GAME_VERB_DESC(/client, open_character_preferences, "Open Character Preferences", "Open Character Preferences", "OOC") if(!prefs) return prefs.current_window = PREFERENCE_TAB_CHARACTER_PREFERENCES prefs.update_static_data(usr) prefs.ui_interact(usr) GAME_VERB_DESC(/client, open_game_preferences, "Open Game Preferences", "Open Game Preferences", "OOC") if(!prefs) return prefs.current_window = PREFERENCE_TAB_GAME_PREFERENCES prefs.update_static_data(usr) prefs.ui_interact(usr)