// Pre-packaged meals, canned, wrapped, and vended // Cans /obj/item/food/canned name = "Canned Air" desc = "If you ever wondered where air came from..." food_reagents = list( /datum/reagent/oxygen = 6, /datum/reagent/nitrogen = 24, ) icon = 'icons/obj/food/canned.dmi' icon_state = "peachcan" food_flags = FOOD_IN_CONTAINER w_class = WEIGHT_CLASS_NORMAL max_volume = 30 w_class = WEIGHT_CLASS_SMALL preserved_food = TRUE /obj/item/food/canned/make_germ_sensitive(mapload) return // It's in a can /obj/item/food/canned/proc/open_can(mob/user) to_chat(user, span_notice("You pull back the tab of \the [src].")) playsound(user.loc, 'sound/items/foodcanopen.ogg', 50) reagents.flags |= OPENCONTAINER preserved_food = FALSE /obj/item/food/canned/attack_self(mob/user) if(!is_drainable()) open_can(user) icon_state = "[icon_state]_open" return ..() /obj/item/food/canned/attack(mob/living/target, mob/user, def_zone) if (!is_drainable()) to_chat(user, span_warning("[src]'s lid hasn't been opened!")) return FALSE return ..() /obj/item/food/canned/beans name = "tin of beans" desc = "Musical fruit in a slightly less musical container." icon_state = "beans" trash_type = /obj/item/trash/can/food/beans food_reagents = list( /datum/reagent/consumable/nutriment = 4, /datum/reagent/consumable/nutriment/protein = 9, /datum/reagent/consumable/ketchup = 4, ) tastes = list("beans" = 1) foodtypes = VEGETABLES crafting_complexity = FOOD_COMPLEXITY_1 /obj/item/food/canned/peaches name = "canned peaches" desc = "Just a nice can of ripe peaches swimming in their own juices." icon_state = "peachcan" trash_type = /obj/item/trash/can/food/peaches food_reagents = list( /datum/reagent/consumable/peachjuice = 20, /datum/reagent/consumable/sugar = 8, /datum/reagent/consumable/nutriment = 2, ) tastes = list("peaches" = 7, "tin" = 1) foodtypes = FRUIT | SUGAR /obj/item/food/canned/peaches/maint name = "Maintenance Peaches" desc = "I have a mouth and I must eat." icon_state = "peachcanmaint" trash_type = /obj/item/trash/can/food/peaches/maint tastes = list("peaches" = 1, "tin" = 7) venue_value = FOOD_PRICE_EXOTIC /obj/item/food/canned/tomatoes name = "canned San Marzano tomatoes" desc = "A can of premium San Marzano tomatoes, from the hills of Southern Italy." icon_state = "tomatoescan" trash_type = /obj/item/trash/can/food/tomatoes food_reagents = list( /datum/reagent/consumable/tomatojuice = 20, /datum/reagent/consumable/salt = 2, ) tastes = list("tomato" = 7, "tin" = 1) foodtypes = VEGETABLES //fuck you, real life! /obj/item/food/canned/pine_nuts name = "canned pine nuts" desc = "A small can of pine nuts. Can be eaten on their own, if you're into that." icon_state = "pinenutscan" trash_type = /obj/item/trash/can/food/pine_nuts food_reagents = list(/datum/reagent/consumable/nutriment/vitamin = 3) tastes = list("pine nuts" = 1) foodtypes = NUTS w_class = WEIGHT_CLASS_SMALL /obj/item/food/canned/envirochow name = "dog eat dog envirochow" desc = "The first pet food product that is made fully sustainable by employing ancient British animal husbandry techniques." icon_state = "envirochow" trash_type = /obj/item/trash/can/food/envirochow food_reagents = list( /datum/reagent/consumable/nutriment/protein = 9, /datum/reagent/consumable/nutriment/vitamin = 4, ) tastes = list("dog food" = 5, "狗肉" = 3) foodtypes = MEAT | GROSS crafting_complexity = FOOD_COMPLEXITY_1 custom_materials = list(/datum/material/meat = MEATSLAB_MATERIAL_AMOUNT * 2) /obj/item/food/canned/envirochow/attack_animal(mob/living/simple_animal/user, list/modifiers) if(!check_buffability(user)) return ..() apply_buff(user) /obj/item/food/canned/envirochow/attack_basic_mob(mob/living/basic/user, list/modifiers) if(!check_buffability(user)) return ..