/client/proc/bluespace_artillery(mob/M in GLOB.mob_list) if(!holder || !check_rights(R_FUN)) return var/mob/living/target = M if(!isliving(target)) to_chat(usr, "This can only be used on instances of type /mob/living") return explosion(target.loc, 0, 0, 0, 0) var/turf/open/floor/T = get_turf(target) if(istype(T)) if(prob(80)) T.break_tile_to_plating() else T.break_tile() if(target.health <= 1) target.gib(1, 1) else target.adjustBruteLoss(min(99,(target.health - 1))) target.Knockdown(400) target.stuttering = 20