/obj/item/radio/intercom name = "station intercom" desc = "A trusty station intercom, ready to spring into action even when the headsets go silent." icon = 'icons/obj/machines/wallmounts.dmi' icon_state = "intercom" anchored = TRUE w_class = WEIGHT_CLASS_BULKY canhear_range = 2 dog_fashion = null unscrewed = FALSE item_flags = NO_BLOOD_ON_ITEM overlay_speaker_idle = "intercom_s" overlay_speaker_active = "intercom_receive" overlay_mic_idle = "intercom_m" overlay_mic_active = null ///The icon of intercom while its turned off var/icon_off = "intercom-p" /obj/item/radio/intercom/unscrewed unscrewed = TRUE /obj/item/radio/intercom/prison name = "receive-only intercom" desc = "A station intercom. It looks like it has been modified to not broadcast." icon_state = "intercom_prison" icon_off = "intercom_prison-p" /obj/item/radio/intercom/prison/Initialize(mapload, ndir, building) . = ..() wires?.cut(WIRE_TX) /obj/item/radio/intercom/Initialize(mapload, ndir, building) . = ..() var/area/current_area = get_area(src) if(!current_area) return RegisterSignal(current_area, COMSIG_AREA_POWER_CHANGE, PROC_REF(AreaPowerCheck)) GLOB.intercoms_list += src if(!unscrewed) find_and_hang_on_wall(directional = TRUE, \ custom_drop_callback = CALLBACK(src, PROC_REF(knock_down))) /obj/item/radio/intercom/Destroy() . = ..() GLOB.intercoms_list -= src /obj/item/radio/intercom/examine(mob/user) . = ..() . += span_notice("Use [MODE_TOKEN_INTERCOM] when nearby to speak into it.") if(!unscrewed) . += span_notice("It's screwed and secured to the wall.") else . += span_notice("It's unscrewed from the wall, and can be detached.") if(anonymize) . += span_notice("Speaking through this intercom will anonymize your voice.") if(freqlock == RADIO_FREQENCY_UNLOCKED) if(obj_flags & EMAGGED) . += span_warning("Its frequency lock has been shorted...") else . += span_notice("It has a frequency lock set to [frequency/10].") /obj/item/radio/intercom/screwdriver_act(mob/living/user, obj/item/tool) if(unscrewed) user.visible_message(span_notice("[user] starts tightening [src]'s screws..."), span_notice("You start screwing in [src]...")) if(tool.use_tool(src, user, 30, volume=50)) user.visible_message(span_notice("[user] tightens [src]'s screws!"), span_notice("You tighten [src]'s screws.")) unscrewed = FALSE else user.visible_message(span_notice("[user] starts loosening [src]'s screws..."), span_notice("You start unscrewing [src]...")) if(tool.use_tool(src, user, 40, volume=50)) user.visible_message(span_notice("[user] loosens [src]'s screws!"), span_notice("You unscrew [src], loosening it from the wall.")) unscrewed = TRUE return TRUE /obj/item/radio/intercom/wrench_act(mob/living/user, obj/item/tool) . = TRUE if(!unscrewed) to_chat(user, span_warning("You need to unscrew [src] from the wall first!")) return user.visible_message(span_notice("[user] starts unsecuring [src]..."), span_notice("You start unsecuring [src]...")) tool.play_tool_sound(src) if(tool.use_tool(src, user, 80)) user.visible_message(span_notice("[user] unsecures [src]!"), span_notice("You detach [src] from the wall.")) playsound(src, 'sound/items/deconstruct.ogg', 50, TRUE) knock_down() /** * Override attack_tk_grab instead of attack_tk because we actually want attack_tk's * functionality. What we DON'T want is attack_tk_grab attempting to pick up the * intercom as if it was an ordinary item. */ /obj/item/radio/intercom/attack_tk_grab(mob/user) interact(user) return COMPONENT_CANCEL_ATTACK_CHAIN /obj/item/radio/intercom/attack_ai(mob/user) interact(user) /obj/item/radio/intercom/attack_hand(mob/user, list/modifiers) . = ..() if(.) return interact(user) /obj/item/radio/intercom/ui_state(mob/user) return GLOB.default_state /obj/item/radio/intercom/can_receive(freq, list/levels) if(levels != RADIO_NO_Z_LEVEL_RESTRICTION) var/turf/position = get_turf(src) if(isnull(position) || !(position.z in levels)) return FALSE if(freq == FREQ_SYNDICATE) if(!(special_channels &= RADIO_SPECIAL_SYNDIE)) return FALSE//Prevents broadcast of messages over devices lacking the encryption return TRUE /obj/item/radio/intercom/Hear(message, atom/movable/speaker, message_langs, raw_message, radio_freq, list/spans, list/message_mods = list(), message_range) if(message_mods[RADIO_EXTENSION] == MODE_INTERCOM) return // Avoid hearing the same thing twice return ..