/obj/effect/overlay/temp/point name = "pointer" icon = 'icons/mob/screen_gen.dmi' icon_state = "arrow" layer = POINT_LAYER duration = 25 /obj/effect/overlay/temp/point/New(atom/target, set_invis = 0) ..() loc = get_turf(target) pixel_x = target.pixel_x pixel_y = target.pixel_y invisibility = set_invis //Used by spraybottles. /obj/effect/decal/chempuff name = "chemicals" icon = 'icons/obj/chempuff.dmi' pass_flags = PASSTABLE | PASSGRILLE layer = FLY_LAYER /obj/effect/decal/sandeffect name = "sandy tile" icon = 'icons/turf/floors.dmi' icon_state = "sandeffect" layer = ABOVE_OPEN_TURF_LAYER /obj/effect/decal/fakelattice name = "lattice" desc = "A lightweight support lattice." icon = 'icons/obj/smooth_structures/lattice.dmi' icon_state = "lattice" density = 1