//DEFINITIONS FOR ASSET DATUMS START HERE. /datum/asset/simple/tgui_common keep_local_name = TRUE assets = list( "tgui-common.bundle.js" = 'tgui/public/tgui-common.bundle.js', ) /datum/asset/simple/tgui keep_local_name = TRUE assets = list( "tgui.bundle.js" = 'tgui/public/tgui.bundle.js', "tgui.bundle.css" = 'tgui/public/tgui.bundle.css', ) /datum/asset/simple/tgui_panel keep_local_name = TRUE assets = list( "tgui-panel.bundle.js" = 'tgui/public/tgui-panel.bundle.js', "tgui-panel.bundle.css" = 'tgui/public/tgui-panel.bundle.css', ) /datum/asset/simple/headers assets = list( "alarm_green.gif" = 'icons/program_icons/alarm_green.gif', "alarm_red.gif" = 'icons/program_icons/alarm_red.gif', "batt_5.gif" = 'icons/program_icons/batt_5.gif', "batt_20.gif" = 'icons/program_icons/batt_20.gif', "batt_40.gif" = 'icons/program_icons/batt_40.gif', "batt_60.gif" = 'icons/program_icons/batt_60.gif', "batt_80.gif" = 'icons/program_icons/batt_80.gif', "batt_100.gif" = 'icons/program_icons/batt_100.gif', "charging.gif" = 'icons/program_icons/charging.gif', "downloader_finished.gif" = 'icons/program_icons/downloader_finished.gif', "downloader_running.gif" = 'icons/program_icons/downloader_running.gif', "ntnrc_idle.gif" = 'icons/program_icons/ntnrc_idle.gif', "ntnrc_new.gif" = 'icons/program_icons/ntnrc_new.gif', "power_norm.gif" = 'icons/program_icons/power_norm.gif', "power_warn.gif" = 'icons/program_icons/power_warn.gif', "sig_high.gif" = 'icons/program_icons/sig_high.gif', "sig_low.gif" = 'icons/program_icons/sig_low.gif', "sig_lan.gif" = 'icons/program_icons/sig_lan.gif', "sig_none.gif" = 'icons/program_icons/sig_none.gif', "smmon_0.gif" = 'icons/program_icons/smmon_0.gif', "smmon_1.gif" = 'icons/program_icons/smmon_1.gif', "smmon_2.gif" = 'icons/program_icons/smmon_2.gif', "smmon_3.gif" = 'icons/program_icons/smmon_3.gif', "smmon_4.gif" = 'icons/program_icons/smmon_4.gif', "smmon_5.gif" = 'icons/program_icons/smmon_5.gif', "smmon_6.gif" = 'icons/program_icons/smmon_6.gif', "borg_mon.gif" = 'icons/program_icons/borg_mon.gif', "robotact.gif" = 'icons/program_icons/robotact.gif' ) /datum/asset/simple/radar_assets assets = list( "ntosradarbackground.png" = 'icons/ui_icons/tgui/ntosradar_background.png', "ntosradarpointer.png" = 'icons/ui_icons/tgui/ntosradar_pointer.png', "ntosradarpointerS.png" = 'icons/ui_icons/tgui/ntosradar_pointer_S.png' ) /datum/asset/spritesheet/simple/pda name = "pda" assets = list( "atmos" = 'icons/pda_icons/pda_atmos.png', "back" = 'icons/pda_icons/pda_back.png', "bell" = 'icons/pda_icons/pda_bell.png', "blank" = 'icons/pda_icons/pda_blank.png', "boom" = 'icons/pda_icons/pda_boom.png', "bucket" = 'icons/pda_icons/pda_bucket.png', "medbot" = 'icons/pda_icons/pda_medbot.png', "floorbot" = 'icons/pda_icons/pda_floorbot.png', "cleanbot" = 'icons/pda_icons/pda_cleanbot.png', "crate" = 'icons/pda_icons/pda_crate.png', "cuffs" = 'icons/pda_icons/pda_cuffs.png', "eject" = 'icons/pda_icons/pda_eject.png', "flashlight" = 'icons/pda_icons/pda_flashlight.png', "honk" = 'icons/pda_icons/pda_honk.png', "mail" = 'icons/pda_icons/pda_mail.png', "medical" = 'icons/pda_icons/pda_medical.png', "menu" = 'icons/pda_icons/pda_menu.png', "mule" = 'icons/pda_icons/pda_mule.png', "notes" = 'icons/pda_icons/pda_notes.png', "power" = 'icons/pda_icons/pda_power.png', "rdoor" = 'icons/pda_icons/pda_rdoor.png', "reagent" = 'icons/pda_icons/pda_reagent.png', "refresh" = 'icons/pda_icons/pda_refresh.png', "scanner" = 