/obj/item/desynchronizer name = "desynchronizer" desc = "An experimental device that can temporarily desynchronize the user from spacetime, effectively making them disappear while it's active." icon = 'icons/obj/device.dmi' icon_state = "desynchronizer" item_state = "electronic" w_class = WEIGHT_CLASS_SMALL item_flags = NOBLUDGEON lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' materials = list(/datum/material/iron=250, /datum/material/glass=500) var/max_duration = 3000 var/duration = 300 var/last_use = 0 var/next_use = 0 var/obj/effect/abstract/sync_holder/sync_holder /obj/item/desynchronizer/attack_self(mob/living/user) if(world.time < next_use) to_chat(user, "[src] is still recharging.") return if(!sync_holder) desync(user) else resync() /obj/item/desynchronizer/examine(mob/user) . = ..() if(world.time < next_use) . += "Time left to recharge: [DisplayTimeText(next_use - world.time)]" . += "Alt-click to customize the duration. Current duration: [DisplayTimeText(duration)]." . += "Can be used again to interrupt the effect early. The recharge time is the same as the time spent in desync." /obj/item/desynchronizer/AltClick(mob/living/user) if(!istype(user) || !user.canUseTopic(src, BE_CLOSE, ismonkey(user))) return var/new_duration = input(user, "Set the duration (5-300):", "Desynchronizer", duration / 10) as null|num if(new_duration) new_duration = new_duration SECONDS new_duration = CLAMP(new_duration, 50, max_duration) duration = new_duration to_chat(user, "You set the duration to [DisplayTimeText(duration)].") /obj/item/desynchronizer/proc/desync(mob/living/user) if(sync_holder) return sync_holder = new(drop_location()) new /obj/effect/temp_visual/desynchronizer(drop_location()) to_chat(user, "You activate [src], desynchronizing yourself from the present. You can still see your surroundings, but you feel eerily dissociated from reality.") user.forceMove(sync_holder) SEND_SIGNAL(user, COMSIG_MOVABLE_SECLUDED_LOCATION) for(var/thing in user) var/atom/movable/AM = thing SEND_SIGNAL(AM, COMSIG_MOVABLE_SECLUDED_LOCATION) last_use = world.time icon_state = "desynchronizer-on" addtimer(CALLBACK(src, .proc/resync), duration) /obj/item/desynchronizer/proc/resync() new /obj/effect/temp_visual/desynchronizer(sync_holder.drop_location()) QDEL_NULL(sync_holder) icon_state = initial(icon_state) next_use = world.time + (world.time - last_use) // Could be 2*world.time-last_use but that would just be confusing /obj/item/desynchronizer/Destroy() resync() return ..() /obj/effect/abstract/sync_holder name = "desyncronized pocket" desc = "A pocket in spacetime, keeping the user a fraction of a second in the future." icon = null icon_state = null alpha = 0 invisibility = INVISIBILITY_ABSTRACT mouse_opacity = MOUSE_OPACITY_TRANSPARENT anchored = TRUE resistance_flags = INDESTRUCTIBLE /obj/effect/abstract/sync_holder/Destroy() for(var/I in contents) var/atom/movable/AM = I AM.forceMove(drop_location()) return ..() /obj/effect/abstract/sync_holder/AllowDrop() return TRUE //no dropping spaghetti out of your spacetime pocket