() apply_buff(user) /obj/item/food/canned/envirochow/interact_with_atom(atom/interacting_with, mob/living/user, list/modifiers) if(!check_buffability(interacting_with)) return NONE apply_buff(interacting_with, user) return ITEM_INTERACT_SUCCESS ///This proc checks if the mob is able to receive the buff. /obj/item/food/canned/envirochow/proc/check_buffability(mob/living/hungry_pet) if(!isanimal_or_basicmob(hungry_pet)) // Not a pet return FALSE if(!is_drainable()) // Can is not open return FALSE if(hungry_pet.stat) // Parrot deceased return FALSE if(hungry_pet.mob_biotypes & (MOB_BEAST|MOB_REPTILE|MOB_BUG)) return TRUE else return FALSE // Humans, robots & spooky ghosts not allowed ///This makes the animal eat the food, and applies the buff status effect to them. /obj/item/food/canned/envirochow/proc/apply_buff(mob/living/simple_animal/hungry_pet, mob/living/dog_mom) hungry_pet.apply_status_effect(/datum/status_effect/limited_buff/health_buff) //the status effect keeps track of the stacks hungry_pet.visible_message( span_notice("[hungry_pet] chows down on [src]."), span_nicegreen("You chow down on [src]."), span_notice("You hear sloppy eating noises.")) SEND_SIGNAL(src, COMSIG_FOOD_CONSUMED, hungry_pet, dog_mom ? dog_mom : hungry_pet) //If there is no dog mom, we assume the pet fed itself. playsound(loc, 'sound/items/eatfood.ogg', rand(30, 50), TRUE) qdel(src) /obj/item/food/canned/squid_ink name = "canned squid ink" desc = "An odd ingredient in typical cooking, squid ink lends a taste of the sea to any dish- while also dyeing it jet black in the process." icon_state = "squidinkcan" trash_type = /obj/item/trash/can/food/squid_ink food_reagents = list(/datum/reagent/consumable/nutriment = 5, /datum/reagent/consumable/salt = 5) tastes = list("seafood" = 7, "tin" = 1) foodtypes = SEAFOOD /obj/item/food/canned/squid_ink/open_can(mob/user) . = ..() AddComponent(/datum/component/splat, \ memory_type = /datum/memory/witnessed_inking, \ smudge_type = /obj/effect/decal/cleanable/food/squid_ink, \ moodlet_type = /datum/mood_event/inked, \ splat_color = COLOR_NEARLY_ALL_BLACK, \ hit_callback = CALLBACK(src, PROC_REF(blind_em)), \ ) ADD_TRAIT(src, TRAIT_UNCATCHABLE, INNATE_TRAIT) //good luck catching the liquid /obj/item/food/canned/squid_ink/proc/blind_em(mob/living/victim, can_splat_on) if(can_splat_on) victim.adjust_temp_blindness_up_to(7 SECONDS, 10 SECONDS) victim.adjust_confusion_up_to(3.5 SECONDS, 6 SECONDS) victim.Paralyze(2 SECONDS) //splat! victim.visible_message(span_warning("[victim] is inked by [src]!"), span_userdanger("You've been inked by [src]!")) playsound(victim, SFX_DESECRATION, 50, TRUE) /obj/item/food/canned/chap name = "can of CHAP" desc = "CHAP: Chopped Ham And Pork. The classic American canned meat product that won a world war, then sent millions of servicemen home with heart congestion." icon_state = "chapcan" trash_type = /obj/item/trash/can/food/chap food_reagents = list(/datum/reagent/consumable/nutriment = 5, /datum/reagent/consumable/salt = 5) tastes = list("meat" = 7, "tin" = 1) foodtypes = MEAT /obj/item/food/canned/chap/make_processable() AddElement(/datum/element/processable, TOOL_KNIFE, /obj/item/food/chapslice, 5, 3 SECONDS, table_required = TRUE, screentip_verb = "Cut") /obj/item/food/chapslice name = "slice of chap" desc = "A thin slice of chap. Useful for frying, or making sandwiches." icon = 'icons/obj/food/martian.dmi' icon_state = "chapslice" food_reagents = list( /datum/reagent/consumable/nutriment/vitamin = 3 ) tastes = list("meat" = 1) foodtypes = MEAT w_class = WEIGHT_CLASS_SMALL /obj/item/food/chapslice/make_grillable() AddComponent(/datum/component/grillable, /obj/item/food/grilled_chapslice, rand(20 SECONDS, 40 SECONDS), TRUE, TRUE) /obj/item/food/grilled_chapslice name = "grilled slice of chap" desc = "A greasy hot slice of chap. Forms a good part of a balanced meal." icon = 'icons/obj/food/martian.dmi' icon_state = "chapslice_grilled" food_reagents = list( /datum/reagent/consumable/nutriment/vitamin = 3 ) tastes = list("meat" = 1) foodtypes = MEAT w_class = WEIGHT_CLASS_SMALL // DONK DINNER: THE INNOVATIVE WAY TO GET YOUR DAILY RECOMMENDED ALLOWANCE OF SALT... AND THEN SOME! /obj/item/food/ready_donk name = "\improper Ready-Donk: Bachelor Chow" desc = "A quick Donk-dinner: now with flavour!" icon_state = "ready_donk_bachelor" trash_type = /obj/item/trash/ready_donk food_reagents = list(/datum/reagent/consumable/nutriment = 5) tastes = list("food?" = 2, "laziness" = 1) foodtypes = MEAT | JUNKFOOD food_flags = FOOD_FINGER_FOOD w_class = WEIGHT_CLASS_SMALL /// What type of ready-donk are we warmed into? var/warm_type = /obj/item/food/ready_donk/warm /// What reagents should be added when this item is warmed? var/static/list/added_reagents = list(/datum/reagent/medicine/omnizine = 3) /obj/item/food/ready_donk/make_bakeable() AddComponent(/datum/component/bakeable, warm_type, rand(15 SECONDS, 20 SECONDS), TRUE, TRUE, added_reagents) /obj/item/food/ready_donk/make_microwaveable() AddElement(/datum/element/microwavable, warm_type, added_reagents) /obj/item/food/ready_donk/examine_more(mob/user) . = ..() . += span_notice("You browse the back of the box...") . += "\t[span_info("Ready-Donk: a product of Donk Co.")]" . += "\t[span_info("Heating instructions: open box and pierce film, heat in microwave on high for 2 minutes. Allow to stand for 60 seconds prior to eating. Product will be hot.")]" . += "\t[span_info("Per 200g serving contains: 8g Sodium; 25g Fat, of which 22g are saturated; 2g Sugar.")]" return . /obj/item/food/ready_donk/warm name = "warm Ready-Donk: Bachelor Chow" desc = "A quick Donk-dinner, now with flavour! And it's even hot!" icon_state = "ready_donk_bachelor_warm" food_reagents = list( /datum/reagent/consumable/nutriment = 5, /datum/reagent/medicine/omnizine = 3, ) tastes = list("food?" = 2, "laziness" = 1) // Don't burn your warn ready donks. warm_type = /obj/item/food/badrecipe /obj/item/food/ready_donk/mac_n_cheese name = "\improper Ready-Donk: Donk-a-Roni" desc = "Neon-orange mac n' cheese in seconds!" icon_state = "ready_donk_mac" tastes = list("cheesy pasta" = 2, "laziness" = 1) foodtypes = GRAIN | DAIRY | JUNKFOOD warm_type = /obj/item/food/ready_donk/warm/mac_n_cheese /obj/item/food/ready_donk/warm/mac_n_cheese name = "warm Ready-Donk: Donk-a-Roni" desc = "Neon-orange mac n' cheese, ready to eat!" icon_state = "ready_donk_mac_warm" tastes = list("cheesy pasta" = 2, "laziness" = 1) foodtypes = GRAIN | DAIRY | JUNKFOOD /obj/item/food/ready_donk/donkhiladas name = "\improper Ready-Donk: Donkhiladas" desc = "Donk Co's signature Donkhiladas with Donk sauce, for an 'authentic' taste of Mexico." icon_state = "ready_donk_mex" tastes = list("enchiladas" = 2, "laziness" = 1) foodtypes = GRAIN | DAIRY | MEAT | VEGETABLES | JUNKFOOD warm_type = /obj/item/food/ready_donk/warm/donkhiladas /obj/item/food/ready_donk/warm/donkhiladas name = "warm Ready-Donk: Donkhiladas" desc = "Donk Co's signature Donkhiladas with Donk sauce, served as hot as the Mexican sun." icon_state = "ready_donk_mex_warm" tastes = list("enchiladas" = 2, "laziness" = 1) foodtypes = GRAIN | DAIRY | MEAT | VEGETABLES | JUNKFOOD /obj/item/food/ready_donk/nachos_grandes //which translates to... big nachos name = "\improper Ready-Donk: Donk Sol Series Boritos Nachos Grandes" desc = "Get ready for game day with Donk's classic Nachos Grandes, sponsors of the Donk Sol Series! Boritos chips loaded with cheese, spicy meat and beans, alongside separate guac, pico and donk sauce. Batter up!" icon_state = "ready_donk_nachos" tastes = list("nachos" = 2, "laziness" = 1) foodtypes = GRAIN | DAIRY | MEAT | VEGETABLES | JUNKFOOD warm_type = /obj/item/food/ready_donk/warm/nachos_grandes /obj/item/food/ready_donk/warm/nachos_grandes