#define FILE_RECENT_MAPS "data/RecentMaps.json" #define KEEP_ROUNDS_MAP 3 SUBSYSTEM_DEF(persistence) name = "Persistence" init_order = INIT_ORDER_PERSISTENCE flags = SS_NO_FIRE ///instantiated wall engraving components var/list/wall_engravings = list() ///all saved persistent engravings loaded from JSON var/list/saved_engravings = list() ///tattoo stories that we're saving. var/list/prison_tattoos_to_save = list() ///tattoo stories that have been selected for this round. var/list/prison_tattoos_to_use = list() var/list/saved_messages = list() var/list/saved_modes = list(1,2,3) var/list/saved_maps = list() var/list/blocked_maps = list() var/list/saved_trophies = list() var/list/picture_logging_information = list() /// A json_database linking to data/photo_frames.json. /// Schema is persistence_id => array of photo names. var/datum/json_database/photo_frames_database /// A lazy list of every picture frame that is going to be loaded with persistent photos. /// Will be null'd once the persistence system initializes, and never read from again. var/list/obj/structure/sign/picture_frame/queued_photo_frames /// A json_database linking to data/photo_albums.json. /// Schema is persistence_id => array of photo names. var/datum/json_database/photo_albums_database /// A lazy list of every photo album that is going to be loaded with persistent photos. /// Will be null'd once the persistence system initializes, and never read from again. var/list/obj/item/storage/photo_album/queued_photo_albums var/rounds_since_engine_exploded = 0 var/delam_highscore = 0 var/tram_hits_this_round = 0 var/tram_hits_last_round = 0 /datum/controller/subsystem/persistence/Initialize() load_poly() load_wall_engravings() load_prisoner_tattoos() load_trophies() load_recent_maps() load_photo_persistence() load_randomized_recipes() load_custom_outfits() load_delamination_counter() load_panic_bunker() //SKYRAT EDIT ADDITION - PANICBUNKER load_tram_counter() load_adventures() return SS_INIT_SUCCESS ///Collects all data to persist. /datum/controller/subsystem/persistence/proc/collect_data() save_wall_engravings() save_prisoner_tattoos() collect_trophies() collect_maps() save_randomized_recipes() save_scars() save_custom_outfits() save_modular_persistence() // SKYRAT EDIT ADDITION - MODULAR_PERSISTENCE save_delamination_counter() if(SStransport.can_fire) for(var/datum/transport_controller/linear/tram/transport as anything in SStransport.transports_by_type[TRANSPORT_TYPE_TRAM]) save_tram_history(transport.specific_transport_id) save_tram_counter() save_panic_bunker() //SKYRAT EDIT ADDITION - PANICBUNKER ///Loads up Poly's speech buffer. /datum/controller/subsystem/persistence/proc/load_poly() for(var/mob/living/basic/parrot/poly/bird in GLOB.alive_mob_list) var/list/list_to_read = bird.get_static_list_of_phrases() twitterize(list_to_read, "polytalk") break //Who's been duping the bird?! /// Loads up the amount of times maps appeared to alter their appearance in voting and rotation. /datum/controller/subsystem/persistence/proc/load_recent_maps() var/map_sav = FILE_RECENT_MAPS if(!fexists(FILE_RECENT_MAPS)) return var/list/json = json_decode(file2text(map_sav)) if(!json) return saved_maps = json["data"] //Convert the mapping data to a shared blocking list, saves us doing this in several places later. for(var/map in config.maplist) var/datum/map_config/VM = config.maplist[map] var/run = 0 if(VM.map_name == SSmapping.config.map_name) run++ for(var/name in SSpersistence.saved_maps) if(VM.map_name == name) run++ if(run >= 2) //If run twice in the last KEEP_ROUNDS_MAP + 1 (including current) rounds, disable map for voting and rotation. blocked_maps += VM.map_name ///Updates the list of the most recent maps. /datum/controller/subsystem/persistence/proc/collect_maps() if(length(saved_maps) > KEEP_ROUNDS_MAP) //Get rid of extras from old configs. saved_maps.Cut(KEEP_ROUNDS_MAP+1) var/mapstosave = min(length(saved_maps)+1, KEEP_ROUNDS_MAP) if(length(saved_maps) < mapstosave) //Add extras if too short, one per round. saved_maps += mapstosave for(var/i = mapstosave; i > 1; i--) saved_maps[i] = saved_maps[i-1] saved_maps[1] = SSmapping.config.map_name var/json_file = file(FILE_RECENT_MAPS) var/list/file_data = list() file_data["data"] = saved_maps fdel(json_file) WRITE_FILE(json_file, json_encode(file_data)) #undef FILE_RECENT_MAPS #undef KEEP_ROUNDS_MAP