/mob/living/basic/alien/queen name = "alien queen" icon_state = "alienq" icon_living = "alienq" icon_dead = "alienq_dead" health = 250 maxHealth = 250 melee_damage_lower = 15 melee_damage_upper = 15 status_flags = NONE //can't shove the queen, kiddo. unique_name = FALSE ai_controller = /datum/ai_controller/basic_controller/alien/queen ///The type of projectile that fires from attacks. var/projectiletype = /obj/projectile/neurotoxin/damaging ///The sound that plays when the projectile is fired. var/projectilesound = 'sound/items/weapons/pierce.ogg' /mob/living/basic/alien/queen/Initialize(mapload) . = ..() AddComponent(/datum/component/ranged_attacks, projectile_type = projectiletype, projectile_sound = projectilesound, cooldown_time = 1 SECONDS) /mob/living/basic/alien/queen/large name = "alien empress" icon = 'icons/mob/nonhuman-player/alienqueen.dmi' icon_state = "alienq" icon_living = "alienq" icon_dead = "alienq_dead" health_doll_icon = "alienq" bubble_icon = "alienroyal" maxHealth = 400 health = 400 butcher_results = list( /obj/item/food/meat/slab/xeno = 10, /obj/item/stack/sheet/animalhide/xeno = 2, ) mob_size = MOB_SIZE_LARGE gold_core_spawnable = NO_SPAWN