() /obj/item/radio/intercom/emp_act(severity) . = ..() // Parent call here will set `on` to FALSE. update_appearance() /obj/item/radio/intercom/end_emp_effect(curremp) . = ..() AreaPowerCheck() // Make sure the area/local APC is powered first before we actually turn back on. /obj/item/radio/intercom/emag_act(mob/user, obj/item/card/emag/emag_card) . = ..() if(obj_flags & EMAGGED) return switch(freqlock) // Emagging an intercom with an emaggable lock will remove the lock if(RADIO_FREQENCY_EMAGGABLE_LOCK) balloon_alert(user, "frequency lock cleared") playsound(src, SFX_SPARKS, 75, TRUE, SILENCED_SOUND_EXTRARANGE) freqlock = RADIO_FREQENCY_UNLOCKED obj_flags |= EMAGGED return TRUE // A fully locked one will do nothing, as locked is intended to be used for stuff that should never be changed if(RADIO_FREQENCY_LOCKED) balloon_alert(user, "can't override frequency lock!") playsound(src, 'sound/machines/buzz/buzz-two.ogg', 50, FALSE, SILENCED_SOUND_EXTRARANGE) return // Emagging an unlocked one will do nothing, for now else return /obj/item/radio/intercom/update_icon_state() icon_state = on ? initial(icon_state) : icon_off return ..() /** * Proc called whenever the intercom's area loses or gains power. Responsible for setting the `on` variable and calling `update_icon()`. * * Normally called after the intercom's area receives the `COMSIG_AREA_POWER_CHANGE` signal, but it can also be called directly. * Arguments: * * source - the area that just had a power change. */ /obj/item/radio/intercom/proc/AreaPowerCheck(datum/source) SIGNAL_HANDLER var/area/current_area = get_area(src) if(!current_area) set_on(FALSE) else set_on(current_area.powered(AREA_USAGE_EQUIP)) // set "on" to the equipment power status of our area. update_appearance() /** * Called by the wall mount component and reused during the tool deconstruction proc. */ /obj/item/radio/intercom/proc/knock_down() new/obj/item/wallframe/intercom(get_turf(src)) qdel(src) //Created through the autolathe or through deconstructing intercoms. Can be applied to wall to make a new intercom on it! /obj/item/wallframe/intercom name = "intercom frame" desc = "A ready-to-go intercom. Just slap it on a wall and screw it in!" icon = 'icons/obj/machines/wallmounts.dmi' icon_state = "intercom" result_path = /obj/item/radio/intercom/unscrewed pixel_shift = 26 custom_materials = list(/datum/material/iron = SMALL_MATERIAL_AMOUNT * 0.75, /datum/material/glass = SMALL_MATERIAL_AMOUNT * 0.25) MAPPING_DIRECTIONAL_HELPERS(/obj/item/radio/intercom, 27) /obj/item/radio/intercom/chapel name = "Confessional intercom" desc = "Talk through this... to confess your many sins. Conceals your voice, to keep them secret." anonymize = TRUE freqlock = RADIO_FREQENCY_EMAGGABLE_LOCK /obj/item/radio/intercom/chapel/Initialize(mapload, ndir, building) . = ..() set_frequency(1481) set_broadcasting(TRUE) /obj/item/radio/intercom/command name = "command intercom" desc = "The command's special free-frequency intercom. It's a versatile tool that can be tuned to any frequency, granting you access to channels you're not supposed to be on. Plus, it comes equipped with a built-in voice amplifier for crystal-clear communication." icon_state = "intercom_command" freerange = TRUE command = TRUE icon_off = "intercom_command-p" /obj/item/radio/intercom/syndicate name = "syndicate intercom" desc = "Talk smack through this." command = TRUE special_channels = RADIO_SPECIAL_SYNDIE /obj/item/radio/intercom/syndicate/freerange name = "syndicate wide-band intercom" desc = "A custom-made Syndicate-issue intercom used to transmit on all Nanotrasen frequencies. Particularly expensive." freerange = TRUE MAPPING_DIRECTIONAL_HELPERS(/obj/item/radio/intercom/prison, 27) MAPPING_DIRECTIONAL_HELPERS(/obj/item/radio/intercom/chapel, 27) MAPPING_DIRECTIONAL_HELPERS(/obj/item/radio/intercom/command, 27) MAPPING_DIRECTIONAL_HELPERS(/obj/item/radio/intercom/syndicate, 27) MAPPING_DIRECTIONAL_HELPERS(/obj/item/radio/intercom/syndicate/freerange, 27)