/obj/machinery/netpod/crowbar_act(mob/living/user, obj/item/tool) if(user.combat_mode) attack_hand(user) return ITEM_INTERACT_SUCCESS return default_pry_open(user, tool, deconstruct_on_fail = TRUE) /obj/machinery/netpod/screwdriver_act(mob/living/user, obj/item/tool) if(occupant) balloon_alert(user, "in use!") return ITEM_INTERACT_SUCCESS if(state_open) balloon_alert(user, "close it first!") return ITEM_INTERACT_SUCCESS return default_deconstruction_screwdriver(user, tool)