/obj/item/reflexhammer name = "reflex hammer" desc = "A small plastic headed hammer, used to test for neurological damage." icon = 'icons/obj/weapons/hammer.dmi' icon_state = "reflex_hammer" icon_angle = -135 force = 1 throwforce = 1 custom_materials = list(/datum/material/iron=SMALL_MATERIAL_AMOUNT*0.75, /datum/material/plastic=SMALL_MATERIAL_AMOUNT*0.5) w_class = WEIGHT_CLASS_TINY attack_verb_continuous = list("tests", "jerks", "bonks", "taps") attack_verb_simple = list("test", "jerk", "bonk", "tap") /obj/item/reflexhammer/Initialize(mapload) . = ..() AddElement(/datum/element/kneejerk) /obj/item/reflexhammer/suicide_act(mob/living/user) user.visible_message(span_suicide("[user] is beating [user.p_them()]self to death with [src]! Unfortunately, it's not a real hammer! It looks like [user.p_theyre()] trying to commit suicide!")) playsound(loc, 'sound/items/gavel.ogg', 50, TRUE, -1) return STAMINALOSS | SHAME