name = "warm Ready-Donk: Donk Sol Series Boritos Nachos Grandes" desc = "Get ready for game day with Donk's classic Nachos Grandes, sponsors of the Donk Sol Series! Boritos chips loaded with cheese, spicy meat and beans, alongside separate guac, pico and donk sauce. Served hotter than Sakamoto's fastball!" icon_state = "ready_donk_nachos_warm" tastes = list("nachos" = 2, "laziness" = 1) foodtypes = GRAIN | DAIRY | MEAT | VEGETABLES | JUNKFOOD /obj/item/food/ready_donk/donkrange_chicken name = "\improper Ready-Donk: Donk-range Chicken" desc = "A Chinese classic, it's Donk's original spicy orange chicken with stir-fried peppers and onions, all over steamed rice." icon_state = "ready_donk_orange" tastes = list("orange chicken" = 2, "laziness" = 1) foodtypes = GRAIN | MEAT | VEGETABLES | JUNKFOOD warm_type = /obj/item/food/ready_donk/warm/donkrange_chicken /obj/item/food/ready_donk/warm/donkrange_chicken name = "warm Ready-Donk: Donk-range Chicken" desc = "A Chinese classic, it's Donk's original spicy orange chicken with stir-fried peppers and onions, all over steamed rice and served hotter than a dragon's breath." icon_state = "ready_donk_orange_warm" tastes = list("orange chicken" = 2, "laziness" = 1) foodtypes = GRAIN | MEAT | VEGETABLES | JUNKFOOD /obj/item/food/ready_donk/salisbury_steak name = "\improper Ready-Donk Donkriginals: Salisbury Steak" desc = "The original and best: it's a slab of moulded beef, drenched in brown gravy, with a side of mashed potatoes. Better find a TV to eat this in front of." icon_state = "ready_donk_salisbury" tastes = list("salisbury steak" = 2, "laziness" = 1) foodtypes = MEAT | VEGETABLES | JUNKFOOD warm_type = /obj/item/food/ready_donk/warm/salisbury_steak /obj/item/food/ready_donk/warm/salisbury_steak name = "warm Ready-Donk Donkriginals: Salisbury Steak" desc = "The original and best: it's a slab of moulded beef, drenched in brown gravy, with a side of mashed potatoes. It's almost as hot as a season finale." icon_state = "ready_donk_salisbury_warm" tastes = list("salisbury steak" = 2, "laziness" = 1) foodtypes = MEAT | VEGETABLES | JUNKFOOD /obj/item/food/ready_donk/country_chicken name = "\improper Ready-Donk Donkriginals: Country-Fried Chicken" desc = "A TV dinner classic: \"crispy\" fried chicken in country gravy, mashed potatoes, and green beans." icon_state = "ready_donk_chicken" tastes = list("country-fried chicken" = 2, "laziness" = 1) foodtypes = MEAT | DAIRY | VEGETABLES | JUNKFOOD warm_type = /obj/item/food/ready_donk/warm/country_chicken /obj/item/food/ready_donk/warm/country_chicken name = "warm Ready-Donk Donkriginals: Country-Fried Chicken" desc = "A TV dinner classic: \"crispy\" fried chicken in country gravy, mashed potatoes, and green beans. Get it while it's hot!" icon_state = "ready_donk_chicken_warm" tastes = list("country-fried chicken" = 2, "laziness" = 1) foodtypes = MEAT | DAIRY | VEGETABLES | JUNKFOOD // Rations /obj/item/food/rationpack name = "ration pack" desc = "A square bar that sadly looks like chocolate, packaged in a nondescript grey wrapper. Has saved soldiers' lives before - usually by stopping bullets." icon_state = "rationpack" bite_consumption = 3 junkiness = 15 tastes = list("cardboard" = 3, "sadness" = 3) foodtypes = null //Don't ask what went into them. You're better off not knowing. food_reagents = list( /datum/reagent/consumable/nutriment/stabilized = 10, /datum/reagent/consumable/nutriment = 2, ) //Won't make you fat. Will make you question your sanity. ///Override for checkliked callback /obj/item/food/rationpack/make_edible() . = ..() AddComponentFrom(SOURCE_EDIBLE_INNATE, /datum/component/edible, check_liked = CALLBACK(src, PROC_REF(check_liked))) /obj/item/food/rationpack/proc/check_liked(mob/mob) //Nobody likes rationpacks. Nobody. return FOOD_DISLIKED