/* This component attaches to mobs, and makes their pulls !strong! Basically, the items they pull cannot be pulled (except by the puller) */ /datum/component/strong_pull var/atom/movable/strongpulling /datum/component/strong_pull/Initialize() if(!isliving(parent)) return COMPONENT_INCOMPATIBLE RegisterSignal(parent, COMSIG_LIVING_START_PULL, .proc/on_pull) /** * Called when the parent grabs something, adds signals to the object to reject interactions */ /datum/component/strong_pull/proc/on_pull(datum/source, atom/movable/pulled, state, force) SIGNAL_HANDLER strongpulling = pulled RegisterSignal(strongpulling, COMSIG_ATOM_CAN_BE_PULLED, .proc/reject_further_pulls) RegisterSignal(strongpulling, COMSIG_ATOM_NO_LONGER_PULLED, .proc/lost_strong_grip) if(istype(strongpulling, /obj/structure/closet) && !istype(strongpulling, /obj/structure/closet/body_bag)) var/obj/structure/closet/grabbed_closet = strongpulling grabbed_closet.strong_grab = TRUE /** * Signal for rejecting further grabs */ /datum/component/strong_pull/proc/reject_further_pulls(datum/source, mob/living/puller) SIGNAL_HANDLER if(puller != parent)//for increasing grabs, you need to have a valid pull. thus, parent should be able to pull the same object again return COMSIG_ATOM_CANT_PULL /** * Called when the hooked object is no longer pulled, and unhooks it */ /datum/component/strong_pull/proc/lost_strong_grip(datum/source, atom/movable/last_puller) SIGNAL_HANDLER UnregisterSignal(strongpulling, list(COMSIG_ATOM_CAN_BE_PULLED, COMSIG_ATOM_NO_LONGER_PULLED)) if(istype(strongpulling, /obj/structure/closet)) var/obj/structure/closet/ungrabbed_closet = strongpulling ungrabbed_closet.strong_grab = FALSE strongpulling = null