/obj/item/stack/arcadeticket name = "arcade tickets" desc = "Wow! With enough of these, you could buy a bike! ...Pssh, yeah right." singular_name = "arcade ticket" icon_state = "arcade-ticket" inhand_icon_state = "tickets" w_class = WEIGHT_CLASS_TINY max_amount = 30 merge_type = /obj/item/stack/arcadeticket /obj/item/stack/arcadeticket/update_icon_state() . = ..() switch(get_amount()) if(12 to INFINITY) icon_state = "arcade-ticket_4" if(6 to 12) icon_state = "arcade-ticket_3" if(2 to 6) icon_state = "arcade-ticket_2" else icon_state = "arcade-ticket" /obj/item/stack/arcadeticket/thirty amount = 30