'icons/pda_icons/pda_scanner.png', "signaler" = 'icons/pda_icons/pda_signaler.png', "skills" = 'icons/pda_icons/pda_skills.png', "status" = 'icons/pda_icons/pda_status.png', "dronephone" = 'icons/pda_icons/pda_dronephone.png', "emoji" = 'icons/pda_icons/pda_emoji.png', "droneblacklist" = 'icons/pda_icons/pda_droneblacklist.png', ) /datum/asset/spritesheet/simple/paper name = "paper" assets = list( "stamp-clown" = 'icons/stamp_icons/large_stamp-clown.png', "stamp-deny" = 'icons/stamp_icons/large_stamp-deny.png', "stamp-ok" = 'icons/stamp_icons/large_stamp-ok.png', "stamp-hop" = 'icons/stamp_icons/large_stamp-hop.png', "stamp-cmo" = 'icons/stamp_icons/large_stamp-cmo.png', "stamp-ce" = 'icons/stamp_icons/large_stamp-ce.png', "stamp-hos" = 'icons/stamp_icons/large_stamp-hos.png', "stamp-rd" = 'icons/stamp_icons/large_stamp-rd.png', "stamp-cap" = 'icons/stamp_icons/large_stamp-cap.png', "stamp-qm" = 'icons/stamp_icons/large_stamp-qm.png', "stamp-law" = 'icons/stamp_icons/large_stamp-law.png', "stamp-chap" = 'icons/stamp_icons/large_stamp-chap.png', "stamp-mime" = 'icons/stamp_icons/large_stamp-mime.png', "stamp-centcom" = 'icons/stamp_icons/large_stamp-centcom.png', "stamp-syndicate" = 'icons/stamp_icons/large_stamp-syndicate.png' ) /datum/asset/simple/irv assets = list( "jquery-ui.custom-core-widgit-mouse-sortable.min.js" = 'html/jquery/jquery-ui.custom-core-widgit-mouse-sortable.min.js', ) /datum/asset/group/irv children = list( /datum/asset/simple/jquery, /datum/asset/simple/irv ) /datum/asset/simple/jquery legacy = TRUE assets = list( "jquery.min.js" = 'html/jquery/jquery.min.js', ) /datum/asset/simple/namespaced/fontawesome assets = list( "fa-regular-400.eot" = 'html/font-awesome/webfonts/fa-regular-400.eot', "fa-regular-400.woff" = 'html/font-awesome/webfonts/fa-regular-400.woff', "fa-solid-900.eot" = 'html/font-awesome/webfonts/fa-solid-900.eot', "fa-solid-900.woff" = 'html/font-awesome/webfonts/fa-solid-900.woff', "v4shim.css" = 'html/font-awesome/css/v4-shims.min.css' ) parents = list("font-awesome.css" = 'html/font-awesome/css/all.min.css') /datum/asset/simple/namespaced/tgfont assets = list( "tgfont.eot" = 'tgui/packages/tgfont/dist/tgfont.eot', "tgfont.woff2" = 'tgui/packages/tgfont/dist/tgfont.woff2', ) parents = list("tgfont.css" = 'tgui/packages/tgfont/dist/tgfont.css') /datum/asset/spritesheet/chat name = "chat" /datum/asset/spritesheet/chat/register() InsertAll("emoji", EMOJI_SET) // pre-loading all lanugage icons also helps to avoid meta InsertAll("language", 'icons/misc/language.dmi') // catch languages which are pulling icons from another file for(var/path in typesof(/datum/language)) var/datum/language/L = path var/icon = initial(L.icon) if (icon != 'icons/misc/language.dmi') var/icon_state = initial(L.icon_state) Insert("language-[icon_state]", icon, icon_state=icon_state) ..() /datum/asset/simple/lobby assets = list( "playeroptions.css" = 'html/browser/playeroptions.css' ) /datum/asset/simple/namespaced/common assets = list("padlock.png" = 'icons/ui_icons/common/padlock.png') parents = list("common.css" = 'html/browser/common.css') /datum/asset/simple/permissions assets = list( "search.js" = 'html/admin/search.js', "panels.css" = 'html/admin/panels.css' ) /datum/asset/group/permissions children = list( /datum/asset/simple/permissions, /datum/asset/simple/namespaced/common ) /datum/asset/simple/notes assets = list( "high_button.png" = 