TOOL_PROCESSING_TIME = time_to_process, TOOL_PROCESSING_SOUND = sound_to_play)) ///So people know what the frick they're doing without reading from a wiki page (I mean they will inevitably but i'm trying to help, ok?) /datum/element/processable/proc/OnExamine(atom/source, mob/user, list/examine_list) SIGNAL_HANDLER var/result_name = initial(result_atom_type.name) var/result_gender = initial(result_atom_type.gender) var/tool_desc = tool_behaviour_name(tool_behaviour) // I admit, this is a lot of lines for very minor changes in the strings // but at least it's readable? if(amount_created > 1) if(result_gender == PLURAL) examine_list += span_notice("It can be turned into [amount_created] [result_name] with [span_bold(tool_desc)]!") else examine_list += span_notice("It can be turned into [amount_created] [result_name][plural_s(result_name)] with [span_bold(tool_desc)]!") else if(result_gender == PLURAL) examine_list += span_notice("It can be turned into some [result_name] with [span_bold(tool_desc)]!") else examine_list += span_notice("It can be turned into \a [result_name] with [span_bold(tool_desc)]!") /** * Adds context sensitivy directly to the processable file for screentips * Arguments: * * source - refers to item that will display its screentip * * context - refers to, in this case, an item that can be proccessed into another item via add element proccessable * * held_item - refers to tool used by add element proccessable to process one item into another item * * user - refers to user who will see the screentip when the proper context and tool are there */ /datum/element/processable/proc/on_requesting_context_from_item(datum/source, list/context, obj/item/held_item, mob/user) SIGNAL_HANDLER if (isnull(held_item)) return NONE if (held_item.tool_behaviour != tool_behaviour) return NONE context[SCREENTIP_CONTEXT_LMB] = "[screentip_verb] into [initial(result_atom_type.name)]" return CONTEXTUAL_SCREENTIP_SET