//Bluespace crystals, used in telescience and when crushed it will blink you to a random turf. /obj/item/stack/ore/bluespace_crystal name = "bluespace crystal" desc = "A glowing bluespace crystal, not much is known about how they work. It looks very delicate." icon = 'icons/obj/ore.dmi' icon_state = "bluespace_crystal" singular_name = "bluespace crystal" dye_color = DYE_COSMIC w_class = WEIGHT_CLASS_TINY mats_per_unit = list(/datum/material/bluespace=SHEET_MATERIAL_AMOUNT) points = 50 refined_type = /obj/item/stack/sheet/bluespace_crystal grind_results = list(/datum/reagent/bluespace = 20) scan_state = "rock_bscrystal" merge_type = /obj/item/stack/ore/bluespace_crystal /// The teleport range when crushed/thrown at someone. var/blink_range = 8 /obj/item/stack/ore/bluespace_crystal/refined name = "refined bluespace crystal" points = 0 refined_type = null merge_type = /obj/item/stack/ore/bluespace_crystal/refined drop_sound = null //till I make a better one pickup_sound = null /obj/item/stack/ore/bluespace_crystal/Initialize(mapload, new_amount, merge = TRUE, list/mat_override=null, mat_amt=1) . = ..() pixel_x = rand(-5, 5) pixel_y = rand(-5, 5) AddElement(/datum/element/raptor_food, ability_modifier = 0.05, attack_modifier = 0.5, color_chances = string_list(list(/datum/raptor_color/black = 1))) /obj/item/stack/ore/bluespace_crystal/get_part_rating() return 1 /obj/item/stack/ore/bluespace_crystal/attack_self(mob/user) user.visible_message(span_warning("[user] begins to crush [src]!"), span_danger("You begin to crush [src]!")) //BUBBERSTATION ADDITION if(!do_after(user, delay = 1.5 SECONDS)) //BUBBERSTATION ADDITION return //BUBBERSTATION ADDITION user.visible_message(span_warning("[user] crushes [src]!"), span_danger("You crush [src]!")) new /obj/effect/particle_effect/sparks(loc) playsound(loc, SFX_PORTAL_ENTER, 50, TRUE, SHORT_RANGE_SOUND_EXTRARANGE) blink_mob(user) use(1) /obj/item/stack/ore/bluespace_crystal/proc/blink_mob(mob/living/L) do_teleport(L, get_turf(L), blink_range, asoundin = 'sound/effects/phasein.ogg', channel = TELEPORT_CHANNEL_BLUESPACE) /obj/item/stack/ore/bluespace_crystal/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum) if(!..()) // not caught in mid-air visible_message(span_notice("[src] fizzles and disappears upon impact!")) var/turf/T = get_turf(hit_atom) new /obj/effect/particle_effect/sparks(T) playsound(loc, SFX_PORTAL_ENTER, 50, TRUE, SHORT_RANGE_SOUND_EXTRARANGE) if(isliving(hit_atom)) blink_mob(hit_atom) use(1) //Artificial bluespace crystal, doesn't give you much research. /obj/item/stack/ore/bluespace_crystal/artificial name = "artificial bluespace crystal" desc = "An artificially made bluespace crystal, it looks delicate." mats_per_unit = list(/datum/material/bluespace=SHEET_MATERIAL_AMOUNT*0.5) blink_range = 4 // Not as good as the organic stuff! points = 0 //nice try refined_type = null grind_results = list(/datum/reagent/bluespace = 10, /datum/reagent/silicon = 20) merge_type = /obj/item/stack/ore/bluespace_crystal/artificial drop_sound = null //till I make a better one pickup_sound = null //Polycrystals, aka stacks /obj/item/stack/sheet/bluespace_crystal name = "bluespace polycrystal" icon = 'icons/obj/stack_objects.dmi' icon_state = "polycrystal" inhand_icon_state = null gulag_valid = TRUE singular_name = "bluespace polycrystal" desc = "A stable polycrystal, made of fused-together bluespace crystals. You could probably break one off." mats_per_unit = list(/datum/material/bluespace=SHEET_MATERIAL_AMOUNT) attack_verb_continuous = list("bluespace polybashes", "bluespace polybatters", "bluespace polybludgeons", "bluespace polythrashes", "bluespace polysmashes") attack_verb_simple = list("bluespace polybash", "bluespace polybatter", "bluespace polybludgeon", "bluespace polythrash", "bluespace polysmash") novariants = TRUE grind_results = list(/datum/reagent/bluespace = 20) merge_type = /obj/item/stack/sheet/bluespace_crystal material_type = /datum/material/bluespace var/crystal_type = /obj/item/stack/ore/bluespace_crystal/refined /obj/item/stack/sheet/bluespace_crystal/attack_self(mob/user)// to prevent the construction menu from ever happening to_chat(user, span_warning("You cannot crush the polycrystal in-hand, try breaking one off.")) //ATTACK HAND IGNORING PARENT RETURN VALUE /obj/item/stack/sheet/bluespace_crystal/attack_hand(mob/user, list/modifiers) if(user.get_inactive_held_item() == src) if(is_zero_amount(delete_if_zero = TRUE)) return var/BC = new crystal_type(src) user.put_in_hands(BC) use(1) if(!amount) to_chat(user, span_notice("You break the final crystal off.")) else to_chat(user, span_notice("You break off a crystal.")) else ..() /obj/item/stack/sheet/bluespace_crystal/fifty amount = 50