'icons/ui_icons/notes/high_button.png', "medium_button.png" = 'icons/ui_icons/notes/medium_button.png', "minor_button.png" = 'icons/ui_icons/notes/minor_button.png', "none_button.png" = 'icons/ui_icons/notes/none_button.png', ) /datum/asset/simple/arcade assets = list( "boss1.gif" = 'icons/ui_icons/arcade/boss1.gif', "boss2.gif" = 'icons/ui_icons/arcade/boss2.gif', "boss3.gif" = 'icons/ui_icons/arcade/boss3.gif', "boss4.gif" = 'icons/ui_icons/arcade/boss4.gif', "boss5.gif" = 'icons/ui_icons/arcade/boss5.gif', "boss6.gif" = 'icons/ui_icons/arcade/boss6.gif', ) /datum/asset/spritesheet/simple/achievements name ="achievements" assets = list( "default" = 'icons/ui_icons/achievements/default.png', "basemisc" = 'icons/ui_icons/achievements/basemisc.png', "baseboss" = 'icons/ui_icons/achievements/baseboss.png', "baseskill" = 'icons/ui_icons/achievements/baseskill.png', "bbgum" = 'icons/ui_icons/achievements/boss/bbgum.png', "colossus" = 'icons/ui_icons/achievements/boss/colossus.png', "hierophant" = 'icons/ui_icons/achievements/boss/hierophant.png', "legion" = 'icons/ui_icons/achievements/boss/legion.png', "miner" = 'icons/ui_icons/achievements/boss/miner.png', "swarmer" = 'icons/ui_icons/achievements/boss/swarmer.png', "tendril" = 'icons/ui_icons/achievements/boss/tendril.png', "featofstrength" = 'icons/ui_icons/achievements/misc/featofstrength.png', "helbital" = 'icons/ui_icons/achievements/misc/helbital.png', "jackpot" = 'icons/ui_icons/achievements/misc/jackpot.png', "meteors" = 'icons/ui_icons/achievements/misc/meteors.png', "timewaste" = 'icons/ui_icons/achievements/misc/timewaste.png', "upgrade" = 'icons/ui_icons/achievements/misc/upgrade.png', "clownking" = 'icons/ui_icons/achievements/misc/clownking.png', "clownthanks" = 'icons/ui_icons/achievements/misc/clownthanks.png', "rule8" = 'icons/ui_icons/achievements/misc/rule8.png', "snail" = 'icons/ui_icons/achievements/misc/snail.png', "ascension" = 'icons/ui_icons/achievements/misc/ascension.png', "ashascend" = 'icons/ui_icons/achievements/misc/ashascend.png', "fleshascend" = 'icons/ui_icons/achievements/misc/fleshascend.png', "rustascend" = 'icons/ui_icons/achievements/misc/rustascend.png', "voidascend" = 'icons/ui_icons/achievements/misc/voidascend.png', "mining" = 'icons/ui_icons/achievements/skills/mining.png', "changeling" = 'icons/ui_icons/achievements/mafia/mafia.png', "chaplain" = 'icons/ui_icons/achievements/mafia/town.png', "clown" = 'icons/ui_icons/achievements/mafia/neutral.png', "basemafia" ='icons/ui_icons/achievements/basemafia.png', "frenching" = 'icons/ui_icons/achievements/misc/frenchingthebubble.png' ) /datum/asset/spritesheet/simple/pills name = "pills" assets = list( "pill1" = 'icons/ui_icons/pills/pill1.png', "pill2" = 'icons/ui_icons/pills/pill2.png', "pill3" = 'icons/ui_icons/pills/pill3.png', "pill4" = 'icons/ui_icons/pills/pill4.png', "pill5" = 'icons/ui_icons/pills/pill5.png', "pill6" = 'icons/ui_icons/pills/pill6.png', "pill7" = 'icons/ui_icons/pills/pill7.png', "pill8" = 'icons/ui_icons/pills/pill8.png', "pill9" = 'icons/ui_icons/pills/pill9.png', "pill10" = 'icons/ui_icons/pills/pill10.png', "pill11" = 'icons/ui_icons/pills/pill11.png', "pill12" = 'icons/ui_icons/pills/pill12.png', "pill13" = 'icons/ui_icons/pills/pill13.png', "pill14" = 'icons/ui_icons/pills/pill14.png', "pill15" = 'icons/ui_icons/pills/pill15.png', "pill16" = 'icons/ui_icons/pills/pill16.png', "pill17" = 'icons/ui_icons/pills/pill17.png', "pill18" = 