/datum/round_event_control/wizard/imposter //Mirror Mania name = "Imposter Wizard" weight = 1 typepath = /datum/round_event/wizard/imposter max_occurrences = 1 earliest_start = 0 MINUTES description = "Spawns a doppelganger of the wizard." min_wizard_trigger_potency = 2 max_wizard_trigger_potency = 7 /datum/round_event/wizard/imposter/start() for(var/datum/mind/M as anything in get_antag_minds(/datum/antagonist/wizard)) if(!ishuman(M.current)) continue var/mob/living/carbon/human/W = M.current var/mob/chosen_one = SSpolling.poll_ghost_candidates("Would you like to be an [span_notice("imposter wizard")]?", check_jobban = ROLE_WIZARD, alert_pic = /obj/item/clothing/head/wizard, jump_target = W, role_name_text = "imposter wizard", amount_to_pick = 1) if(isnull(chosen_one)) return //Sad Trombone new /obj/effect/particle_effect/fluid/smoke(W.loc) var/mob/living/carbon/human/I = new /mob/living/carbon/human(W.loc) W.dna.copy_dna(I.dna, COPY_DNA_SE|COPY_DNA_SPECIES) I.real_name = I.dna.real_name I.name = I.dna.real_name I.updateappearance(mutcolor_update=1) I.domutcheck() I.PossessByPlayer(chosen_one.key) var/datum/antagonist/wizard/master = M.has_antag_datum(/datum/antagonist/wizard) if(!master.wiz_team) master.create_wiz_team() var/datum/antagonist/wizard/apprentice/imposter/imposter = new() imposter.master = M imposter.wiz_team = master.wiz_team master.wiz_team.add_member(imposter) I.mind.add_antag_datum(imposter) I.log_message("is an imposter!", LOG_ATTACK, color="red") //? SEND_SOUND(I, sound('sound/effects/magic.ogg')) announce_to_ghosts(I)