//This file is just for the necessary /world definition //Try looking in /code/game/world.dm, where initialization order is defined /** * # World * * Two possibilities exist: either we are alone in the Universe or we are not. Both are equally terrifying. ~ Arthur C. Clarke * * The byond world object stores some basic byond level config, and has a few hub specific procs for managing hub visiblity */ /world mob = /mob/dead/new_player turf = /turf/open/space/basic area = /area/space view = "15x15" hub = "Exadv1.spacestation13" hub_password = "kMZy3U5jJHSiBQjr" name = "/tg/ Station 13" fps = 20 cache_lifespan = 0 // SKYRAT EDIT - Makes sure TTS shit isnt kept past rounds //map_format = SIDE_MAP // SKYRAT EDIT - TODO: WALLENING - REMOVE THIS (hopefully the visual z-fighting issues will have been ironed out by then) #ifdef FIND_REF_NO_CHECK_TICK loop_checks = FALSE #endif