'icons/ui_icons/pills/pill18.png', "pill19" = 'icons/ui_icons/pills/pill19.png', "pill20" = 'icons/ui_icons/pills/pill20.png', "pill21" = 'icons/ui_icons/pills/pill21.png', "pill22" = 'icons/ui_icons/pills/pill22.png', ) /datum/asset/spritesheet/simple/condiments name = "condiments" assets = list( CONDIMASTER_STYLE_FALLBACK = 'icons/ui_icons/condiments/emptycondiment.png', "enzyme" = 'icons/ui_icons/condiments/enzyme.png', "flour" = 'icons/ui_icons/condiments/flour.png', "mayonnaise" = 'icons/ui_icons/condiments/mayonnaise.png', "milk" = 'icons/ui_icons/condiments/milk.png', "blackpepper" = 'icons/ui_icons/condiments/peppermillsmall.png', "rice" = 'icons/ui_icons/condiments/rice.png', "sodiumchloride" = 'icons/ui_icons/condiments/saltshakersmall.png', "soymilk" = 'icons/ui_icons/condiments/soymilk.png', "soysauce" = 'icons/ui_icons/condiments/soysauce.png', "sugar" = 'icons/ui_icons/condiments/sugar.png', "ketchup" = 'icons/ui_icons/condiments/ketchup.png', "capsaicin" = 'icons/ui_icons/condiments/hotsauce.png', "frostoil" = 'icons/ui_icons/condiments/coldsauce.png', "bbqsauce" = 'icons/ui_icons/condiments/bbqsauce.png', "cornoil" = 'icons/ui_icons/condiments/oliveoil.png', ) //this exists purely to avoid meta by pre-loading all language icons. /datum/asset/language/register() for(var/path in typesof(/datum/language)) set waitfor = FALSE var/datum/language/L = new path () L.get_icon() /datum/asset/spritesheet/pipes name = "pipes" /datum/asset/spritesheet/pipes/register() for (var/each in list('icons/obj/atmospherics/pipes/pipe_item.dmi', 'icons/obj/atmospherics/pipes/disposal.dmi', 'icons/obj/atmospherics/pipes/transit_tube.dmi', 'icons/obj/plumbing/fluid_ducts.dmi')) InsertAll("", each, GLOB.alldirs) ..() /datum/asset/spritesheet/supplypods name = "supplypods" /datum/asset/spritesheet/supplypods/register() for (var/style in 1 to length(GLOB.podstyles)) if (style == STYLE_SEETHROUGH) Insert("pod_asset[style]", icon('icons/obj/supplypods.dmi' , "seethrough-icon")) continue var/base = GLOB.podstyles[style][POD_BASE] if (!base) Insert("pod_asset[style]", icon('icons/obj/supplypods.dmi', "invisible-icon")) continue var/icon/podIcon = icon('icons/obj/supplypods.dmi', base) var/door = GLOB.podstyles[style][POD_DOOR] if (door) door = "[base]_door" podIcon.Blend(icon('icons/obj/supplypods.dmi', door), ICON_OVERLAY) var/shape = GLOB.podstyles[style][POD_SHAPE] if (shape == POD_SHAPE_NORML) var/decal = GLOB.podstyles[style][POD_DECAL] if (decal) podIcon.Blend(icon('icons/obj/supplypods.dmi', decal), ICON_OVERLAY) var/glow = GLOB.podstyles[style][POD_GLOW] if (glow) glow = "pod_glow_[glow]" podIcon.Blend(icon('icons/obj/supplypods.dmi', glow), ICON_OVERLAY) Insert("pod_asset[style]", podIcon) return ..() // Representative icons for each research design /datum/asset/spritesheet/research_designs name = "design" /datum/asset/spritesheet/research_designs/register() for (var/path in subtypesof(/datum/design)) var/datum/design/D = path var/icon_file var/icon_state var/icon/I if(initial(D.research_icon) && initial(D.research_icon_state)) //If the design has an icon replacement skip the rest icon_file = initial(D.research_icon) icon_state = initial(D.research_icon_state) if(!