/obj/structure/closet/crate/secure desc = "A secure crate." name = "secure crate" icon_state = "securecrate" base_icon_state = "securecrate" secure = TRUE locked = TRUE max_integrity = 500 armor_type = /datum/armor/crate_secure damage_deflection = 25 var/tamperproof = 0 /datum/armor/crate_secure melee = 30 bullet = 50 laser = 50 energy = 100 fire = 80 acid = 80 /obj/structure/closet/crate/secure/Initialize(mapload) . = ..() ADD_TRAIT(src, TRAIT_NO_MISSING_ITEM_ERROR, TRAIT_GENERIC) ADD_TRAIT(src, TRAIT_NO_MANIFEST_CONTENTS_ERROR, TRAIT_GENERIC) /obj/structure/closet/crate/secure/take_damage(damage_amount, damage_type = BRUTE, damage_flag = "", sound_effect = TRUE, attack_dir, armour_penetration = 0) if(prob(tamperproof) && damage_amount >= DAMAGE_PRECISION) boom() else return ..() /obj/structure/closet/crate/secure/proc/boom(mob/user) if(user) to_chat(user, span_danger("The crate's anti-tamper system activates!")) log_bomber(user, "has detonated a", src) dump_contents() explosion(src, heavy_impact_range = 1, light_impact_range = 5, flash_range = 5) qdel(src) /obj/structure/closet/crate/secure/weapon desc = "A secure weapons crate." name = "weapons crate" icon_state = "weaponcrate" base_icon_state = "weaponcrate" /obj/structure/closet/crate/secure/plasma desc = "A secure plasma crate." name = "plasma crate" icon_state = "plasmacrate" base_icon_state = "plasmacrate" /obj/structure/closet/crate/secure/gear desc = "A secure gear crate." name = "gear crate" icon_state = "secgearcrate" base_icon_state = "secgearcrate" /obj/structure/closet/crate/secure/hydroponics desc = "A crate with a lock on it, painted in the scheme of the station's botanists." name = "secure hydroponics crate" icon_state = "hydrosecurecrate" base_icon_state = "hydrosecurecrate" /obj/structure/closet/crate/secure/freezer //for consistency with other "freezer" closets/crates desc = "An icebox with a lock on it, used to secure perishables." name = "secure kitchen icebox" icon_state = "kitchen_secure_crate" base_icon_state = "kitchen_secure_crate" paint_jobs = null /obj/structure/closet/crate/secure/freezer/pizza name = "secure pizza crate" desc = "An insulated crate with a lock on it, used to secure pizza." tamperproof = 10 req_access = list(ACCESS_KITCHEN) /obj/structure/closet/crate/secure/freezer/pizza/PopulateContents() . = ..() new /obj/effect/spawner/random/food_or_drink/pizzaparty(src) /obj/structure/closet/crate/secure/centcom name = "secure centcom crate" icon_state = "centcom_secure" base_icon_state = "centcom_secure" /obj/structure/closet/crate/secure/cargo name = "secure cargo crate" icon_state = "cargo_secure" base_icon_state = "cargo_secure" /obj/structure/closet/crate/secure/cargo/mining name = "secure mining crate" icon_state = "mining_secure" base_icon_state = "mining_secure" /obj/structure/closet/crate/secure/radiation name = "secure radioation crate" icon_state = "radiation_secure" base_icon_state = "radiation_secure" /obj/structure/closet/crate/secure/engineering desc = "A crate with a lock on it, painted in the scheme of the station's engineers." name = "secure engineering crate" icon_state = "engi_secure_crate" base_icon_state = "engi_secure_crate" /obj/structure/closet/crate/secure/engineering/atmos name = "secure atmospherics crate" desc = "A crate with a lock on it, painted in the scheme of the station's atmospherics engineers." icon_state = "atmos_secure" base_icon_state = "atmos_secure" /obj/structure/closet/crate/secure/science name = "secure science crate" desc = "A crate with a lock on it, painted in the scheme of the station's scientists." icon_state = "scisecurecrate" base_icon_state = "scisecurecrate" /obj/structure/closet/crate/secure/science/robo name = "robotics science crate" icon_state = "robo_secure" base_icon_state = "robo_secure" /obj/structure/closet/crate/secure/owned name = "private crate" desc = "A crate cover designed to only open for who purchased its contents." icon_state = "privatecrate" base_icon_state = "privatecrate" ///Account of the person buying the crate if private purchasing. var/datum/bank_account/buyer_account ///Department of the person buying the crate if buying via the NIRN app. var/datum/bank_account/department/department_account ///Is the secure crate opened or closed? var/privacy_lock = TRUE ///Is the crate being bought by a person, or a budget card? var/department_purchase = FALSE /obj/structure/closet/crate/secure/owned/examine(mob/user) . = ..() . += span_notice("It's locked with a privacy lock, and can only be unlocked by the buyer's ID.") /obj/structure/closet/crate/secure/owned/Initialize(mapload, datum/bank_account/_buyer_account) . = ..() buyer_account = _buyer_account if(IS_DEPARTMENTAL_ACCOUNT(buyer_account)) department_purchase = TRUE department_account = buyer_account /obj/structure/closet/crate/secure/owned/togglelock(mob/living/user, silent) if(privacy_lock) if(!broken) var/obj/item/card/id/id_card = user.get_idcard(TRUE) if(id_card) if(id_card.registered_account) if(id_card.registered_account == buyer_account || (department_purchase && (id_card.registered_account?.account_job?.paycheck_department) == (department_account.department_id))) if(iscarbon(user)) add_fingerprint(user) locked = !locked user.visible_message(span_notice("[user] unlocks [src]'s privacy lock."), span_notice("You unlock [src]'s privacy lock.")) privacy_lock = FALSE update_appearance() else if(!silent) to_chat(user, span_warning("Bank account does not match with buyer!")) else if(!silent) to_chat(user, span_warning("No linked bank account detected!")) else if(!silent) to_chat(user, span_warning("No ID detected!")) else if(!silent) to_chat(user, span_warning("[src] is broken!")) else ..()