/**********************Light************************/ //this item is intended to give the effect of entering the mine, so that light gradually fades. we also use the base effect for certain lighting effects while mapping. /obj/effect/light_emitter name = "light emitter" icon_state = "lighting_marker" anchored = TRUE invisibility = INVISIBILITY_ABSTRACT var/set_luminosity = 8 var/set_cap = 0 /obj/effect/light_emitter/Initialize(mapload) . = ..() set_light(set_luminosity, set_cap) /obj/effect/light_emitter/singularity_pull() return /obj/effect/light_emitter/singularity_act() return /obj/effect/light_emitter/podbay set_cap = 1 /obj/effect/light_emitter/thunderdome set_cap = 1 set_luminosity = 1.6 /**********************Miner Lockers**************************/ /obj/structure/closet/wardrobe/miner name = "mining wardrobe" icon_door = "mining_wardrobe" /obj/structure/closet/wardrobe/miner/PopulateContents() new /obj/item/storage/backpack/duffelbag/explorer(src) new /obj/item/storage/backpack/explorer(src) new /obj/item/storage/backpack/satchel/explorer(src) new /obj/item/storage/backpack/messenger/explorer(src) new /obj/item/clothing/under/rank/cargo/miner/lavaland(src) new /obj/item/clothing/under/rank/cargo/miner/lavaland(src) new /obj/item/clothing/under/rank/cargo/miner/lavaland(src) new /obj/item/clothing/shoes/workboots/mining(src) new /obj/item/clothing/shoes/workboots/mining(src) new /obj/item/clothing/shoes/workboots/mining(src) new /obj/item/clothing/gloves/color/black(src) new /obj/item/clothing/gloves/color/black(src) new /obj/item/clothing/gloves/color/black(src) new /obj/item/clothing/suit/hooded/wintercoat/miner(src) new /obj/item/clothing/suit/hooded/wintercoat/miner(src) new /obj/item/clothing/suit/hooded/wintercoat/miner(src) /obj/structure/closet/secure_closet/miner name = "miner's equipment locker" icon_state = "mining" req_access = list(ACCESS_MINING) /obj/structure/closet/secure_closet/miner/unlocked locked = FALSE /obj/structure/closet/secure_closet/miner/PopulateContents() ..() new /obj/item/stack/sheet/mineral/sandbags(src, 5) new /obj/item/storage/box/emptysandbags(src) new /obj/item/card/mining_point_card(src) new /obj/item/shovel(src) new /obj/item/pickaxe/mini(src) new /obj/item/radio/headset/headset_cargo/mining(src) new /obj/item/flashlight/seclite(src) new /obj/item/storage/bag/plants(src) new /obj/item/storage/bag/ore(src) new /obj/item/t_scanner/adv_mining_scanner/lesser(src) new /obj/item/clothing/glasses/meson(src) if (HAS_TRAIT(SSstation, STATION_TRAIT_SMALLER_PODS)) new /obj/item/survivalcapsule/bathroom(src) else new /obj/item/survivalcapsule(src) new /obj/item/assault_pod/mining(src) /obj/structure/closet/secure_closet/miner/populate_contents_immediate() . = ..() new /obj/item/gun/energy/recharge/kinetic_accelerator(src) /**********************Shuttle Computer**************************/ /obj/machinery/computer/shuttle/mining name = "mining shuttle console" desc = "Used to call and send the mining shuttle." circuit = /obj/item/circuitboard/computer/mining_shuttle shuttleId = "mining" possible_destinations = "mining_home;mining_away;landing_zone_dock" no_destination_swap = TRUE //ATTACK HAND IGNORING PARENT RETURN VALUE /obj/machinery/computer/shuttle/mining/attack_hand(mob/user, list/modifiers) if(is_station_level(user.z) && user.mind && IS_HEAD_REVOLUTIONARY(user) && !(user.mind in dumb_rev_heads)) to_chat(user, span_warning("You get a feeling that leaving the station might be a REALLY dumb idea...")) dumb_rev_heads += user.mind return if (HAS_TRAIT(user, TRAIT_FORBID_MINING_SHUTTLE_CONSOLE_OUTSIDE_STATION) && !is_station_level(user.z)) to_chat(user, span_warning("You get the feeling you shouldn't mess with this.")) return if(isliving(user)) var/mob/living/living_user = user for(var/obj/item/implant/exile/exile_implant in living_user.implants) to_chat(living_user, span_warning("A warning flashes across the screen, and the shuttle controls lock in response to your exile implant.")) return return ..() /obj/machinery/computer/shuttle/mining/common name = "lavaland shuttle console" desc = "Used to call and send the lavaland shuttle." circuit = /obj/item/circuitboard/computer/mining_shuttle/common shuttleId = "mining_common" possible_destinations = "commonmining_home;lavaland_common_away;landing_zone_dock;mining_public" /obj/docking_port/stationary/mining_home name = "SS13: Mining Dock" shuttle_id = "mining_home" roundstart_template = /datum/map_template/shuttle/mining/delta width = 7 dwidth = 3 height = 5 /obj/docking_port/stationary/mining_home/kilo roundstart_template = /datum/map_template/shuttle/mining/kilo height = 10 /obj/docking_port/stationary/mining_home/northstar roundstart_template = /datum/map_template/shuttle/mining/northstar height = 6 /obj/docking_port/stationary/mining_home/common name = "SS13: Common Mining Dock" shuttle_id = "commonmining_home" roundstart_template = /datum/map_template/shuttle/mining_common/meta /obj/docking_port/stationary/mining_home/common/kilo roundstart_template = /datum/map_template/shuttle/mining_common/kilo /obj/docking_port/stationary/mining_home/common/northstar roundstart_template = /datum/map_template/shuttle/mining_common/northstar /**********************Mining car (Crate like thing, not the rail car)**************************/ /obj/structure/closet/crate/miningcar desc = "A mining car. This one doesn't work on rails, but has to be dragged." name = "Mining car (not for rails)" icon_state = "miningcar" base_icon_state = "miningcar"