(icon_state in icon_states(icon_file))) warning("design [D] with icon '[icon_file]' missing state '[icon_state]'") continue I = icon(icon_file, icon_state, SOUTH) else // construct the icon and slap it into the resource cache var/atom/item = initial(D.build_path) if (!ispath(item, /atom)) // biogenerator outputs to beakers by default if (initial(D.build_type) & BIOGENERATOR) item = /obj/item/reagent_containers/glass/beaker/large else continue // shouldn't happen, but just in case // circuit boards become their resulting machines or computers if (ispath(item, /obj/item/circuitboard)) var/obj/item/circuitboard/C = item var/machine = initial(C.build_path) if (machine) item = machine icon_file = initial(item.icon) icon_state = initial(item.icon_state) if(!(icon_state in icon_states(icon_file))) warning("design [D] with icon '[icon_file]' missing state '[icon_state]'") continue I = icon(icon_file, icon_state, SOUTH) // computers (and snowflakes) get their screen and keyboard sprites if (ispath(item, /obj/machinery/computer) || ispath(item, /obj/machinery/power/solar_control)) var/obj/machinery/computer/C = item var/screen = initial(C.icon_screen) var/keyboard = initial(C.icon_keyboard) var/all_states = icon_states(icon_file) if (screen && (screen in all_states)) I.Blend(icon(icon_file, screen, SOUTH), ICON_OVERLAY) if (keyboard && (keyboard in all_states)) I.Blend(icon(icon_file, keyboard, SOUTH), ICON_OVERLAY) Insert(initial(D.id), I) return ..() /datum/asset/spritesheet/vending name = "vending" /datum/asset/spritesheet/vending/register() for (var/k in GLOB.vending_products) var/atom/item = k if (!ispath(item, /atom)) continue var/icon_file if (initial(item.greyscale_colors) && initial(item.greyscale_config)) icon_file = SSgreyscale.GetColoredIconByType(initial(item.greyscale_config), initial(item.greyscale_colors)) else icon_file = initial(item.icon) var/icon_state = initial(item.icon_state) var/icon/I var/icon_states_list = icon_states(icon_file) if(icon_state in icon_states_list) I = icon(icon_file, icon_state, SOUTH) var/c = initial(item.color) if (!isnull(c) && c != "#FFFFFF") I.Blend(c, ICON_MULTIPLY) else var/icon_states_string for (var/an_icon_state in icon_states_list) if (!icon_states_string) icon_states_string = "[json_encode(an_icon_state)](\ref[an_icon_state])" else icon_states_string += ", [json_encode(an_icon_state)](\ref[an_icon_state])" stack_trace("[item] does not have a valid icon state, icon=[icon_file], icon_state=[json_encode(icon_state)](\ref[icon_state]), icon_states=[icon_states_string]") I = icon('icons/turf/floors.dmi', "", SOUTH) var/imgid = replacetext(replacetext("[item]", "/obj/item/", ""), "/", "-") Insert(imgid, I) return ..() /datum/asset/simple/genetics assets = list( "dna_discovered.gif" = 'icons/ui_icons/dna/dna_discovered.gif', "dna_undiscovered.gif" = 'icons/ui_icons/dna/dna_undiscovered.gif', "dna_extra.gif" = 'icons/ui_icons/dna/dna_extra.gif' ) /datum/asset/simple/orbit assets = list( "ghost.png" = 'icons/ui_icons/orbit/ghost.png' ) /datum/asset/simple/vv assets = list( "view_variables.css" = 'html/admin/view_variables.css' ) /datum/asset/spritesheet/sheetmaterials name = "sheetmaterials" /datum/asset/spritesheet/sheetmaterials/register() InsertAll("", 'icons/obj/stack_objects.dmi') // Special case to handle Bluespace Crystals Insert("polycrystal", 'icons/obj/telescience.dmi', "polycrystal") ..() /datum/asset/spritesheet/mafia name = "mafia" /datum/asset/spritesheet/mafia/register() InsertAll("", 'icons/obj/mafia.dmi') ..() /datum/asset/simple/portraits var/tab = "use subtypes of this please" assets = list() /datum/asset/simple/portraits/New() if(!SSpersistence.paintings || !SSpersistence.paintings[tab] || !length(SSpersistence.paintings[tab])) return for(var/p in SSpersistence.paintings[tab]) var/list/portrait = p var/png = "data/paintings/[tab]/[portrait["md5"]].png" if(fexists(png)) var/asset_name = "[tab]_[portrait["md5"]]" assets[asset_name] = png ..() //this is where it registers all these assets we added to the list /datum/asset/simple/portraits/library tab = "library" /datum/asset/simple/portraits/library_secure tab = "library_secure" /datum/asset/simple/portraits/library_private tab = "library_private" /datum/asset/simple/safe assets = list( "safe_dial.png" = 'icons/ui_icons/safe/safe_dial.png' ) /datum/asset/spritesheet/fish name = "fish" /datum/asset/spritesheet/fish/register() for (var/path in subtypesof(/datum/aquarium_behaviour/fish)) var/datum/aquarium_behaviour/fish/fish_type = path var/fish_icon = initial(fish_type.icon) var/fish_icon_state = initial(fish_type.icon_state) var/id = sanitize_css_class_name("[fish_icon][fish_icon_state]") if(sprites[id]) //no dupes continue Insert(id, fish_icon, fish_icon_state) ..() /datum/asset/simple/adventure assets = list( "default" = 'icons/ui_icons/adventure/default.png', "grue" = 'icons/ui_icons/adventure/grue.png', "signal_lost" ='icons/ui_icons/adventure/signal_lost.png', "trade" = 'icons/ui_icons/adventure/trade.png', ) /datum/asset/simple/inventory assets = list( "inventory-glasses.png" = 'icons/ui_icons/inventory/glasses.png', "inventory-head.png" = 'icons/ui_icons/inventory/head.png', "inventory-neck.png" = 'icons/ui_icons/inventory/neck.png', "inventory-mask.png" = 'icons/ui_icons/inventory/mask.png', "inventory-ears.png" = 'icons/ui_icons/inventory/ears.png', "inventory-uniform.png" = 'icons/ui_icons/inventory/uniform.png', "inventory-suit.png" = 'icons/ui_icons/inventory/suit.png', "inventory-gloves.png" = 'icons/ui_icons/inventory/gloves.png', "inventory-hand_l.png" = 'icons/ui_icons/inventory/hand_l.png', "inventory-hand_r.png" = 'icons/ui_icons/inventory/hand_r.png', "inventory-shoes.png" = 'icons/ui_icons/inventory/shoes.png', "inventory-suit_storage.png" = 'icons/ui_icons/inventory/suit_storage.png', "inventory-id.png" = 'icons/ui_icons/inventory/id.png', "inventory-belt.png" = 'icons/ui_icons/inventory/belt.png', "inventory-back.png" = 'icons/ui_icons/inventory/back.png', "inventory-pocket.png" = 'icons/ui_icons/inventory/pocket.png', "inventory-collar.png" = 'icons/ui_icons/inventory/collar.png', ) /// Removes all non-alphanumerics from the text, keep in mind this can lead to id conflicts /proc/sanitize_css_class_name(name) var/static/regex/regex = new(@"[^a-zA-Z0-9]","g") return replacetext(name, regex, "") /datum/asset/simple/tutorial_advisors assets = list( "chem_help_advisor.gif" = 'icons/ui_icons/advisors/chem_help_advisor.gif', ) /datum/asset/spritesheet/moods name = "moods" var/iconinserted = 1 /datum/asset/spritesheet/moods/register() for(var/i in 1 to 9) var/target_to_insert = "mood"+"[iconinserted]" Insert(target_to_insert, 'icons/hud/screen_gen.dmi', target_to_insert) iconinserted++ ..() /datum/asset/spritesheet/moods/ModifyInserted(icon/pre_asset) var/blended_color switch(iconinserted) if(1) blended_color = "#f15d36" if(2 to 3) blended_color = "#f38943" if(4) blended_color = "#dfa65b" if(5) blended_color = "#4b96c4" if(6) blended_color = "#86d656" else blended_color = "#2eeb9a" pre_asset.Blend(blended_color, ICON_MULTIPLY) return pre_asset